Player Matchup

Osiris
Osiris
DerDudeTV
Osiris
Level 157
God Stats
10W - 12L
1,424 SR
Queue Stats
768W - 783L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Kanchenjunga
Danzaburou
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
148W - 154L
1,563 Elo+
Solo
Bastet
Bastet
KommaKla
Bastet
Level 73
God Stats
1W - 4L
1,760 SR
Queue Stats
305W - 304L
1,540 Elo+
Party 2
Hel
Hel
NightbluesWaifu
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,497 Elo+
Party 2
Ganesha
Ganesha
thieleph
Ganesha
Level 124
God Stats
107W - 66L
1,754 SR
Queue Stats
281W - 241L
1,575 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,541 Elo+

VS

Team Averages
Level 116
1,585 SR
1,517 Elo+
Hades
Hades
DruxShay
Hades
Level 103
God Stats
1W - 0L
1,727 SR
Queue Stats
10W - 7L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
Elsorus
Cthulhu
Level 117
God Stats
15W - 14L
1,646 SR
Queue Stats
195W - 194L
1,471 Elo+
Solo
Aphrodite
Aphrodite
bugojxui
Aphrodite
Level 121
God Stats
8W - 9L
1,517 SR
Queue Stats
258W - 219L
1,492 Elo+
Party 1
Apollo
Apollo
guyd8
Apollo
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 322L
1,449 Elo+
Party 1
Bellona
Bellona
liav8
Bellona
Level 93
God Stats
3W - 4L
1,533 SR
Queue Stats
246W - 189L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DerDudeTV
Osiris
18
5 / 5 / 6
11,434
520
15,862
21,611
21,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kanchenjunga
Danzaburou
17
3 / 8 / 5
11,353
516
9,449
17,268
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
KommaKla
Bastet
17
5 / 7 / 8
11,241
511
11,793
18,983
7,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 6
10,986
499
9,782
15,016
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
thieleph
Ganesha
15
1 / 9 / 7
9,730
442
10,081
26,200
25,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DruxShay
Hades
19
6 / 6 / 5
12,869
585
9,828
19,316
11,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Elsorus
Cthulhu
19
8 / 2 / 6
12,925
588
18,523
18,851
17,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
bugojxui
Aphrodite
17
6 / 4 / 11
11,532
524
15,107
18,293
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
guyd8
Apollo
20
11 / 4 / 4
14,401
655
21,045
20,619
11,364
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
liav8
Bellona
17
4 / 3 / 12
11,298
514
13,415
15,846
12,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
16
Kills
35
35
Deaths
19
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
DerDudeTV
Osiris
5
5
6
1.6
W
Hades
DruxShay
Hades
6
6
5
1.42
W
Cthulhu
Elsorus
Cthulhu
8
2
6
5.5
L
Danzaburou
Kanchenjunga
Danzaburou
3
8
5
0.69
L
Bastet
KommaKla
Bastet
5
7
8
1.29
L
2
6
6
0.83
W
Aphrodite
bugojxui
Aphrodite
6
4
11
2.88
W
Apollo
guyd8
Apollo
11
4
4
3.25
W
Bellona
liav8
Bellona
4
3
12
3.33
L
Ganesha
thieleph
Ganesha
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
77,918
99,078
Taken
92,925
67,848
Mitigated
62,027
22,954
Healing
37,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DerDudeTV
Osiris
15,862
5,625
0
3,128
21,611
21,569
0
11,257
10,354
0
70,480
W
Hades
DruxShay
Hades
9,828
991
274
4,589
19,316
11,820
2,255
1,837
17,365
90,824
0
W
Cthulhu
Elsorus
Cthulhu
18,523
1,693
2,051
6,288
18,851
17,513
1,504
4,693
14,046
65,438
0
L
Danzaburou
Kanchenjunga
Danzaburou
9,449
3,975
0
5,418
17,268
6,264
1,190
5,789
11,479
0
66,680
L
Bastet
KommaKla
Bastet
11,793
2,877
0
2,392
18,983
7,965
0
7,135
11,848
0
61,997
L
9,782
1,111
2,512
5,434
15,016
6,242
0
7,014
8,002
64,601
0
W
Aphrodite
bugojxui
Aphrodite
15,107
2,375
9,671
10,250
18,293
8,544
1,570
5,993
12,233
69,723
0
W
Apollo
guyd8
Apollo
21,045
13,855
0
3,036
20,619
11,364
3,767
3,448
17,017
0
147,067
W
Bellona
liav8
Bellona
13,415
4,367
0
859
15,846
12,786
1,341
4,668
11,059
0
52,776
L
Ganesha
thieleph
Ganesha
10,081
655
0
4,070
26,200
25,808
0
12,263
13,937
33,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
63,025
499
Minions Killed
600
0
Camps Cleared
0
1,965,959
Distance Traveled
1,966,832
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,434
520
113
5
0
415,519
3
W
Hades
12,869
585
126
6
0
369,485
3
W
Cthulhu
12,925
588
88
4
0
407,313
2
L
Danzaburou
11,353
516
140
6
0
370,292
4
L
Bastet
11,241
511
100
5
0
447,459
11
L
Hel
10,986
499
138
6
0
360,617
3
W
Aphrodite
11,532
524
107
5
0
336,488
4
W
Apollo
14,401
655
204
9
0
423,339
8
W
Bellona
11,298
514
75
3
0
430,207
3
L
Ganesha
9,730
442
8
0
0
372,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role