Player Matchup

Jormungandr
Jormungandr
NoVA Artorias
Jormungandr
Level 85
God Stats
18W - 20L
1,728 SR
Queue Stats
24W - 28L
1,287 Elo+
Solo
Pele
Pele
bangalou22
Pele
Level 83
God Stats
12W - 12L
1,502 SR
Queue Stats
381W - 394L
1,421 Elo+
Solo
Kukulkan
Kukulkan
cristiancris123
Kukulkan
Level 57
God Stats
6W - 0L
1,708 SR
Queue Stats
54W - 46L
1,388 Elo+
Solo
Artemis
Artemis
mmmSzopunie
Artemis
Level 84
God Stats
3W - 3L
1,424 SR
Queue Stats
269W - 313L
1,477 Elo+
Solo
Cthulhu
Cthulhu
viktorious212
Cthulhu
Level 52
God Stats
12W - 12L
1,548 SR
Queue Stats
274W - 263L
1,439 Elo+
Solo
Team Averages
Level 72
1,582 SR
1,402 Elo+

VS

Team Averages
Level 76
1,339 SR
1,444 Elo+
Persephone
Persephone
Cthulu_Rider
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 281L
1,486 Elo+
Solo
Heimdallr
Heimdallr
KoLe_BOSS_
Heimdallr
Level 56
God Stats
30W - 24L
1,401 SR
Queue Stats
386W - 433L
1,434 Elo+
Party 1
Horus
Horus
SilentMonarch
Horus
Level 104
God Stats
2W - 9L
1,057 SR
Queue Stats
97W - 94L
1,462 Elo+
Solo
Hun Batz
Hun Batz
TPFC_Iggy_98__
Hun Batz
Level 66
God Stats
2W - 3L
1,242 SR
Queue Stats
648W - 690L
1,425 Elo+
Party 1
Chaac
Chaac
johnnygasper3
Chaac
Level 45
God Stats
3W - 2L
1,495 SR
Queue Stats
60W - 84L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NoVA Artorias
Jormungandr
16
4 / 2 / 5
10,441
497
8,675
13,655
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 1 / 3
11,996
571
10,317
14,181
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
7 / 5 / 4
11,866
565
16,614
14,026
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
mmmSzopunie
Artemis
16
2 / 5 / 4
9,427
449
10,310
11,044
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
7 / 0 / 6
11,353
541
13,809
13,191
16,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cthulu_Rider
Persephone
14
3 / 9 / 3
9,076
432
11,435
15,568
6,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
KoLe_BOSS_
Heimdallr
17
3 / 3 / 4
10,025
477
12,979
14,284
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 2
9,278
442
7,514
22,645
13,685
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
16
3 / 7 / 1
9,902
472
6,867
19,298
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 1
9,563
455
6,443
14,191
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
26
Kills
13
13
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cthulu_Rider
Persephone
3
9
3
0.5
L
Heimdallr
KoLe_BOSS_
Heimdallr
3
3
4
1.67
W
Jormungandr
NoVA Artorias
Jormungandr
4
2
5
3.25
L
4
4
2
1.25
L
Hun Batz
3
7
1
0.5
W
6
1
3
7.5
W
Kukulkan
7
5
4
1.8
L
0
3
1
0.17
W
Artemis
mmmSzopunie
Artemis
2
5
4
0.8
W
Cthulhu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,725
Damage
45,238
66,097
Taken
85,986
45,850
Mitigated
45,434
20,348
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cthulu_Rider
Persephone
11,435
859
0
3,215
15,568
6,195
0
7,846
7,235
39,667
0
L
Heimdallr
KoLe_BOSS_
Heimdallr
12,979
4,151
0
5,412
14,284
5,810
426
4,807
9,380
0
66,305
W
Jormungandr
NoVA Artorias
Jormungandr
8,675
2,241
1,189
4,275
13,655
12,377
685
746
12,859
35,892
0
L
7,514
3,625
1,401
6,256
22,645
13,685
0
10,955
11,532
0
31,776
L
Hun Batz
6,867
2,900
0
1,460
19,298
7,641
0
6,964
12,063
0
76,789
W
10,317
3,156
635
2,967
14,181
5,862
1,525
634
13,497
0
92,683
W
Kukulkan
16,614
1,012
0
2,723
14,026
7,027
237
6,109
7,892
88,880
0
L
6,443
557
0
5,983
14,191
12,103
764
7,052
6,678
178
59,085
W
Artemis
mmmSzopunie
Artemis
10,310
4,872
0
2,197
11,044
4,316
561
1,574
9,445
0
62,660
W
Cthulhu
13,809
1,564
177
6,185
13,191
16,268
1,453
2,469
10,402
59,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,083
Gold Earned
47,844
560
Minions Killed
465
0
Camps Cleared
0
2,071,899
Distance Traveled
1,883,136
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,076
432
62
3
0
322,858
0
L
Heimdallr
10,025
477
117
6
0
381,461
3
W
Jormungandr
10,441
497
35
2
0
390,184
4
L
Horus
9,278
442
51
2
0
378,155
3
L
Hun Batz
9,902
472
125
6
0
383,224
0
W
Pele
11,996
571
166
8
0
501,331
5
W
Kukulkan
11,866
565
145
7
0
369,162
0
L
Chaac
9,563
455
110
5
0
417,438
3
W
Artemis
9,427
449
106
5
0
415,185
5
W
Cthulhu
11,353
541
108
5
0
396,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role