Player Matchup

Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
I MiRRor I96
Ganesha
Level 135
God Stats
7W - 2L
1,500 SR
Queue Stats
246W - 171L
1,684 Elo+
Party 1
Chiron
Chiron
InEx Molleck
Chiron
Level 148
God Stats
10W - 2L
1,500 SR
Queue Stats
663W - 452L
1,553 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,579 Elo+

VS

Team Averages
Level 117
1,621 SR
1,683 Elo+
Tsukuyomi
Tsukuyomi
MH xDIRE WOLFx
Tsukuyomi
Level 147
God Stats
25W - 10L
1,500 SR
Queue Stats
318W - 308L
1,614 Elo+
Solo
Achilles
Achilles
S1L3NT x Galaxy
Achilles
Level 160
God Stats
4W - 3L
1,646 SR
Queue Stats
437W - 204L
1,887 Elo+
Solo
Danzaburou
Danzaburou
xlMrToxic
Danzaburou
Level 43
God Stats
13W - 7L
1,716 SR
Queue Stats
22W - 28L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 4 / 1
8,984
691
4,836
11,424
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ganesha
I MiRRor I96
Ganesha
12
0 / 3 / 4
8,144
626
6,363
9,736
7,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
1 / 3 / 2
8,516
655
6,047
6,643
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MH xDIRE WOLFx
Tsukuyomi
12
4 / 2 / 6
9,304
716
7,060
8,290
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
14
4 / 2 / 6
9,796
754
9,679
11,181
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Danzaburou
xlMrToxic
Danzaburou
14
2 / 0 / 7
9,622
740
8,344
8,558
2,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
1
0.88
L
Ganesha
I MiRRor I96
Ganesha
0
3
4
0.67
L
Chiron
1
3
2
0.67
W
Tsukuyomi
MH xDIRE WOLFx
Tsukuyomi
4
2
6
3.5
W
Achilles
4
2
6
3.5
W
Danzaburou
xlMrToxic
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
25,083
27,803
Taken
28,029
19,503
Mitigated
18,075
6,063
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,836
935
0
1,032
11,424
9,114
0
4
11,036
23,395
721
L
Ganesha
I MiRRor I96
Ganesha
6,363
310
564
1,180
9,736
7,623
0
56
9,430
29,554
0
L
Chiron
6,047
698
1,118
2,169
6,643
2,766
57
27
6,381
0
41,383
W
Tsukuyomi
MH xDIRE WOLFx
Tsukuyomi
7,060
1,200
0
3,174
8,290
4,580
201
3,622
4,668
0
29,004
W
Achilles
9,679
3,100
0
4,725
11,181
10,722
752
4,691
6,490
0
34,231
W
Danzaburou
xlMrToxic
Danzaburou
8,344
3,792
0
4,357
8,558
2,773
1,938
3,672
4,886
0
63,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
28,722
167
Minions Killed
192
0
Camps Cleared
0
741,286
Distance Traveled
788,539
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,984
691
50
4
0
256,846
7
L
Ganesha
8,144
626
10
1
0
243,830
6
L
Chiron
8,516
655
107
8
0
240,610
3
W
Tsukuyomi
9,304
716
32
2
0
275,216
5
W
Achilles
9,796
754
47
4
0
264,931
4
W
Danzaburou
9,622
740
113
9
0
248,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role