Player Matchup

Merlin
Merlin
Jacoustic1
Merlin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 282L
1,519 Elo+
Solo
Fafnir
Fafnir
gfbarker
Fafnir
Level 51
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,262 Elo+
Solo
Tsukuyomi
Tsukuyomi
unsaintxd_
Tsukuyomi
Level 145
God Stats
18W - 11L
1,718 SR
Queue Stats
250W - 265L
1,542 Elo+
Solo
Team Averages
Level 94
1,644 SR
1,441 Elo+

VS

Team Averages
Level 81
1,401 SR
1,463 Elo+
Chaac
Chaac
Ata_Boii
Chaac
Level 46
God Stats
6W - 0L
1,518 SR
Queue Stats
44W - 40L
1,465 Elo+
Solo
Skadi
Skadi
pascalcrus45
Skadi
Level 108
God Stats
3W - 9L
1,276 SR
Queue Stats
291W - 359L
1,479 Elo+
Solo
Anubis
Anubis
po449llo
Anubis
Level 88
God Stats
13W - 7L
1,410 SR
Queue Stats
54W - 52L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jacoustic1
Merlin
15
2 / 5 / 7
10,977
646
9,579
11,375
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
gfbarker
Fafnir
13
0 / 3 / 8
11,103
653
5,627
17,428
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
unsaintxd_
Tsukuyomi
16
9 / 6 / 1
12,491
735
14,645
18,127
6,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ata_Boii
Chaac
15
8 / 4 / 4
12,351
727
11,569
15,852
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 10
10,760
633
12,374
9,165
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
po449llo
Anubis
16
5 / 2 / 9
11,979
705
13,481
11,672
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
14
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ata_Boii
Chaac
8
4
4
2.5
L
Merlin
Jacoustic1
Merlin
2
5
7
1.1
L
Fafnir
gfbarker
Fafnir
0
3
8
1.33
W
1
5
10
1.2
W
Anubis
po449llo
Anubis
5
2
9
4.75
L
Tsukuyomi
unsaintxd_
Tsukuyomi
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
37,424
46,930
Taken
36,689
28,365
Mitigated
22,001
9,740
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ata_Boii
Chaac
11,569
2,210
0
4,499
15,852
12,800
78
5,805
10,047
0
43,664
L
Merlin
Jacoustic1
Merlin
9,579
842
764
2,120
11,375
4,700
0
4,755
6,545
56,783
0
L
Fafnir
gfbarker
Fafnir
5,627
1,179
373
4,812
17,428
16,740
0
5,026
12,002
14,541
0
W
12,374
4,403
0
428
9,165
3,109
2,140
3,653
5,512
0
47,977
W
Anubis
po449llo
Anubis
13,481
770
0
6,281
11,672
6,092
242
5,972
5,700
56,180
0
L
Tsukuyomi
unsaintxd_
Tsukuyomi
14,645
2,645
0
1,671
18,127
6,925
0
3,880
14,036
0
63,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
35,090
193
Minions Killed
202
0
Camps Cleared
0
867,909
Distance Traveled
888,964
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,351
727
57
3
0
296,750
1
L
Merlin
10,977
646
90
5
0
238,942
3
L
Fafnir
11,103
653
23
1
0
311,394
0
W
Skadi
10,760
633
62
4
0
304,332
4
W
Anubis
11,979
705
83
5
0
287,882
4
L
Tsukuyomi
12,491
735
80
5
0
317,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role