Player Matchup

Ymir
Ymir
Captain 0lly
Ymir
Level 16
God Stats
2W - 3L
1,751 SR
Queue Stats
84W - 137L
1,491 Elo+
Party 1
Bellona
Bellona
Frankster5402
Bellona
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 127L
1,430 Elo+
Party 1
Izanami
Izanami
RichardCarter049
Izanami
Level 29
God Stats
58W - 56L
1,524 SR
Queue Stats
65W - 66L
1,421 Elo+
Solo
Cthulhu
Cthulhu
nxomi135
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,109 Elo+
Solo
Heimdallr
Heimdallr
vasajulik
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,313 Elo+

VS

Team Averages
Level 26
1,518 SR
1,339 Elo+
Nu Wa
Nu Wa
DaCooochieBandit
Nu Wa
Level 22
God Stats
2W - 3L
1,532 SR
Queue Stats
13W - 23L
1,235 Elo+
Solo
Thanatos
Thanatos
Kingtyne-7
Thanatos
Level 29
God Stats
25W - 27L
1,430 SR
Queue Stats
91W - 112L
1,442 Elo+
Solo
Hel
Hel
OJMD1998
Hel
Level 24
God Stats
3W - 8L
1,631 SR
Queue Stats
3W - 9L
1,286 Elo+
Solo
Sylvanus
Sylvanus
RUNE9034
Sylvanus
Level 27
God Stats
8W - 3L
1,787 SR
Queue Stats
43W - 57L
1,366 Elo+
Party 2
Cupid
Cupid
rowanlara
Cupid
Level 26
God Stats
11W - 14L
1,208 SR
Queue Stats
65W - 82L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,905
363
6,007
16,758
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
12
5 / 7 / 1
8,157
429
13,168
16,091
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 1
9,266
488
9,169
10,974
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
nxomi135
Cthulhu
1
0 / 1 / 0
5,106
269
0
1,550
368
Heimdallr
vasajulik
Heimdallr
13
0 / 9 / 0
8,033
423
8,013
12,999
4,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,060
529
6,770
11,461
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Kingtyne-7
Thanatos
18
6 / 0 / 5
11,010
579
6,655
12,029
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
8 / 0 / 3
10,983
578
9,161
11,613
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
RUNE9034
Sylvanus
14
2 / 2 / 10
9,384
494
7,886
10,960
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
rowanlara
Cupid
14
6 / 3 / 7
8,765
461
10,491
14,255
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
27
28
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
5
2
3
3.25
L
Bellona
5
7
1
0.79
W
Thanatos
Kingtyne-7
Thanatos
6
0
5
8.5
W
8
0
3
9.5
W
Sylvanus
RUNE9034
Sylvanus
2
2
10
3.5
L
2
2
1
1.25
L
Cthulhu
nxomi135
Cthulhu
0
1
0
0
W
Cupid
rowanlara
Cupid
6
3
7
3.17
L
Heimdallr
vasajulik
Heimdallr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
40,963
58,372
Taken
60,318
29,883
Mitigated
25,977
8,000
Healing
40,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,007
1,623
0
516
16,758
9,102
0
6,737
9,900
16,905
0
W
6,770
1,951
50
3,111
11,461
4,076
1,267
1,487
9,949
61,772
0
L
Bellona
13,168
4,022
0
1,789
16,091
11,416
0
5,226
10,776
0
31,057
W
Thanatos
Kingtyne-7
Thanatos
6,655
1,803
0
15,552
12,029
5,187
0
594
11,410
0
78,673
W
9,161
451
554
8,380
11,613
3,604
2,457
98
11,515
64,202
0
W
Sylvanus
RUNE9034
Sylvanus
7,886
2,901
3,335
4,639
10,960
7,117
1,248
2,621
8,114
26,988
0
L
9,169
5,042
0
5,695
10,974
4,085
908
1,981
8,883
0
76,806
L
Cthulhu
nxomi135
Cthulhu
0
0
0
0
1,550
368
0
878
598
0
0
W
Cupid
rowanlara
Cupid
10,491
5,185
501
4,438
14,255
5,993
1,831
1,207
12,673
0
38,499
L
Heimdallr
vasajulik
Heimdallr
8,013
2,708
0
0
12,999
4,912
1,154
8,583
4,398
0
52,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
50,202
276
Minions Killed
493
0
Camps Cleared
0
1,288,094
Distance Traveled
1,822,917
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,905
363
28
1
0
343,853
0
W
Nu Wa
10,060
529
115
6
0
300,820
0
L
Bellona
8,157
429
28
1
0
338,638
0
W
Thanatos
11,010
579
148
8
0
429,136
0
W
Hel
10,983
578
126
7
0
499,504
0
W
Sylvanus
9,384
494
38
2
0
303,486
7
L
Izanami
9,266
488
133
7
0
312,903
2
L
Cthulhu
5,106
269
0
0
0
19,882
0
W
Cupid
8,765
461
66
3
0
289,971
2
L
Heimdallr
8,033
423
87
5
0
272,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role