Player Matchup

Chang'e
Chang'e
AndreserdnA
Chang'e
Level 26
God Stats
14W - 7L
1,619 SR
Queue Stats
84W - 87L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Behlyal
Guan Yu
Level 7
God Stats
3W - 1L
1,597 SR
Queue Stats
8W - 7L
1,509 Elo+
Solo
Thor
Thor
TechnoTauglich
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 27L
1,252 Elo+
Party 1
Anhur
Anhur
UnraveI
Anhur
Level 6
God Stats
19W - 3L
1,822 SR
Queue Stats
178W - 49L
1,706 Elo+
Solo
Janus
Janus
gabil1998
Janus
Level 154
God Stats
2W - 9L
1,245 SR
Queue Stats
449W - 454L
1,556 Elo+
Party 1
Team Averages
Level 40
1,557 SR
1,499 Elo+

VS

Team Averages
Level 8
1,558 SR
1,537 Elo+
Pele
Pele
MadaWatch
Pele
Level 13
God Stats
6W - 4L
1,813 SR
Queue Stats
181W - 177L
1,451 Elo+
Solo
Persephone
Persephone
TonofBricks27
Persephone
Level 7
God Stats
4W - 6L
1,488 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Yabaze
Guan Yu
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Khepri
Khepri
xJerryLee
Khepri
Level 8
God Stats
0W - 3L
1,284 SR
Queue Stats
19W - 17L
1,523 Elo+
Solo
Jing Wei
Jing Wei
zCiclon
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 131L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndreserdnA
Chang'e
17
1 / 2 / 17
12,002
522
10,630
15,316
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Behlyal
Guan Yu
15
2 / 4 / 1
9,875
429
8,312
20,056
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 5
10,934
475
4,237
15,122
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
UnraveI
Anhur
20
21 / 2 / 3
14,119
614
37,027
19,737
8,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
gabil1998
Janus
20
7 / 4 / 6
14,135
615
16,791
15,828
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 4 / 5
10,605
461
12,629
14,521
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
TonofBricks27
Persephone
16
1 / 8 / 5
9,877
429
7,458
12,801
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Yabaze
Guan Yu
16
5 / 6 / 2
10,264
446
11,042
17,605
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
xJerryLee
Khepri
14
1 / 10 / 3
9,278
403
6,508
25,546
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
zCiclon
Jing Wei
15
2 / 7 / 2
9,724
423
16,257
24,372
6,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
35
Kills
15
15
Deaths
35
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AndreserdnA
Chang'e
1
2
17
4.75
W
Guan Yu
Behlyal
Guan Yu
2
4
1
0.63
L
Pele
6
4
5
2.13
W
4
3
5
2.17
L
Persephone
TonofBricks27
Persephone
1
8
5
0.44
W
Anhur
UnraveI
Anhur
21
2
3
11.25
L
Guan Yu
Yabaze
Guan Yu
5
6
2
1
W
Janus
gabil1998
Janus
7
4
6
2.5
L
Khepri
xJerryLee
Khepri
1
10
3
0.25
L
Jing Wei
zCiclon
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,997
Damage
53,894
86,059
Taken
94,845
38,189
Mitigated
52,919
43,681
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AndreserdnA
Chang'e
10,630
1,108
3,485
7,508
15,316
5,942
1,370
3,734
11,532
48,627
0
W
Guan Yu
Behlyal
Guan Yu
8,312
1,330
793
8,731
20,056
12,754
490
1,377
18,104
0
35,585
L
Pele
12,629
2,832
0
3,953
14,521
5,412
0
2,539
11,905
0
50,828
W
4,237
1,125
0
4,570
15,122
5,681
1,364
1,687
13,410
0
58,551
L
Persephone
TonofBricks27
Persephone
7,458
738
0
156
12,801
4,895
826
5,621
6,974
55,889
0
W
Anhur
UnraveI
Anhur
37,027
24,867
0
12,825
19,737
8,122
4,674
3,150
16,587
0
116,239
L
Guan Yu
Yabaze
Guan Yu
11,042
2,052
731
5,573
17,605
16,959
68
4,693
12,238
0
46,157
W
Janus
gabil1998
Janus
16,791
858
328
5,441
15,828
5,690
962
4,018
11,760
116,110
0
L
Khepri
xJerryLee
Khepri
6,508
726
0
3,062
25,546
18,998
0
7,903
17,499
41,888
0
L
Jing Wei
zCiclon
Jing Wei
16,257
12,964
0
5,736
24,372
6,655
0
6,053
18,181
0
77,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,065
Gold Earned
49,748
548
Minions Killed
444
0
Camps Cleared
0
2,178,339
Distance Traveled
2,023,284
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,002
522
72
3
0
436,237
0
W
Guan Yu
9,875
429
61
3
0
498,170
2
L
Pele
10,605
461
76
3
0
440,084
1
W
Thor
10,934
475
77
3
0
395,907
1
L
Persephone
9,877
429
100
4
0
375,619
4
W
Anhur
14,119
614
135
6
0
392,370
4
L
Guan Yu
10,264
446
78
3
0
408,048
1
W
Janus
14,135
615
203
9
0
455,655
0
L
Khepri
9,278
403
51
2
0
412,162
1
L
Jing Wei
9,724
423
139
6
0
387,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role