Player Matchup

Achilles
Achilles
Booyaka9
Achilles
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
188W - 145L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
SkullFuttret
Erlang Shen
Level 135
God Stats
6W - 11L
1,411 SR
Queue Stats
229W - 271L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
masterquinn
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,450 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,522 Elo+

VS

Team Averages
Level 139
1,511 SR
1,363 Elo+
Awilix
Awilix
Krýs
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
VonGelli
Cerberus
Level 157
God Stats
2W - 8L
1,263 SR
Queue Stats
158W - 185L
1,154 Elo+
Solo
Eset
Eset
hoodfalke
Eset
Level 101
God Stats
3W - 0L
1,770 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Booyaka9
Achilles
14
2 / 6 / 6
11,153
587
13,070
24,104
21,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SkullFuttret
Erlang Shen
14
1 / 8 / 6
10,768
567
8,344
15,731
11,257
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
masterquinn
Kukulkan
16
8 / 7 / 3
12,943
681
18,821
14,798
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Krýs
Awilix
18
11 / 4 / 9
14,477
762
17,866
22,691
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
VonGelli
Cerberus
16
3 / 4 / 15
13,362
703
16,107
23,665
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
16
7 / 3 / 11
12,999
684
14,290
10,399
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
21
21
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
Booyaka9
Achilles
2
6
6
0.83
W
Awilix
Krýs
Awilix
11
4
9
3.88
L
Erlang Shen
SkullFuttret
Erlang Shen
1
8
6
0.5
W
Cerberus
VonGelli
Cerberus
3
4
15
2.63
W
Eset
7
3
11
4.17
L
Kukulkan
masterquinn
Kukulkan
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,235
Damage
48,263
54,633
Taken
56,755
37,125
Mitigated
36,856
7,328
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Booyaka9
Achilles
13,070
3,693
0
4,679
24,104
21,018
0
13,641
9,981
0
31,002
W
Awilix
Krýs
Awilix
17,866
8,534
0
8,850
22,691
9,962
1,319
5,210
17,036
0
73,624
L
Erlang Shen
SkullFuttret
Erlang Shen
8,344
880
0
1,392
15,731
11,257
0
8,111
7,447
0
33,715
W
Cerberus
VonGelli
Cerberus
16,107
868
0
8,104
23,665
22,741
608
9,085
14,355
51,757
0
W
Eset
14,290
542
1,473
2,750
10,399
4,153
1,107
5,143
5,081
51,725
0
L
Kukulkan
masterquinn
Kukulkan
18,821
1,821
0
1,257
14,798
4,850
0
7,813
6,705
70,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
40,838
181
Minions Killed
260
0
Camps Cleared
0
968,525
Distance Traveled
1,045,024
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,153
587
20
1
0
341,265
6
W
Awilix
14,477
762
86
5
0
369,480
3
L
Erlang Shen
10,768
567
47
2
0
318,715
0
W
Cerberus
13,362
703
98
5
0
331,476
1
W
Eset
12,999
684
76
4
0
344,068
2
L
Kukulkan
12,943
681
114
6
0
308,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role