Player Matchup

Awilix
Awilix
BxbyBel
Awilix
Level 28
God Stats
13W - 10L
1,654 SR
Queue Stats
39W - 42L
1,542 Elo+
Solo
Neith
Neith
Jajuja
Neith
Level 15
God Stats
1W - 1L
1,330 SR
Queue Stats
3W - 3L
1,458 Elo+
Solo
Bellona
Bellona
YingDosYangs
Bellona
Level 25
God Stats
15W - 9L
1,546 SR
Queue Stats
109W - 129L
1,527 Elo+
Solo
Kukulkan
Kukulkan
joladouille91
Kukulkan
Level 27
God Stats
3W - 5L
1,621 SR
Queue Stats
44W - 60L
1,435 Elo+
Solo
Yemoja
Yemoja
vbnz4
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 131L
1,411 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,475 Elo+

VS

Team Averages
Level 14
1,452 SR
1,449 Elo+
Pele
Pele
Bilal2216
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bychapu92
Kuzenbo
Level 15
God Stats
0W - 1L
1,429 SR
Queue Stats
54W - 56L
1,443 Elo+
Solo
Serqet
Serqet
K27zeus
Serqet
Level 7
God Stats
1W - 2L
1,704 SR
Queue Stats
3W - 11L
1,386 Elo+
Solo
Cthulhu
Cthulhu
SithLord11
Cthulhu
Level 28
God Stats
0W - 7L
1,515 SR
Queue Stats
37W - 39L
1,489 Elo+
Solo
Merlin
Merlin
sans332
Merlin
Level 15
God Stats
1W - 3L
1,114 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BxbyBel
Awilix
18
15 / 1 / 4
12,087
604
14,841
13,590
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Jajuja
Neith
16
9 / 3 / 9
10,243
512
8,377
11,332
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YingDosYangs
Bellona
16
6 / 3 / 4
10,792
540
10,717
17,719
12,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
joladouille91
Kukulkan
18
14 / 3 / 11
12,488
624
24,017
12,205
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
vbnz4
Yemoja
15
1 / 4 / 15
10,425
521
4,234
13,240
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 10 / 1
11,755
588
8,850
18,182
9,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Bychapu92
Kuzenbo
15
4 / 6 / 5
9,504
475
7,910
16,155
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
K27zeus
Serqet
9
0 / 8 / 1
6,861
343
579
11,209
3,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SithLord11
Cthulhu
13
0 / 13 / 5
8,108
405
8,753
24,478
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
sans332
Merlin
15
3 / 8 / 5
8,973
449
12,872
13,729
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
45
Kills
14
14
Deaths
45
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
7
10
1
0.75
W
Awilix
BxbyBel
Awilix
15
1
4
17
L
Kuzenbo
Bychapu92
Kuzenbo
4
6
5
1.08
W
Neith
Jajuja
Neith
9
3
9
4.5
L
Serqet
K27zeus
Serqet
0
8
1
0.06
L
Cthulhu
SithLord11
Cthulhu
0
13
5
0.19
W
Bellona
YingDosYangs
Bellona
6
3
4
2.67
W
Kukulkan
joladouille91
Kukulkan
14
3
11
6.5
L
Merlin
sans332
Merlin
3
8
5
0.69
W
Yemoja
vbnz4
Yemoja
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,186
Damage
38,964
68,086
Taken
83,753
39,321
Mitigated
49,132
20,165
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,850
1,797
0
2,519
18,182
9,008
0
6,388
11,794
0
43,345
W
Awilix
BxbyBel
Awilix
14,841
8,284
0
5,038
13,590
5,797
1,364
3,215
10,375
0
74,532
L
Kuzenbo
Bychapu92
Kuzenbo
7,910
2,338
0
459
16,155
21,336
32
5,907
10,248
21,154
0
W
Neith
Jajuja
Neith
8,377
4,075
0
2,901
11,332
4,345
1,573
6,316
5,016
0
40,817
L
Serqet
K27zeus
Serqet
579
155
0
2,645
11,209
3,266
0
1,682
9,527
0
28,612
L
Cthulhu
SithLord11
Cthulhu
8,753
691
246
2,538
24,478
10,113
0
8,055
16,423
48,830
0
W
Bellona
YingDosYangs
Bellona
10,717
3,306
0
6,773
17,719
12,766
3,178
6,963
10,756
0
59,688
W
Kukulkan
joladouille91
Kukulkan
24,017
2,761
0
511
12,205
5,101
3,926
6,018
6,187
85,672
0
L
Merlin
sans332
Merlin
12,872
1,025
0
2,277
13,729
5,409
0
6,219
7,510
42,849
0
W
Yemoja
vbnz4
Yemoja
4,234
911
2,155
2,787
13,240
11,312
613
7,023
6,217
27,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
45,201
462
Minions Killed
323
0
Camps Cleared
0
1,716,737
Distance Traveled
1,347,861
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,755
588
85
4
0
291,508
0
W
Awilix
12,087
604
119
6
0
411,448
0
L
Kuzenbo
9,504
475
24
1
0
329,760
2
W
Neith
10,243
512
68
3
0
311,370
0
L
Serqet
6,861
343
53
3
0
207,462
0
L
Cthulhu
8,108
405
86
4
0
241,011
4
W
Bellona
10,792
540
107
5
0
361,918
3
W
Kukulkan
12,488
624
120
6
0
328,188
2
L
Merlin
8,973
449
75
4
0
278,120
1
W
Yemoja
10,425
521
48
2
0
303,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role