Player Matchup

Zeus
Zeus
Cathleen89
Zeus
Level 14
God Stats
6W - 6L
1,534 SR
Queue Stats
29W - 39L
1,366 Elo+
Solo
Neith
Neith
Larissaloka
Neith
Level 14
God Stats
22W - 21L
1,461 SR
Queue Stats
85W - 89L
1,494 Elo+
Solo
Aphrodite
Aphrodite
MadameMumpitz
Aphrodite
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Loki
Loki
YuungC1088
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,526 Elo+
Solo
Ares
Ares
deadbirdguy
Ares
Level 14
God Stats
28W - 18L
1,563 SR
Queue Stats
50W - 32L
1,565 Elo+
Solo
Team Averages
Level 11
1,512 SR
1,531 Elo+

VS

Team Averages
Level 10
1,444 SR
1,414 Elo+
Loki
Loki
AligatorRIP
Loki
Level 18
God Stats
3W - 5L
1,601 SR
Queue Stats
89W - 90L
1,537 Elo+
Solo
Ymir
Ymir
Dark_Phoenix_45
Ymir
Level 6
God Stats
4W - 7L
1,378 SR
Queue Stats
9W - 14L
1,425 Elo+
Solo
Pele
Pele
Karian001
Pele
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
101W - 105L
1,792 Elo+
Solo
Ganesha
Ganesha
KohalmiKLA
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,187 Elo+
Solo
Ra
Ra
gavlantv
Ra
Level 4
God Stats
0W - 3L
1,239 SR
Queue Stats
53W - 60L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 13
10,619
1,062
11,170
5,076
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 15
9,673
967
8,634
2,342
893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MadameMumpitz
Aphrodite
17
2 / 0 / 19
10,186
1,019
11,343
4,052
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 16
10,495
1,050
14,802
7,786
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 0 / 15
12,124
1,212
11,267
9,833
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

399

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,242
824
2,990
3,908
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 1
8,553
855
3,391
19,255
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
11
0 / 0 / 0
6,150
615
0
0
0
Ganesha
KohalmiKLA
Ganesha
15
0 / 9 / 1
8,659
866
8,421
24,071
12,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 12 / 0
8,587
859
6,793
15,813
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
4
32
Kills
2
2
Deaths
32
78
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
8
1
13
14.5
L
0
9
1
0.06
L
Pele
0
0
0
0
L
Ganesha
KohalmiKLA
Ganesha
0
9
1
0.06
W
4
0
15
11.5
W
Aphrodite
MadameMumpitz
Aphrodite
2
0
19
11.5
W
8
1
16
16
W
10
0
15
17.5
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,216
Damage
21,595
29,089
Taken
63,047
20,329
Mitigated
32,772
16,521
Healing
1,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
749
0
178
3,908
1,311
0
2,231
1,677
0
6,998
W
11,170
2,015
0
43
5,076
1,868
0
2,855
2,221
20,861
0
L
3,391
248
0
389
19,255
13,369
0
11,381
7,874
11,687
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
KohalmiKLA
Ganesha
8,421
839
0
184
24,071
12,808
0
10,587
13,484
22,539
0
W
8,634
4,985
0
1,439
2,342
893
0
2,040
302
0
24,529
W
Aphrodite
MadameMumpitz
Aphrodite
11,343
2,131
7,606
3,217
4,052
2,345
0
3,064
754
41,123
0
W
14,802
6,766
0
950
7,786
3,790
0
4,355
3,223
0
19,541
W
11,267
1,020
0
3,266
9,833
11,433
0
5,849
3,214
25,129
0
L
6,793
522
465
507
15,813
5,284
0
9,581
6,232
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
40,191
177
Minions Killed
85
3
Camps Cleared
3
851,450
Distance Traveled
491,335
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,242
824
4
0
1
77,038
1
W
Zeus
10,619
1,062
31
3
0
181,911
0
L
Ymir
8,553
855
20
2
2
132,351
0
L
Pele
6,150
615
0
0
0
0
0
L
Ganesha
8,659
866
8
1
0
148,155
1
W
Neith
9,673
967
32
3
0
153,037
0
W
Aphrodite
10,186
1,019
69
7
2
162,171
0
W
Loki
10,495
1,050
17
2
1
182,140
0
W
Ares
12,124
1,212
28
3
0
172,191
1
L
Ra
8,587
859
53
5
0
133,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role