Player Matchup

Hachiman
Hachiman
Gold II
GunGanGing
Hachiman
Gold II
Level 67
God Stats
6W - 6L
1,713 SR
Queue Stats
31W - 27L
1,728 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
OTWilko
Kumbhakarna
Gold I
Level 65
God Stats
3W - 5L
1,492 SR
Queue Stats
31W - 24L
1,742 MMR
Party 2
Hel
Hel
Gold III
damngg
Hel
Gold III
Level 137
God Stats
5W - 4L
1,769 SR
Queue Stats
31W - 27L
1,672 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,658 SR
1,714 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,600 SR
1,609 MMR
Chaac
Chaac
Silver II
I HaKune I
Chaac
Silver II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,531 MMR
Party 1
Merlin
Merlin
Bronze III
Miiiii
Merlin
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,560 MMR
Party 1
Neith
Neith
Silver I
i COOKiE KiLLER
Neith
Silver I
Level 44
God Stats
0W - 2L
1,801 SR
Queue Stats
12W - 12L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GunGanGing
Hachiman
17
6 / 2 / 11
13,463
709
20,808
19,652
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
OTWilko
Kumbhakarna
16
2 / 5 / 16
13,930
733
8,174
22,575
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
damngg
Hel
18
13 / 4 / 8
14,702
774
27,349
23,265
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresCabrakanCu ChulainnSobekZeus

VS

Bans
AphroditeScyllaRaJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 11 / 6
12,074
635
17,011
30,251
28,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Miiiii
Merlin
16
6 / 8 / 5
13,776
725
18,976
15,805
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 8
11,632
612
13,900
18,212
5,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
21
Kills
11
11
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GunGanGing
Hachiman
6
2
11
5.75
L
Chaac
4
11
6
0.64
L
Merlin
Miiiii
Merlin
6
8
5
1.06
W
Kumbhakarna
OTWilko
Kumbhakarna
2
5
16
2
W
Hel
damngg
Hel
13
4
8
4.25
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,331
Damage
49,887
65,492
Taken
64,268
41,829
Mitigated
38,518
40,667
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GunGanGing
Hachiman
20,808
11,980
0
8,938
19,652
7,136
2,886
5,676
13,732
0
73,261
L
Chaac
17,011
2,631
0
8,581
30,251
28,923
0
15,069
15,182
0
45,559
L
Merlin
Miiiii
Merlin
18,976
603
294
2,954
15,805
4,587
0
9,805
6,000
66,624
0
W
Kumbhakarna
OTWilko
Kumbhakarna
8,174
211
1,267
5,214
22,575
24,956
0
5,994
15,896
31,809
0
W
Hel
damngg
Hel
27,349
862
10,678
14,570
23,265
9,737
294
6,613
16,234
90,238
0
L
13,900
5,023
0
2,961
18,212
5,008
0
10,716
7,496
0
59,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
37,482
225
Minions Killed
199
0
Camps Cleared
0
1,054,729
Distance Traveled
976,777
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,463
709
72
4
0
321,402
2
L
Chaac
12,074
635
47
2
0
329,293
2
L
Merlin
13,776
725
85
4
0
297,172
2
W
Kumbhakarna
13,930
733
24
1
0
379,637
3
W
Hel
14,702
774
129
7
0
353,690
0
L
Neith
11,632
612
67
4
0
350,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role