Player Matchup

Danzaburou
Danzaburou
D4rk-16-Wol1
Danzaburou
Level 70
God Stats
66W - 50L
1,627 SR
Queue Stats
130W - 156L
1,496 Elo+
Party 1
Fafnir
Fafnir
KingExKnight
Fafnir
Level 106
God Stats
3W - 0L
1,524 SR
Queue Stats
16W - 15L
1,526 Elo+
Party 1
Olorun
Olorun
Salty_kid02_
Olorun
Level 78
God Stats
8W - 2L
1,308 SR
Queue Stats
144W - 150L
1,525 Elo+
Party 1
Team Averages
Level 85
1,486 SR
1,516 Elo+

VS

Team Averages
Level 71
1,496 SR
1,377 Elo+
Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Synapse_YT
Skadi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 223L
1,211 Elo+
Solo
Merlin
Merlin
pobyG-ruud
Merlin
Level 65
God Stats
8W - 13L
1,489 SR
Queue Stats
150W - 226L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4rk-16-Wol1
Danzaburou
10
0 / 0 / 5
6,820
682
4,352
7,057
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
9
0 / 1 / 5
7,307
731
3,590
10,299
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
10
4 / 1 / 1
7,426
743
5,215
5,627
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
7,118
712
8,095
11,321
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
5
0 / 2 / 0
5,641
564
1,351
1,959
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
pobyG-ruud
Merlin
10
0 / 2 / 0
6,372
637
6,669
4,645
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
4
Kills
1
2
Deaths
5
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
W
Danzaburou
D4rk-16-Wol1
Danzaburou
0
0
5
2.5
W
Fafnir
0
1
5
2.5
W
Olorun
4
1
1
4.5
L
Skadi
0
2
0
0
L
Merlin
pobyG-ruud
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
16,115
22,983
Taken
17,925
12,381
Mitigated
9,220
8,429
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,095
290
0
5,771
11,321
6,898
0
5,646
5,675
0
28,110
W
Danzaburou
D4rk-16-Wol1
Danzaburou
4,352
1,656
0
3,192
7,057
2,354
559
2,381
4,676
0
26,353
W
Fafnir
3,590
1,219
0
2,688
10,299
7,996
151
2,454
7,845
9,421
0
W
Olorun
5,215
2,511
733
1,816
5,627
2,031
697
1,934
3,693
23,050
0
L
Skadi
1,351
654
0
0
1,959
844
0
726
1,233
0
5,171
L
Merlin
pobyG-ruud
Merlin
6,669
62
611
689
4,645
1,478
0
2,530
2,115
26,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
19,131
99
Minions Killed
88
0
Camps Cleared
0
491,696
Distance Traveled
443,526
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,118
712
36
4
0
193,544
0
W
Danzaburou
6,820
682
48
5
0
168,526
0
W
Fafnir
7,307
731
14
1
0
164,975
2
W
Olorun
7,426
743
37
4
0
158,195
0
L
Skadi
5,641
564
11
1
0
58,938
0
L
Merlin
6,372
637
41
4
0
191,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role