Player Matchup

King Arthur
King Arthur
Gold V
ArIsMaN
King Arthur
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Džingischane
Ra
Bronze III
Level 49
God Stats
3W - 3L
1,470 SR
Queue Stats
38W - 53L
1,465 MMR
Solo
Rama
Rama
Gold V
Kekk5
Rama
Gold V
Level 102
God Stats
8W - 7L
1,468 SR
Queue Stats
802W - 818L
1,444 MMR
Solo
Geb
Geb
Gold II
Kiluwa
Geb
Gold II
Level 126
God Stats
1W - 5L
1,502 SR
Queue Stats
215W - 215L
1,439 MMR
Solo
Kali
Kali
Gold IV
rabys
Kali
Gold IV
Level 98
God Stats
11W - 6L
1,708 SR
Queue Stats
248W - 255L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,530 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,575 SR
1,452 MMR
Thoth
Thoth
Gold III
KastorLP
Thoth
Gold III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 76L
1,479 MMR
Solo
Skadi
Skadi
Silver I
Kryspy
Skadi
Silver I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,488 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
LightBringeerr
Erlang Shen
Gold V
Level 104
God Stats
1W - 0L
1,720 SR
Queue Stats
212W - 214L
1,493 MMR
Party 1
Khepri
Khepri
Silver III
Monsterchen1008
Khepri
Silver III
Level 117
God Stats
8W - 5L
1,613 SR
Queue Stats
31W - 25L
1,455 MMR
Party 2
Bellona
Bellona
Gold V
dronChuvak
Bellona
Gold V
Level 66
God Stats
2W - 0L
1,544 SR
Queue Stats
179W - 184L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArIsMaN
King Arthur
19
4 / 2 / 5
13,164
506
18,754
29,668
32,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 8 / 4
11,921
459
11,961
15,800
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Kekk5
Rama
20
6 / 6 / 1
12,780
492
11,759
20,764
8,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Kiluwa
Geb
16
2 / 4 / 7
11,375
438
9,271
26,170
26,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
rabys
Kali
20
2 / 5 / 10
13,015
501
8,385
27,669
14,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTsukuyomiApolloNemesisNu Wa

VS

Bans
JanusDanzaburouCthulhuCu ChulainnJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KastorLP
Thoth
20
5 / 3 / 7
13,223
509
16,138
13,924
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Kryspy
Skadi
20
9 / 1 / 6
16,489
634
35,049
13,872
7,938
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
LightBringeerr
Erlang Shen
20
7 / 3 / 8
14,111
543
10,930
20,394
16,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 3 / 12
12,323
474
7,782
21,854
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
dronChuvak
Bellona
17
0 / 6 / 5
11,414
439
15,182
19,473
24,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
16
Kills
24
25
Deaths
16
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArIsMaN
King Arthur
4
2
5
3.25
L
2
8
4
0.5
W
Thoth
KastorLP
Thoth
5
3
7
2.83
L
Rama
Kekk5
Rama
6
6
1
1.08
L
Geb
Kiluwa
Geb
2
4
7
1.38
W
Skadi
Kryspy
Skadi
9
1
6
12
W
Erlang Shen
LightBringeerr
Erlang Shen
7
3
8
3.67
W
3
3
12
3
W
Bellona
dronChuvak
Bellona
0
6
5
0.42
L
Kali
rabys
Kali
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,130
Damage
85,081
120,071
Taken
89,517
88,828
Mitigated
83,895
38,413
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArIsMaN
King Arthur
18,754
1,253
0
11,251
29,668
32,918
129
4,345
25,186
310
94,338
L
11,961
295
1,960
3,194
15,800
6,344
439
7,434
8,100
72,113
0
W
Thoth
KastorLP
Thoth
16,138
998
0
4,632
13,924
6,195
1,102
6,709
6,843
99,548
0
L
Rama
Kekk5
Rama
11,759
8,237
0
7,028
20,764
8,756
0
3,081
17,615
0
99,012
L
Geb
Kiluwa
Geb
9,271
903
0
4,530
26,170
26,237
0
6,451
19,497
27,352
0
W
Skadi
Kryspy
Skadi
35,049
18,948
0
6,303
13,872
7,938
3,961
3,378
10,398
0
152,857
W
Erlang Shen
LightBringeerr
Erlang Shen
10,930
5,447
0
6,284
20,394
16,812
503
2,639
17,513
0
109,360
W
7,782
563
0
3,950
21,854
28,709
15
7,763
13,901
21,737
0
W
Bellona
dronChuvak
Bellona
15,182
4,540
0
2,310
19,473
24,241
182
2,560
16,653
4,393
62,414
L
Kali
rabys
Kali
8,385
3,876
0
10,450
27,669
14,573
316
3,255
24,254
0
98,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
67,560
669
Minions Killed
682
0
Camps Cleared
0
2,431,193
Distance Traveled
2,496,748
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,164
506
177
7
0
488,010
7
L
Ra
11,921
459
160
6
0
464,188
7
W
Thoth
13,223
509
170
7
0
464,140
2
L
Rama
12,780
492
161
6
0
410,413
7
L
Geb
11,375
438
28
1
0
541,171
6
W
Skadi
16,489
634
218
8
0
487,641
5
W
Erlang Shen
14,111
543
149
6
0
539,824
5
W
Khepri
12,323
474
23
1
0
497,555
13
W
Bellona
11,414
439
122
5
0
507,588
5
L
Kali
13,015
501
143
6
0
527,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role