Player Matchup

Izanami
Izanami
BigBenDaSlayer4
Izanami
Level 24
God Stats
7W - 4L
1,578 SR
Queue Stats
253W - 339L
1,308 Elo+
Solo
Nu Wa
Nu Wa
SoloNuwaOnly
Nu Wa
Level 8
God Stats
2W - 3L
1,246 SR
Queue Stats
5W - 4L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
TheImposterIsSus
Ratatoskr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
lei-jah97
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
squarejail797
Bacchus
Level 18
God Stats
2W - 1L
1,489 SR
Queue Stats
26W - 26L
1,475 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,486 Elo+

VS

Team Averages
Level 17
1,393 SR
1,481 Elo+
Thanatos
Thanatos
I_Reapzz310
Thanatos
Level 10
God Stats
0W - 8L
1,500 SR
Queue Stats
142W - 104L
1,958 Elo+
Solo
Loki
Loki
deadblackjacket
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,312 Elo+
Solo
Hades
Hades
fe4R-LukaBTW
Hades
Level 29
God Stats
0W - 5L
1,245 SR
Queue Stats
133W - 218L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
gazcollins2017
Ne Zha
Level 15
God Stats
0W - 1L
1,462 SR
Queue Stats
6W - 10L
1,349 Elo+
Solo
Yemoja
Yemoja
sxbii-_-
Yemoja
Level 24
God Stats
1W - 3L
1,256 SR
Queue Stats
134W - 233L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,636
509
5,717
10,132
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 2
8,311
554
8,029
6,752
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
15
5 / 0 / 5
9,021
601
6,178
7,188
3,166
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
lei-jah97
Sun Wukong
9
1 / 3 / 3
6,418
428
2,428
7,865
4,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
12
1 / 2 / 3
7,442
496
3,429
6,332
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I_Reapzz310
Thanatos
15
8 / 3 / 0
8,807
587
9,148
13,760
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 3
6,641
443
2,842
7,695
2,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
6,046
403
6,051
9,758
6,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 0
5,241
349
507
4,324
1,009
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
sxbii-_-
Yemoja
8
0 / 2 / 3
5,664
378
1,633
7,244
4,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
10
11
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
L
Thanatos
I_Reapzz310
Thanatos
8
3
0
2.67
W
4
1
2
5
W
Ratatoskr
5
0
5
7.5
L
1
5
3
0.5
L
1
2
1
0.75
L
0
3
0
0
W
Sun Wukong
lei-jah97
Sun Wukong
1
3
3
0.83
W
Bacchus
1
2
3
1.25
L
Yemoja
sxbii-_-
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
20,181
38,269
Taken
42,781
19,734
Mitigated
22,436
7,886
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,717
3,897
0
2,111
10,132
3,941
3,025
221
9,911
0
38,482
L
Thanatos
I_Reapzz310
Thanatos
9,148
3,173
0
11,302
13,760
8,581
0
1,163
12,597
0
65,264
W
8,029
785
219
1,112
6,752
2,478
655
3,331
3,421
52,103
0
W
Ratatoskr
6,178
1,683
0
4,104
7,188
3,166
0
306
6,882
0
47,734
L
2,842
979
0
1,183
7,695
2,148
0
655
7,040
0
18,659
L
6,051
461
498
1,985
9,758
6,212
0
3,958
5,800
28,851
0
L
507
264
0
51
4,324
1,009
0
1,148
3,176
0
7,300
W
Sun Wukong
lei-jah97
Sun Wukong
2,428
526
0
99
7,865
4,280
0
2,887
4,978
0
20,854
W
Bacchus
3,429
250
0
241
6,332
5,869
410
939
5,393
26,455
0
L
Yemoja
sxbii-_-
Yemoja
1,633
670
1,074
412
7,244
4,486
0
4,534
2,710
11,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
32,399
370
Minions Killed
225
0
Camps Cleared
0
1,318,316
Distance Traveled
1,192,242
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,636
509
79
5
0
203,702
0
L
Thanatos
8,807
587
117
8
0
280,455
4
W
Nu Wa
8,311
554
106
7
0
258,957
2
W
Ratatoskr
9,021
601
115
8
0
317,526
2
L
Loki
6,641
443
30
2
0
280,076
1
L
Hades
6,046
403
48
3
0
235,364
0
L
Ne Zha
5,241
349
15
1
0
166,578
2
W
Sun Wukong
6,418
428
29
2
0
239,063
0
W
Bacchus
7,442
496
41
3
0
299,068
3
L
Yemoja
5,664
378
15
1
0
229,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role