Player Matchup

Kukulkan
Kukulkan
Alibabaman
Kukulkan
Level 26
God Stats
39W - 24L
1,624 SR
Queue Stats
89W - 76L
1,508 Elo+
Solo
Anhur
Anhur
JojosCringeBro
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,633 Elo+
Solo
Cernunnos
Cernunnos
JujuReiDelas
Cernunnos
Level 23
God Stats
4W - 1L
1,542 SR
Queue Stats
85W - 73L
1,592 Elo+
Solo
Fenrir
Fenrir
NESSC0FFEE
Fenrir
Level 27
God Stats
38W - 35L
1,527 SR
Queue Stats
612W - 583L
1,543 Elo+
Solo
Hades
Hades
thefrenchfryman
Hades
Level 4
God Stats
8W - 4L
1,946 SR
Queue Stats
8W - 5L
1,926 Elo+
Solo
Team Averages
Level 18
1,628 SR
1,640 Elo+

VS

Team Averages
Level 18
1,616 SR
1,589 Elo+
Artio
Artio
Cringe2020
Artio
Level 28
God Stats
4W - 8L
1,662 SR
Queue Stats
147W - 126L
1,698 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrimzKarito
Tsukuyomi
Level 7
God Stats
2W - 2L
1,729 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Tyr
Tyr
MikeyTodd
Tyr
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
42W - 36L
1,566 Elo+
Solo
Izanami
Izanami
moneng
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,549 Elo+
Solo
Anubis
Anubis
ratkinin
Anubis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 71L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alibabaman
Kukulkan
12
2 / 2 / 6
7,061
504
4,935
5,976
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 2
7,695
550
6,952
10,135
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
JujuReiDelas
Cernunnos
15
11 / 1 / 8
9,027
645
14,743
12,640
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
NESSC0FFEE
Fenrir
13
5 / 3 / 3
7,583
542
4,857
13,675
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 6
7,779
556
9,984
9,583
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
4 / 8 / 1
7,012
501
6,049
16,499
5,541
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GrimzKarito
Tsukuyomi
10
0 / 3 / 2
6,231
445
2,902
6,110
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 0
7,859
561
8,428
10,168
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
moneng
Izanami
10
1 / 8 / 3
6,812
487
6,926
13,124
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ratkinin
Anubis
13
3 / 4 / 1
7,929
566
8,629
9,326
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
9
9
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alibabaman
Kukulkan
2
2
6
2.5
L
Artio
4
8
1
0.56
L
Tsukuyomi
GrimzKarito
Tsukuyomi
0
3
2
0.33
W
1
1
2
2
W
Cernunnos
JujuReiDelas
Cernunnos
11
1
8
15
L
1
2
0
0.5
W
Fenrir
NESSC0FFEE
Fenrir
5
3
3
2.17
L
Izanami
moneng
Izanami
1
8
3
0.31
L
Anubis
ratkinin
Anubis
3
4
1
0.88
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
32,934
52,009
Taken
55,227
19,000
Mitigated
21,438
26,871
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alibabaman
Kukulkan
4,935
334
0
500
5,976
1,468
609
3,289
2,455
36,545
0
L
Artio
6,049
1,109
851
3,860
16,499
5,541
0
6,880
9,619
16,330
0
L
Tsukuyomi
GrimzKarito
Tsukuyomi
2,902
937
0
2,404
6,110
2,028
0
1,627
4,483
0
29,880
W
6,952
4,670
0
4,941
10,135
5,448
650
843
9,261
0
48,982
W
Cernunnos
JujuReiDelas
Cernunnos
14,743
7,733
270
7,622
12,640
3,816
1,651
4,731
7,793
0
48,568
L
8,428
1,500
0
4,316
10,168
6,715
0
0
10,168
0
51,883
W
Fenrir
NESSC0FFEE
Fenrir
4,857
2,591
0
7,656
13,675
4,279
0
2,226
11,385
0
36,896
L
Izanami
moneng
Izanami
6,926
5,161
0
2,766
13,124
3,202
0
3,546
9,578
0
38,590
L
Anubis
ratkinin
Anubis
8,629
765
0
2,755
9,326
3,952
0
2,866
6,460
53,497
0
W
9,984
785
401
5,481
9,583
3,989
45
3,118
6,437
41,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
35,843
386
Minions Killed
364
0
Camps Cleared
0
1,247,219
Distance Traveled
1,194,910
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,061
504
73
5
0
260,305
4
L
Artio
7,012
501
16
1
0
271,923
4
L
Tsukuyomi
6,231
445
74
5
0
203,923
0
W
Anhur
7,695
550
100
7
0
244,033
1
W
Cernunnos
9,027
645
80
6
0
230,860
0
L
Tyr
7,859
561
107
8
0
267,570
3
W
Fenrir
7,583
542
64
5
0
260,973
4
L
Izanami
6,812
487
70
5
0
223,465
3
L
Anubis
7,929
566
97
7
0
228,029
3
W
Hades
7,779
556
69
5
0
251,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role