Player Matchup

Neith
Neith
Jaistto
Neith
Level 86
God Stats
2W - 1L
1,551 SR
Queue Stats
93W - 94L
1,539 Elo+
Party 1
Ganesha
Ganesha
omegatroiz
Ganesha
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
squilyBop
Ao Kuang
Level 123
God Stats
1W - 2L
1,746 SR
Queue Stats
82W - 103L
1,445 Elo+
Party 1
Team Averages
Level 94
1,599 SR
1,495 Elo+

VS

Team Averages
Level 66
1,508 SR
1,403 Elo+
Sun Wukong
Sun Wukong
Amazing-RickyLee
Sun Wukong
Level 7
God Stats
0W - 3L
1,369 SR
Queue Stats
0W - 4L
1,392 Elo+
Solo
Scylla
Scylla
CinnamonCap8645
Scylla
Level 63
God Stats
3W - 1L
1,655 SR
Queue Stats
78W - 93L
1,520 Elo+
Solo
Chernobog
Chernobog
TylerBurnItDown
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 157L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaistto
Neith
11
4 / 1 / 10
8,106
811
7,450
6,265
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
omegatroiz
Ganesha
11
1 / 1 / 9
8,043
804
4,080
9,208
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
squilyBop
Ao Kuang
12
14 / 2 / 2
9,682
968
10,361
10,142
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amazing-RickyLee
Sun Wukong
10
0 / 7 / 4
7,412
741
4,603
10,194
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 1
6,920
692
5,941
8,858
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TylerBurnItDown
Chernobog
11
3 / 4 / 0
8,232
823
4,846
7,851
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
4
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amazing-RickyLee
Sun Wukong
0
7
4
0.29
L
1
8
1
0.19
W
Neith
Jaistto
Neith
4
1
10
9
L
Chernobog
TylerBurnItDown
Chernobog
3
4
0
0.75
W
Ganesha
omegatroiz
Ganesha
1
1
9
5.5
W
Ao Kuang
squilyBop
Ao Kuang
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
15,390
25,615
Taken
26,903
11,341
Mitigated
10,043
8,090
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amazing-RickyLee
Sun Wukong
4,603
1,015
0
995
10,194
4,889
0
5,722
4,322
0
16,136
L
5,941
1,391
0
501
8,858
2,504
0
4,204
4,386
18,422
0
W
Neith
Jaistto
Neith
7,450
2,265
270
2,394
6,265
2,015
1,709
1,702
4,327
0
24,816
L
Chernobog
TylerBurnItDown
Chernobog
4,846
3,030
0
360
7,851
2,650
0
4,086
3,580
0
25,579
W
Ganesha
omegatroiz
Ganesha
4,080
344
0
2,531
9,208
5,746
43
1,789
7,235
25,938
0
W
Ao Kuang
squilyBop
Ao Kuang
10,361
1,887
0
2,895
10,142
3,580
305
1,934
8,076
25,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
22,564
102
Minions Killed
100
0
Camps Cleared
0
549,648
Distance Traveled
485,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,412
741
24
2
0
154,942
0
L
Scylla
6,920
692
37
4
0
158,159
1
W
Neith
8,106
811
56
6
0
176,746
1
L
Chernobog
8,232
823
39
4
0
172,612
4
W
Ganesha
8,043
804
6
1
0
206,970
1
W
Ao Kuang
9,682
968
40
4
0
165,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role