Player Matchup

Hercules
Hercules
Doktor_Hey
Hercules
Level 25
God Stats
39W - 56L
1,509 SR
Queue Stats
354W - 411L
1,370 Elo+
Party 1
Ullr
Ullr
Fake_Senpaiii
Ullr
Level 26
God Stats
14W - 18L
1,522 SR
Queue Stats
415W - 483L
1,386 Elo+
Party 1
Da Ji
Da Ji
Fake_Zug
Da Ji
Level 24
God Stats
3W - 3L
1,196 SR
Queue Stats
437W - 488L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
kleiter123
Aphrodite
Level 22
God Stats
49W - 27L
1,307 SR
Queue Stats
73W - 49L
1,396 Elo+
Solo
Yemoja
Yemoja
xkaraszkax
Yemoja
Level 18
God Stats
29W - 28L
1,466 SR
Queue Stats
423W - 414L
1,320 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,379 Elo+

VS

Team Averages
Level 20
1,420 SR
1,372 Elo+
Persephone
Persephone
AndreiBobulev
Persephone
Level 15
God Stats
17W - 21L
1,629 SR
Queue Stats
122W - 134L
1,501 Elo+
Solo
Sobek
Sobek
Flesht90
Sobek
Level 29
God Stats
2W - 2L
1,480 SR
Queue Stats
3W - 3L
1,441 Elo+
Solo
Hel
Hel
HYPE Jester
Hel
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Thanatos
Thanatos
Oppaku
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,280 Elo+
Solo
Freya
Freya
SizoGabumon
Freya
Level 23
God Stats
8W - 20L
1,079 SR
Queue Stats
40W - 74L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doktor_Hey
Hercules
20
7 / 7 / 3
14,819
463
15,174
29,039
15,544
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 9 / 5
16,614
519
23,423
27,035
11,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Fake_Zug
Da Ji
20
17 / 7 / 9
17,077
534
28,633
29,530
18,087
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
kleiter123
Aphrodite
20
6 / 2 / 10
15,414
482
14,857
25,888
13,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
xkaraszkax
Yemoja
20
5 / 4 / 11
15,107
472
14,503
25,354
20,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AndreiBobulev
Persephone
20
3 / 7 / 9
14,629
457
23,393
23,681
9,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Flesht90
Sobek
17
2 / 8 / 9
11,463
358
10,957
30,163
39,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 5 / 8
17,218
538
38,970
23,664
11,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Oppaku
Thanatos
20
9 / 12 / 6
14,637
457
18,376
33,499
13,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 12 / 1
10,575
330
2,741
18,411
6,991
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
62
41
Kills
29
29
Deaths
44
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
AndreiBobulev
Persephone
3
7
9
1.07
W
Hercules
Doktor_Hey
Hercules
7
7
3
1.21
W
6
9
5
0.94
W
Da Ji
Fake_Zug
Da Ji
17
7
9
3.07
L
Sobek
Flesht90
Sobek
2
8
9
0.81
L
12
5
8
3.2
L
Thanatos
Oppaku
Thanatos
9
12
6
1
L
3
12
1
0.29
W
Aphrodite
kleiter123
Aphrodite
6
2
10
5.5
W
Yemoja
xkaraszkax
Yemoja
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,590
Damage
94,437
136,846
Taken
129,418
78,309
Mitigated
80,238
45,506
Healing
43,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AndreiBobulev
Persephone
23,393
1,969
594
5,026
23,681
9,106
1,485
8,269
15,332
92,375
0
W
Hercules
Doktor_Hey
Hercules
15,174
8,820
0
5,773
29,039
15,544
2,989
16,391
12,648
0
74,107
W
23,423
11,871
0
2,346
27,035
11,267
3,935
11,205
15,830
0
136,549
W
Da Ji
Fake_Zug
Da Ji
28,633
7,429
0
0
29,530
18,087
1,524
17,080
12,450
9,533
106,043
L
Sobek
Flesht90
Sobek
10,957
508
0
2,087
30,163
39,516
0
8,408
21,680
23,195
0
L
38,970
1,081
2,966
10,450
23,664
11,038
3,106
8,131
15,483
100,674
0
L
Thanatos
Oppaku
Thanatos
18,376
4,743
0
18,994
33,499
13,587
0
4,884
28,515
0
86,335
L
2,741
1,404
0
3,251
18,411
6,991
0
1,533
16,828
35,811
0
W
Aphrodite
kleiter123
Aphrodite
14,857
3,091
16,855
17,870
25,888
13,009
2,409
17,482
8,406
91,797
0
W
Yemoja
xkaraszkax
Yemoja
14,503
879
2,289
373
25,354
20,402
2,415
14,073
11,281
63,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,031
Gold Earned
68,522
669
Minions Killed
434
0
Camps Cleared
0
2,798,288
Distance Traveled
2,367,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,629
457
125
4
0
501,686
0
W
Hercules
14,819
463
134
4
0
538,132
3
W
Ullr
16,614
519
157
5
0
578,047
3
W
Da Ji
17,077
534
131
4
0
588,459
0
L
Sobek
11,463
358
21
1
0
516,394
1
L
Hel
17,218
538
146
5
0
564,915
0
L
Thanatos
14,637
457
89
3
0
485,522
0
L
Freya
10,575
330
53
2
0
298,554
0
W
Aphrodite
15,414
482
155
5
0
505,113
1
W
Yemoja
15,107
472
92
3
0
588,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role