Player Matchup

Nike
Nike
Aksou
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 235L
1,560 Elo+
Solo
Khepri
Khepri
Crailla
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Karykat0ra
Zeus
Level 121
God Stats
7W - 5L
1,904 SR
Queue Stats
298W - 264L
1,622 Elo+
Party 2
Bacchus
Bacchus
SebbyBlergh
Bacchus
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
352W - 343L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
SkyfalTR
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,581 SR
1,559 Elo+

VS

Team Averages
Level 126
1,500 SR
1,666 Elo+
The Morrigan
The Morrigan
Antifly
The Morrigan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,785 Elo+
Party 1
Neith
Neith
Eveac
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,830 Elo+
Party 1
Jing Wei
Jing Wei
FuzzyJones
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 172L
1,720 Elo+
Solo
Bacchus
Bacchus
Rektified
Bacchus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 253L
1,465 Elo+
Solo
Hun Batz
Hun Batz
W0N1T
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 80L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aksou
Nike
20
9 / 5 / 15
12,631
743
18,317
22,282
26,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Crailla
Khepri
18
3 / 5 / 13
11,758
692
6,602
23,855
31,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 11
12,336
726
20,941
14,592
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SebbyBlergh
Bacchus
19
5 / 4 / 14
11,573
681
10,512
17,118
22,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
SkyfalTR
Nu Wa
19
3 / 9 / 17
12,130
714
14,697
19,161
11,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Antifly
The Morrigan
20
4 / 5 / 15
12,173
716
18,885
13,088
11,139
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Eveac
Neith
20
9 / 6 / 11
13,817
813
20,124
20,335
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
FuzzyJones
Jing Wei
18
1 / 3 / 17
11,010
648
15,990
14,751
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rektified
Bacchus
20
7 / 6 / 19
12,917
760
13,129
19,717
29,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
W0N1T
Hun Batz
20
7 / 8 / 14
12,945
761
16,642
16,857
14,604
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
104
27
Kills
28
28
Deaths
28
70
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nike
Aksou
Nike
9
5
15
3.3
W
The Morrigan
Antifly
The Morrigan
4
5
15
2.3
L
Khepri
Crailla
Khepri
3
5
13
1.9
W
Neith
Eveac
Neith
9
6
11
2.42
W
Jing Wei
FuzzyJones
Jing Wei
1
3
17
3.17
L
7
5
11
2.5
W
Bacchus
Rektified
Bacchus
7
6
19
2.75
L
Bacchus
SebbyBlergh
Bacchus
5
4
14
3
L
Nu Wa
SkyfalTR
Nu Wa
3
9
17
1.28
W
Hun Batz
W0N1T
Hun Batz
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,069
Damage
84,770
97,008
Taken
84,748
99,894
Mitigated
71,485
26,667
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aksou
Nike
18,317
1,886
3,898
3,035
22,282
26,522
428
6,688
15,594
0
30,857
W
The Morrigan
Antifly
The Morrigan
18,885
3,435
2,690
2,889
13,088
11,139
533
8,243
4,689
37,564
5,047
L
Khepri
Crailla
Khepri
6,602
343
2,596
3,548
23,855
31,171
469
4,885
18,970
17,410
0
W
Neith
Eveac
Neith
20,124
10,161
2,663
8,049
20,335
9,654
3,117
14,029
6,000
0
47,718
W
Jing Wei
FuzzyJones
Jing Wei
15,990
11,749
3,446
5,664
14,751
6,415
900
9,091
5,582
0
40,473
L
20,941
1,194
1,523
2,583
14,592
8,099
1,252
5,417
9,175
52,017
0
W
Bacchus
Rektified
Bacchus
13,129
713
2,566
2,336
19,717
29,673
280
10,585
8,846
24,122
0
L
Bacchus
SebbyBlergh
Bacchus
10,512
997
3,062
2,163
17,118
22,572
174
5,492
11,626
21,993
0
L
Nu Wa
SkyfalTR
Nu Wa
14,697
1,907
1,778
2,481
19,161
11,530
1,908
5,423
13,738
43,055
0
W
Hun Batz
W0N1T
Hun Batz
16,642
3,377
710
356
16,857
14,604
521
9,745
6,879
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,428
Gold Earned
62,862
183
Minions Killed
195
0
Camps Cleared
0
1,380,402
Distance Traveled
1,408,020
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,631
743
18
1
0
304,272
0
W
The Morrigan
12,173
716
48
3
0
255,142
0
L
Khepri
11,758
692
18
1
0
274,599
0
W
Neith
13,817
813
60
4
0
250,417
0
W
Jing Wei
11,010
648
40
2
0
323,698
0
L
Zeus
12,336
726
67
4
0
251,728
0
W
Bacchus
12,917
760
17
1
0
309,836
0
L
Bacchus
11,573
681
25
1
0
306,121
3
L
Nu Wa
12,130
714
55
3
0
243,682
3
W
Hun Batz
12,945
761
30
2
0
268,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role