Player Matchup

Rama
Rama
Gievz_
Rama
Level 26
God Stats
4W - 6L
1,495 SR
Queue Stats
40W - 64L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
RUNE9034
Sylvanus
Level 27
God Stats
8W - 3L
1,907 SR
Queue Stats
43W - 57L
1,402 Elo+
Party 1
Ares
Ares
bordo_berreli_87
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
gosu2010
Hel
Level 29
God Stats
10W - 9L
1,533 SR
Queue Stats
55W - 58L
1,443 Elo+
Solo
Anubis
Anubis
rowanlara
Anubis
Level 26
God Stats
30W - 35L
1,483 SR
Queue Stats
65W - 82L
1,398 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,419 Elo+

VS

Team Averages
Level 15
1,429 SR
1,424 Elo+
Mulan
Mulan
FaZe-MaEsTrOx
Mulan
Level 19
God Stats
3W - 7L
1,143 SR
Queue Stats
28W - 31L
1,197 Elo+
Party 2
Fenrir
Fenrir
Fierybiccy
Fenrir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,696 Elo+
Solo
Osiris
Osiris
ToXiC_ol2eaPerzZ
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,229 Elo+
Party 2
Ymir
Ymir
Travacov
Ymir
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Xbalanque
Xbalanque
uzay-icecegi
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gievz_
Rama
13
3 / 3 / 2
8,532
502
4,100
5,411
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
RUNE9034
Sylvanus
14
0 / 0 / 4
8,934
526
3,215
4,829
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
6,223
366
403
7,142
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 3 / 3
8,588
505
7,415
12,233
4,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
rowanlara
Anubis
14
4 / 5 / 4
9,204
541
9,332
10,217
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
8,880
522
9,037
10,752
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Fierybiccy
Fenrir
1
0 / 0 / 0
4,699
276
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 2 / 3
9,023
531
7,907
14,935
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
3 / 1 / 2
8,067
475
6,302
8,918
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
uzay-icecegi
Xbalanque
7
1 / 5 / 0
6,121
360
2,428
6,864
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
16
16
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
1
6
10
L
Fenrir
Fierybiccy
Fenrir
0
0
0
0
W
Rama
Gievz_
Rama
3
3
2
1.33
W
Sylvanus
RUNE9034
Sylvanus
0
0
4
2
L
5
2
3
3.25
L
Ymir
3
1
2
4
W
0
5
1
0.1
W
2
3
3
1.17
W
Anubis
rowanlara
Anubis
4
5
4
1.2
L
Xbalanque
uzay-icecegi
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
25,674
39,832
Taken
41,469
16,787
Mitigated
21,331
13,393
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,037
1,408
0
1,384
10,752
8,058
0
3,834
6,918
8
41,846
L
Fenrir
Fierybiccy
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Gievz_
Rama
4,100
2,446
0
0
5,411
2,522
3,890
1,138
4,251
0
33,817
W
Sylvanus
RUNE9034
Sylvanus
3,215
583
1,058
2,468
4,829
2,943
1,643
486
4,293
33,525
0
L
7,907
3,671
0
4,678
14,935
8,117
0
6,756
8,179
0
67,419
L
Ymir
6,302
704
0
793
8,918
3,537
206
6,085
2,833
31,186
0
W
403
94
0
36
7,142
2,940
268
0
7,067
2,645
0
W
7,415
559
949
5,632
12,233
4,219
966
3,853
8,280
37,640
0
W
Anubis
rowanlara
Anubis
9,332
273
0
3,250
10,217
4,163
1,123
825
9,117
47,649
0
L
Xbalanque
uzay-icecegi
Xbalanque
2,428
1,410
0
924
6,864
1,619
266
3,690
3,174
0
15,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
36,790
315
Minions Killed
266
0
Camps Cleared
0
1,308,793
Distance Traveled
1,189,228
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,880
522
75
4
0
350,825
0
L
Fenrir
4,699
276
0
0
0
0
0
W
Rama
8,532
502
81
5
0
310,416
4
W
Sylvanus
8,934
526
62
4
0
290,160
5
L
Osiris
9,023
531
105
6
0
360,968
3
L
Ymir
8,067
475
58
3
0
304,966
1
W
Ares
6,223
366
5
0
0
153,840
1
W
Hel
8,588
505
70
4
0
298,058
0
W
Anubis
9,204
541
97
6
0
256,319
4
L
Xbalanque
6,121
360
28
2
0
172,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role