Player Matchup

Medusa
Medusa
Alugmisrej
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,272 Elo+
Solo
Anubis
Anubis
DmitriyV9482
Anubis
Level 28
God Stats
2W - 3L
1,635 SR
Queue Stats
27W - 35L
1,401 Elo+
Solo
Hades
Hades
Dragongames2021
Hades
Level 8
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Jormungandr
Jormungandr
Ghull85
Jormungandr
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
71W - 67L
1,420 Elo+
Party 2
Nemesis
Nemesis
kenichi89
Nemesis
Level 27
God Stats
11W - 5L
1,905 SR
Queue Stats
62W - 55L
1,468 Elo+
Party 2
Team Averages
Level 19
1,629 SR
1,346 Elo+

VS

Team Averages
Level 12
1,587 SR
1,374 Elo+
Ullr
Ullr
KonunAleхander
Ullr
Level 17
God Stats
1W - 0L
1,822 SR
Queue Stats
31W - 16L
1,654 Elo+
Solo
Neith
Neith
Sergiksky
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,149 Elo+
Solo
Agni
Agni
Skovhugger
Agni
Level 6
God Stats
3W - 5L
1,707 SR
Queue Stats
39W - 44L
1,319 Elo+
Party 1
Loki
Loki
kabsungam
Loki
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 62L
1,319 Elo+
Party 1
Yemoja
Yemoja
tacostsubo
Yemoja
Level 28
God Stats
7W - 5L
1,405 SR
Queue Stats
60W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alugmisrej
Medusa
16
4 / 4 / 2
10,043
457
6,655
17,014
6,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
3 / 9 / 1
9,595
436
10,865
16,008
11,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 12 / 1
8,456
384
8,310
20,521
8,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Ghull85
Jormungandr
16
2 / 7 / 5
10,317
469
5,082
18,449
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
kenichi89
Nemesis
18
5 / 4 / 2
10,983
499
10,860
18,439
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 6
14,309
650
28,997
22,698
10,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Sergiksky
Neith
16
3 / 5 / 3
10,804
491
7,017
9,582
2,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 2 / 6
11,713
532
14,734
12,497
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
3 / 7 / 4
11,496
523
8,144
16,268
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
tacostsubo
Yemoja
15
1 / 0 / 16
10,685
486
4,331
10,359
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
15
Kills
35
36
Deaths
15
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alugmisrej
Medusa
4
4
2
1.25
L
Anubis
3
9
1
0.39
L
1
12
1
0.13
L
Jormungandr
Ghull85
Jormungandr
2
7
5
0.64
W
17
1
6
20
W
Neith
Sergiksky
Neith
3
5
3
0.9
W
11
2
6
7
W
Loki
3
7
4
0.71
L
Nemesis
kenichi89
Nemesis
5
4
2
1.5
W
Yemoja
tacostsubo
Yemoja
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,772
Damage
63,223
90,431
Taken
71,404
49,771
Mitigated
31,259
21,913
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alugmisrej
Medusa
6,655
3,506
0
7,480
17,014
6,471
312
1,656
15,358
0
72,711
L
Anubis
10,865
414
0
3,739
16,008
11,024
753
4,863
11,145
52,529
0
L
8,310
1,737
303
5,177
20,521
8,557
845
6,726
13,795
35,995
0
L
Jormungandr
Ghull85
Jormungandr
5,082
1,027
0
493
18,449
15,783
373
4,494
13,955
42,927
0
W
28,997
17,463
0
13,244
22,698
10,009
8,063
8,782
13,916
0
138,277
W
Neith
Sergiksky
Neith
7,017
2,943
0
1,761
9,582
2,894
1,730
3,475
6,107
0
47,332
W
14,734
2,869
0
2,323
12,497
4,319
888
7,230
5,267
54,931
0
W
Loki
8,144
3,431
0
5,511
16,268
4,934
0
1,899
14,369
0
85,765
L
Nemesis
kenichi89
Nemesis
10,860
4,866
0
4,721
18,439
7,936
450
1,326
17,113
0
65,543
W
Yemoja
tacostsubo
Yemoja
4,331
1,197
2,792
3,123
10,359
9,103
54
4,962
5,397
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
59,007
427
Minions Killed
491
0
Camps Cleared
0
1,718,914
Distance Traveled
1,824,128
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,043
457
101
5
0
365,067
2
L
Anubis
9,595
436
89
4
0
296,825
8
L
Hades
8,456
384
82
4
0
283,138
3
L
Jormungandr
10,317
469
55
3
0
343,081
0
W
Ullr
14,309
650
181
8
0
356,644
4
W
Neith
10,804
491
86
4
0
323,309
0
W
Agni
11,713
532
78
4
0
367,135
3
W
Loki
11,496
523
111
5
0
378,296
0
L
Nemesis
10,983
499
100
5
0
430,803
3
W
Yemoja
10,685
486
35
2
0
398,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role