Player Matchup

Chronos
Chronos
Gold III
Exotic-Stryker62
Chronos
Gold III
Level 127
God Stats
0W - 1L
1,626 SR
Queue Stats
52W - 52L
1,596 MMR
Solo
Thanatos
Thanatos
Silver I
I-KingzY
Thanatos
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,587 MMR
Party 2
Khepri
Khepri
Gold IV
Lady_NuWa_Irys
Khepri
Gold IV
Level 151
God Stats
4W - 4L
1,656 SR
Queue Stats
130W - 122L
1,582 MMR
Solo
Apollo
Apollo
Silver I
MacaPaca-MT
Apollo
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,587 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Pachz
Tsukuyomi
Gold IV
Level 120
God Stats
24W - 18L
1,741 SR
Queue Stats
556W - 560L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,605 SR
1,589 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,651 SR
1,596 MMR
Ymir
Ymir
Gold IV
DaEpicSchnitzel
Ymir
Gold IV
Level 104
God Stats
6W - 1L
1,628 SR
Queue Stats
23W - 13L
1,647 MMR
Party 1
Anubis
Anubis
Silver II
Famasito78_
Anubis
Silver II
Level 124
God Stats
1W - 0L
1,822 SR
Queue Stats
29W - 24L
1,541 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum IV
NocTurN_CroNos
Erlang Shen
Platinum IV
Level 133
God Stats
7W - 6L
1,741 SR
Queue Stats
104W - 112L
1,716 MMR
Party 3
Hachiman
Hachiman
Bronze III
Shakarii
Hachiman
Bronze III
Level 122
God Stats
1W - 2L
1,211 SR
Queue Stats
12W - 10L
1,494 MMR
Party 1
Thor
Thor
Gold III
svenouthuis
Thor
Gold III
Level 80
God Stats
9W - 9L
1,850 SR
Queue Stats
118W - 124L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
10,617
559
12,796
17,025
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
I-KingzY
Thanatos
13
5 / 10 / 4
8,527
449
9,896
16,078
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 9 / 9
8,443
444
5,982
20,255
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
4 / 3 / 7
10,571
556
10,716
13,463
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Pachz
Tsukuyomi
16
3 / 8 / 2
10,167
535
10,540
16,459
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaSetThe MorriganNemesisDanzaburou

VS

Bans
PersephoneUllrCupidCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 18
10,323
543
7,099
21,976
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
18
12 / 3 / 8
11,910
627
15,777
12,467
7,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
NocTurN_CroNos
Erlang Shen
18
10 / 2 / 7
12,496
658
22,557
29,953
22,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hachiman
Shakarii
Hachiman
18
9 / 1 / 8
11,871
625
10,391
9,628
4,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
5 / 6 / 11
11,224
591
9,252
16,864
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
17
Kills
38
38
Deaths
17
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
5
18
2.2
L
4
8
5
0.81
W
Anubis
12
3
8
5.33
L
Thanatos
I-KingzY
Thanatos
5
10
4
0.7
L
1
9
9
0.61
L
Apollo
4
3
7
2.5
W
Erlang Shen
NocTurN_CroNos
Erlang Shen
10
2
7
6.75
L
Tsukuyomi
Pachz
Tsukuyomi
3
8
2
0.5
W
Hachiman
Shakarii
Hachiman
9
1
8
13
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,930
Damage
65,076
83,280
Taken
90,888
48,314
Mitigated
60,475
17,979
Healing
35,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,099
1,497
0
4,344
21,976
18,853
451
8,657
13,244
29,725
0
L
12,796
4,389
0
3,315
17,025
8,508
0
6,158
10,867
59,272
4,503
W
Anubis
15,777
874
0
5,129
12,467
7,730
56
5,202
7,219
83,388
0
L
Thanatos
I-KingzY
Thanatos
9,896
3,247
0
7,550
16,078
5,575
0
2,852
13,226
0
36,483
L
5,982
508
0
2,058
20,255
12,975
0
8,463
11,792
22,665
0
L
Apollo
10,716
6,046
0
2,650
13,463
5,442
525
2,768
10,695
0
79,019
W
Erlang Shen
NocTurN_CroNos
Erlang Shen
22,557
12,873
0
18,670
29,953
22,585
4,376
5,105
24,475
0
90,995
L
Tsukuyomi
Pachz
Tsukuyomi
10,540
2,321
0
2,406
16,459
15,814
0
2,635
13,824
143
50,154
W
Hachiman
Shakarii
Hachiman
10,391
6,634
0
5,501
9,628
4,241
2,399
2,308
7,320
0
81,835
W
9,252
2,944
0
1,813
16,864
7,066
760
2,441
14,423
0
75,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
57,824
442
Minions Killed
549
0
Camps Cleared
0
1,583,282
Distance Traveled
1,757,590
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,323
543
41
2
0
340,936
2
L
Chronos
10,617
559
103
5
0
315,677
5
W
Anubis
11,910
627
121
6
0
319,778
3
L
Thanatos
8,527
449
55
3
0
312,952
3
L
Khepri
8,443
444
40
2
0
310,240
0
L
Apollo
10,571
556
144
8
0
380,193
4
W
Erlang Shen
12,496
658
150
8
0
377,523
3
L
Tsukuyomi
10,167
535
100
5
0
264,220
0
W
Hachiman
11,871
625
121
6
0
372,473
2
W
Thor
11,224
591
116
6
0
346,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role