Player Matchup

Fenrir
Fenrir
Silver III
FlimFlammer351
Fenrir
Silver III
Level 159
God Stats
8W - 1L
1,631 SR
Queue Stats
21W - 25L
1,464 MMR
Solo
Hercules
Hercules
Silver I
Jarl BaaIgruuf
Hercules
Silver I
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 85L
1,381 MMR
Party 2
Ah Puch
Ah Puch
Silver I
xSLENDY69rx
Ah Puch
Silver I
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 81L
1,277 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,544 SR
1,374 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,457 SR
1,332 MMR
Kumbhakarna
Kumbhakarna
Bronze III
LazkopatKalk
Kumbhakarna
Bronze III
Level 108
God Stats
8W - 8L
1,448 SR
Queue Stats
260W - 282L
1,258 MMR
Party 1
Nox
Nox
Silver V
emin_40
Nox
Silver V
Level 48
God Stats
11W - 13L
1,508 SR
Queue Stats
53W - 67L
1,238 MMR
Party 1
Anhur
Anhur
Bronze III
idler_owl
Anhur
Bronze III
Level 142
God Stats
0W - 10L
1,415 SR
Queue Stats
7W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 3
14,563
766
15,584
12,928
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
16
1 / 1 / 13
12,805
674
3,852
15,962
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
xSLENDY69rx
Ah Puch
16
2 / 1 / 10
11,942
629
14,655
5,228
2,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AphroditeScyllaPersephoneDiscordiaDanzaburou

VS

Bans
YemojaHelCupidChang'eArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LazkopatKalk
Kumbhakarna
14
1 / 1 / 1
10,417
548
6,660
17,922
19,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
14
1 / 7 / 1
10,580
557
8,593
10,566
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
idler_owl
Anhur
13
0 / 7 / 2
10,491
552
6,063
13,611
7,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
W
Hercules
1
1
13
7.5
L
Kumbhakarna
LazkopatKalk
Kumbhakarna
1
1
1
1.5
L
Nox
1
7
1
0.21
L
Anhur
idler_owl
Anhur
0
7
2
0.14
W
Ah Puch
xSLENDY69rx
Ah Puch
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
21,316
34,118
Taken
42,099
24,036
Mitigated
31,989
13,473
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,584
3,312
0
4,409
12,928
10,017
651
4,318
8,610
0
69,281
W
Hercules
3,852
919
1,273
7,039
15,962
11,929
300
7,532
8,430
0
12,911
L
Kumbhakarna
LazkopatKalk
Kumbhakarna
6,660
1,510
604
3,939
17,922
19,743
0
7,935
9,987
27,819
0
L
Nox
8,593
0
675
881
10,566
4,675
0
2,936
7,630
42,017
0
L
Anhur
idler_owl
Anhur
6,063
3,987
0
2,652
13,611
7,571
0
3,844
9,767
0
57,800
W
Ah Puch
xSLENDY69rx
Ah Puch
14,655
475
0
752
5,228
2,090
1,313
3,510
1,718
96,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
31,488
240
Minions Killed
199
0
Camps Cleared
0
959,521
Distance Traveled
985,523
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,563
766
62
3
0
343,173
3
W
Hercules
12,805
674
12
1
0
304,754
8
L
Kumbhakarna
10,417
548
33
2
0
382,452
3
L
Nox
10,580
557
68
4
0
298,161
4
L
Anhur
10,491
552
98
5
0
304,910
9
W
Ah Puch
11,942
629
166
9
0
311,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role