Player Matchup

Kukulkan
Kukulkan
Hektorishere
Kukulkan
Level 15
God Stats
14W - 22L
1,415 SR
Queue Stats
55W - 56L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Versace HOF
Cthulhu
Level 7
God Stats
0W - 3L
1,338 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2
Cerberus
Cerberus
alphaseed
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
felb1000
Loki
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
10W - 26L
1,224 Elo+
Solo
Thor
Thor
xXDANGERP996Xx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,451 SR
1,373 Elo+

VS

Team Averages
Level 10
1,476 SR
1,499 Elo+
Hun Batz
Hun Batz
CracD
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,511 Elo+
Party 3
Guan Yu
Guan Yu
El1zeR
Guan Yu
Level 6
God Stats
3W - 3L
1,585 SR
Queue Stats
7W - 7L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Feudium
Cthulhu
Level 5
God Stats
7W - 5L
1,547 SR
Queue Stats
7W - 6L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Jekuyan
Kukulkan
Level 7
God Stats
10W - 18L
1,250 SR
Queue Stats
33W - 41L
1,240 Elo+
Solo
Medusa
Medusa
Trizet
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hektorishere
Kukulkan
17
4 / 8 / 5
11,827
1,075
16,587
17,183
6,524
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Versace HOF
Cthulhu
17
0 / 4 / 7
10,175
925
10,880
27,257
22,101
Shoes

Shoes

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
alphaseed
Cerberus
17
5 / 6 / 4
12,525
1,139
15,240
27,308
30,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
16
0 / 15 / 5
10,195
927
3,958
23,151
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 11 / 6
10,605
964
9,689
17,509
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CracD
Hun Batz
20
17 / 5 / 15
13,889
1,263
25,566
13,321
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
El1zeR
Guan Yu
19
4 / 2 / 21
13,249
1,204
8,850
15,461
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Feudium
Cthulhu
18
1 / 2 / 23
11,205
1,019
10,799
15,388
17,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Jekuyan
Kukulkan
19
5 / 0 / 16
11,779
1,071
17,789
3,803
1,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Trizet
Medusa
20
17 / 2 / 14
13,408
1,219
40,227
14,194
5,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
133
11
Kills
44
44
Deaths
11
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CracD
Hun Batz
17
5
15
4.9
W
Guan Yu
El1zeR
Guan Yu
4
2
21
7.25
W
Cthulhu
Feudium
Cthulhu
1
2
23
6.25
L
Kukulkan
Hektorishere
Kukulkan
4
8
5
0.81
W
Kukulkan
Jekuyan
Kukulkan
5
0
16
13
W
Medusa
Trizet
Medusa
17
2
14
12
L
Cthulhu
Versace HOF
Cthulhu
0
4
7
0.88
L
Cerberus
alphaseed
Cerberus
5
6
4
1.17
L
Loki
0
15
5
0.17
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,354
Damage
103,231
112,408
Taken
62,167
73,980
Mitigated
52,058
12,701
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CracD
Hun Batz
25,566
12,765
0
1,319
13,321
5,544
0
7,243
6,078
0
35,410
W
Guan Yu
El1zeR
Guan Yu
8,850
2,369
2,719
6,518
15,461
21,758
0
11,257
4,204
0
16,704
W
Cthulhu
Feudium
Cthulhu
10,799
1,307
0
296
15,388
17,729
0
11,739
3,649
33,746
0
L
Kukulkan
Hektorishere
Kukulkan
16,587
3,569
0
0
17,183
6,524
0
3,109
14,074
38,064
0
W
Kukulkan
Jekuyan
Kukulkan
17,789
1,382
0
0
3,803
1,380
0
2,417
1,386
33,863
0
W
Medusa
Trizet
Medusa
40,227
22,202
243
1,351
14,194
5,647
0
10,051
4,143
0
65,567
L
Cthulhu
Versace HOF
Cthulhu
10,880
721
916
5,719
27,257
22,101
0
11,535
15,374
23,693
0
L
Cerberus
alphaseed
Cerberus
15,240
1,993
0
4,051
27,308
30,960
0
6,575
20,733
25,436
0
L
Loki
3,958
1,241
0
1,105
23,151
7,683
0
4,510
18,641
0
27,867
L
9,689
3,268
0
910
17,509
6,712
0
2,859
14,622
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
63,530
193
Minions Killed
202
4
Camps Cleared
6
937,124
Distance Traveled
1,140,214
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,889
1,263
28
3
1
185,221
2
W
Guan Yu
13,249
1,204
15
1
0
257,320
1
W
Cthulhu
11,205
1,019
54
5
0
193,245
0
L
Kukulkan
11,827
1,075
44
4
0
189,581
0
W
Kukulkan
11,779
1,071
38
3
4
284,089
3
W
Medusa
13,408
1,219
67
6
1
220,339
0
L
Cthulhu
10,175
925
40
4
1
208,334
0
L
Cerberus
12,525
1,139
39
4
2
214,847
1
L
Loki
10,195
927
49
4
0
117,998
1
L
Thor
10,605
964
21
2
1
206,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role