Player Matchup

Tyr
Tyr
Freiku
Tyr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,714 Elo+
Solo
Khepri
Khepri
Heavesfire
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LvZack
Heimdallr
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 46L
1,503 Elo+
Solo
Janus
Janus
ShrodingersFat
Janus
Level 28
God Stats
4W - 14L
1,327 SR
Queue Stats
341W - 318L
1,561 Elo+
Solo
Loki
Loki
一眼忘穿秋裤
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,524 Elo+

VS

Team Averages
Level 19
1,541 SR
1,611 Elo+
Izanami
Izanami
Kaiser96Cipher
Izanami
Level 28
God Stats
4W - 5L
1,370 SR
Queue Stats
69W - 60L
1,591 Elo+
Solo
Amaterasu
Amaterasu
LyfePlayer
Amaterasu
Level 22
God Stats
4W - 3L
1,837 SR
Queue Stats
96W - 97L
1,507 Elo+
Solo
Susano
Susano
Scatomancer
Susano
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,642 Elo+
Solo
Ganesha
Ganesha
Valagan_15
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,718 Elo+
Solo
Chang'e
Chang'e
hosseinpsnow1002
Chang'e
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Freiku
Tyr
17
3 / 2 / 2
9,895
521
7,222
19,813
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Heavesfire
Khepri
7
1 / 1 / 1
6,748
355
2,027
4,739
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LvZack
Heimdallr
13
1 / 4 / 3
8,769
462
3,814
8,630
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 6 / 1
9,905
521
22,914
12,334
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
5,986
315
1,093
6,351
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 1
11,589
610
12,653
14,348
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
LyfePlayer
Amaterasu
15
3 / 2 / 3
9,729
512
8,502
15,460
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
5 / 3 / 3
9,811
516
6,616
12,028
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
Valagan_15
Ganesha
13
0 / 1 / 9
9,755
513
4,241
11,123
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 6
8,698
458
2,879
15,332
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
13
Kills
16
18
Deaths
15
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
Freiku
Tyr
3
2
2
2
L
Khepri
Heavesfire
Khepri
1
1
1
1.5
W
8
2
1
4.25
L
Heimdallr
LvZack
Heimdallr
1
4
3
0.63
W
Amaterasu
LyfePlayer
Amaterasu
3
2
3
2.25
W
Susano
5
3
3
2.17
L
8
6
1
1.42
W
Ganesha
Valagan_15
Ganesha
0
1
9
4.5
W
0
7
6
0.43
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
34,891
51,867
Taken
68,291
24,299
Mitigated
38,203
8,219
Healing
27,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Freiku
Tyr
7,222
1,236
0
4,141
19,813
13,812
95
2,509
16,866
0
53,717
L
Khepri
Heavesfire
Khepri
2,027
122
0
244
4,739
1,906
408
1,058
3,681
13,459
0
W
12,653
9,156
0
7,504
14,348
6,367
8,535
6,029
8,269
0
92,317
L
Heimdallr
LvZack
Heimdallr
3,814
2,366
0
1,972
8,630
3,185
1,835
1,038
7,592
0
39,732
W
Amaterasu
LyfePlayer
Amaterasu
8,502
3,306
231
6,243
15,460
10,869
2,489
3,119
11,991
0
49,160
W
Susano
6,616
1,084
0
2,236
12,028
4,334
1,877
4,548
7,430
0
41,480
L
22,914
613
0
500
12,334
4,079
365
2,078
10,206
68,241
0
W
Ganesha
Valagan_15
Ganesha
4,241
673
0
1,124
11,123
9,451
1,365
4,056
6,967
18,589
0
W
2,879
271
4,727
5,138
15,332
7,182
567
7,189
8,068
29,096
0
L
1,093
373
0
1,362
6,351
1,317
0
437
5,840
0
9,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
49,582
332
Minions Killed
409
0
Camps Cleared
0
1,385,548
Distance Traveled
1,786,363
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,895
521
116
6
0
436,473
8
L
Khepri
6,748
355
18
1
0
197,903
2
W
Izanami
11,589
610
187
10
0
307,736
2
L
Heimdallr
8,769
462
89
5
0
222,989
3
W
Amaterasu
9,729
512
83
4
0
381,695
0
W
Susano
9,811
516
76
4
0
356,209
0
L
Janus
9,905
521
89
5
0
341,290
1
W
Ganesha
9,755
513
8
0
0
415,886
3
W
Chang'e
8,698
458
55
3
0
324,837
2
L
Loki
5,986
315
20
1
0
186,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role