Player Matchup

Neith
Neith
BenjaminHawke
Neith
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Apollo
Apollo
MatheusGamimgBR
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
fit_hairgrip
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
itsyaboiGIZA
Baron Samedi
Level 23
God Stats
32W - 42L
1,381 SR
Queue Stats
47W - 67L
1,308 Elo+
Solo
Bellona
Bellona
sysTemaTiq
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,055 Elo+
Solo
Team Averages
Level 7
1,476 SR
1,372 Elo+

VS

Team Averages
Level 15
1,515 SR
1,360 Elo+
Thoth
Thoth
BRV-guylhermek
Thoth
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,475 Elo+
Solo
Olorun
Olorun
FineRaccoon2575
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 Elo+
Solo
Nemesis
Nemesis
PumpkinRhino262
Nemesis
Level 19
God Stats
0W - 3L
1,257 SR
Queue Stats
160W - 201L
1,272 Elo+
Party 1
Geb
Geb
Qaky
Geb
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 143L
1,235 Elo+
Party 1
Chiron
Chiron
SO3REVIVENTE
Chiron
Level 18
God Stats
14W - 8L
1,819 SR
Queue Stats
34W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,026
531
2,906
11,598
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
15 / 1 / 3
12,013
707
18,117
16,255
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
fit_hairgrip
Achilles
6
1 / 5 / 2
6,133
361
331
4,849
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
itsyaboiGIZA
Baron Samedi
16
9 / 2 / 8
10,363
610
12,559
10,814
6,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sysTemaTiq
Bellona
16
9 / 4 / 11
9,972
587
11,581
11,004
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
8,986
529
7,599
10,657
3,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 1
7,209
424
777
8,356
2,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 9 / 3
7,462
439
6,129
14,075
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
Qaky
Geb
12
2 / 9 / 3
8,551
503
5,388
15,219
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
15
8 / 4 / 3
10,170
598
8,958
13,478
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
36
Kills
16
18
Deaths
37
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
2
6
2
0.5
L
2
7
1
0.36
W
15
1
3
16.5
L
0
9
3
0.17
L
Geb
Qaky
Geb
2
9
3
0.39
L
Chiron
8
4
3
2.38
W
Achilles
fit_hairgrip
Achilles
1
5
2
0.4
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
9
2
8
6.5
W
Bellona
sysTemaTiq
Bellona
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,494
Damage
28,851
54,520
Taken
61,785
28,719
Mitigated
27,279
24,027
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,599
1,342
0
1,257
10,657
3,317
2,194
2,543
7,964
38,249
0
W
2,906
655
0
4,372
11,598
3,921
1,636
1,252
10,346
0
53,772
L
777
615
35
702
8,356
2,590
174
309
7,997
14,318
0
W
18,117
13,481
0
11,229
16,255
6,812
3,983
6,685
9,570
0
89,789
L
6,129
2,239
0
1,787
14,075
5,290
703
3,006
10,869
0
34,297
L
Geb
Qaky
Geb
5,388
1,062
0
645
15,219
10,731
165
2,485
12,584
25,622
0
L
Chiron
8,958
4,191
95
3,741
13,478
5,351
3,664
4,216
9,087
0
55,089
W
Achilles
fit_hairgrip
Achilles
331
216
0
92
4,849
2,799
40
1,262
3,587
0
4,821
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
12,559
1,186
1,350
5,860
10,814
6,005
1,124
1,846
8,968
49,706
0
W
Bellona
sysTemaTiq
Bellona
11,581
3,670
0
1,124
11,004
9,182
30
2,719
8,285
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
42,378
395
Minions Killed
279
0
Camps Cleared
0
1,311,161
Distance Traveled
1,423,735
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,986
529
62
4
0
286,948
1
W
Neith
9,026
531
104
6
0
294,700
0
L
Olorun
7,209
424
26
2
0
245,624
0
W
Apollo
12,013
707
162
10
0
282,627
2
L
Nemesis
7,462
439
52
3
0
316,554
0
L
Geb
8,551
503
31
2
0
280,892
2
L
Chiron
10,170
598
108
6
0
293,717
0
W
Achilles
6,133
361
13
1
0
112,583
0
W
Baron Samedi
10,363
610
60
4
0
292,934
0
W
Bellona
9,972
587
56
3
0
328,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role