Player Matchup

Apollo
Apollo
Awes0me13
Apollo
Level 28
God Stats
1W - 1L
1,601 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 1
Nike
Nike
Okapiajohnstoni
Nike
Level 110
God Stats
3W - 2L
1,489 SR
Queue Stats
163W - 150L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
eljwilliams
Cthulhu
Level 38
God Stats
7W - 6L
1,492 SR
Queue Stats
98W - 106L
1,478 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,409 Elo+

VS

Team Averages
Level 24
1,514 SR
1,379 Elo+
Ra
Ra
CzechOtaku
Ra
Level 17
God Stats
0W - 1L
1,220 SR
Queue Stats
19W - 25L
1,153 Elo+
Solo
Ao Kuang
Ao Kuang
KultaJyrki
Ao Kuang
Level 27
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Fenrir
Fenrir
OrcusSlayer
Fenrir
Level 29
God Stats
4W - 3L
1,666 SR
Queue Stats
388W - 315L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Awes0me13
Apollo
14
5 / 5 / 18
12,479
693
17,382
16,380
6,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
16 / 6 / 8
14,602
811
19,609
19,460
17,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
eljwilliams
Cthulhu
16
3 / 3 / 20
12,640
702
11,585
14,231
13,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 5
11,225
624
9,621
16,227
5,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
KultaJyrki
Ao Kuang
16
4 / 7 / 5
12,484
694
11,840
20,350
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
5 / 8 / 7
11,874
660
13,495
19,968
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
24
Kills
13
14
Deaths
24
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Awes0me13
Apollo
5
5
18
2.8
L
4
9
5
0.72
L
Ao Kuang
KultaJyrki
Ao Kuang
4
7
5
0.93
W
16
6
8
3.33
L
Fenrir
5
8
7
1.06
W
Cthulhu
eljwilliams
Cthulhu
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
34,956
50,071
Taken
56,545
37,049
Mitigated
24,570
11,934
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Awes0me13
Apollo
17,382
11,319
634
5,559
16,380
6,667
2,557
6,203
10,027
0
51,044
L
9,621
951
971
1,611
16,227
5,762
276
3,475
12,502
44,472
0
L
Ao Kuang
KultaJyrki
Ao Kuang
11,840
1,965
0
7,691
20,350
7,609
120
4,671
15,454
42,630
0
W
19,609
3,829
1,169
2,222
19,460
17,282
608
9,045
10,115
0
70,733
L
Fenrir
13,495
4,059
0
3,945
19,968
11,199
710
3,570
16,073
0
52,182
W
Cthulhu
eljwilliams
Cthulhu
11,585
433
1,877
473
14,231
13,100
192
6,269
7,772
43,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
35,583
202
Minions Killed
178
0
Camps Cleared
0
989,222
Distance Traveled
912,100
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,479
693
54
3
0
323,576
3
L
Ra
11,225
624
61
3
0
293,311
1
L
Ao Kuang
12,484
694
56
3
0
313,656
3
W
Nike
14,602
811
89
5
0
318,796
1
L
Fenrir
11,874
660
61
3
0
305,133
1
W
Cthulhu
12,640
702
59
3
0
346,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role