Player Matchup

Vulcan
Vulcan
DuckKiller04RVT
Vulcan
Level 120
God Stats
1W - 2L
1,695 SR
Queue Stats
21W - 29L
1,177 Elo+
Solo
Danzaburou
Danzaburou
GoodGoodFrank
Danzaburou
Level 75
God Stats
5W - 0L
1,748 SR
Queue Stats
57W - 62L
1,482 Elo+
Solo
Hera
Hera
Meetthatlight
Hera
Level 104
God Stats
11W - 6L
1,544 SR
Queue Stats
42W - 45L
1,426 Elo+
Solo
King Arthur
King Arthur
SSG-SlayerNaz
King Arthur
Level 79
God Stats
1W - 2L
1,399 SR
Queue Stats
10W - 8L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
upZeekcreek
Erlang Shen
Level 134
God Stats
5W - 8L
1,491 SR
Queue Stats
25W - 27L
1,381 Elo+
Solo
Team Averages
Level 102
1,575 SR
1,401 Elo+

VS

Team Averages
Level 59
1,511 SR
1,515 Elo+
Ne Zha
Ne Zha
CoolAlarm
Ne Zha
Level 99
God Stats
1W - 3L
1,292 SR
Queue Stats
97W - 98L
1,417 Elo+
Solo
Geb
Geb
Eternal Worth
Geb
Level 69
God Stats
91W - 83L
1,451 SR
Queue Stats
137W - 142L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Jack_AppleDragoo
Zhong Kui
Level 21
God Stats
1W - 1L
1,813 SR
Queue Stats
10W - 10L
1,571 Elo+
Solo
Mercury
Mercury
butcherkills
Mercury
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 34L
1,640 Elo+
Solo
Ares
Ares
mfc97
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
12,460
692
23,378
12,534
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
GoodGoodFrank
Danzaburou
19
3 / 2 / 4
12,446
691
7,536
8,619
3,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 2 / 4
11,582
643
11,612
9,491
3,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SSG-SlayerNaz
King Arthur
18
3 / 3 / 8
12,303
684
16,113
27,555
18,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
upZeekcreek
Erlang Shen
19
2 / 5 / 6
11,727
652
11,890
22,008
12,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoolAlarm
Ne Zha
20
6 / 5 / 3
12,680
704
22,067
18,774
12,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 6
11,964
665
10,603
22,706
26,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
18
3 / 6 / 6
11,887
660
26,645
27,067
21,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
butcherkills
Mercury
19
1 / 2 / 5
11,317
629
3,770
14,474
7,800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
mfc97
Ares
10
0 / 0 / 0
8,046
447
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
13
Kills
14
14
Deaths
13
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CoolAlarm
Ne Zha
6
5
3
1.5
W
3
2
9
3.75
L
4
0
6
7
W
Danzaburou
GoodGoodFrank
Danzaburou
3
2
4
2.5
L
Zhong Kui
3
6
6
1
W
2
2
4
2
W
King Arthur
SSG-SlayerNaz
King Arthur
3
3
8
2.33
L
Mercury
butcherkills
Mercury
1
2
5
1.75
L
Ares
mfc97
Ares
0
0
0
0
W
Erlang Shen
upZeekcreek
Erlang Shen
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,529
Damage
63,085
80,207
Taken
83,021
43,231
Mitigated
67,841
27,337
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CoolAlarm
Ne Zha
22,067
6,816
0
3,489
18,774
12,414
0
8,880
9,840
0
53,449
W
23,378
11,212
0
4,411
12,534
5,368
450
5,496
6,888
56,042
0
L
10,603
448
1,181
6,176
22,706
26,339
0
10,788
11,556
26,261
0
W
Danzaburou
GoodGoodFrank
Danzaburou
7,536
2,459
0
1,520
8,619
3,646
1,566
4,227
4,317
0
43,175
L
Zhong Kui
26,645
3,021
0
9,851
27,067
21,288
272
11,735
14,952
69,316
0
W
11,612
3,547
1,244
2,863
9,491
3,589
1,002
3,848
5,493
39,573
0
W
King Arthur
SSG-SlayerNaz
King Arthur
16,113
3,015
747
8,238
27,555
18,149
0
14,007
13,306
0
41,770
L
Mercury
butcherkills
Mercury
3,770
742
0
1,421
14,474
7,800
1
4,042
10,315
0
47,418
L
Ares
mfc97
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
upZeekcreek
Erlang Shen
11,890
5,784
1,621
6,693
22,008
12,479
1,763
9,809
11,974
0
38,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,518
Gold Earned
55,894
358
Minions Killed
309
8
Camps Cleared
9
1,607,474
Distance Traveled
1,733,900
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,680
704
57
3
3
310,070
0
W
Vulcan
12,460
692
79
4
2
336,587
0
L
Geb
11,964
665
38
2
0
384,206
1
W
Danzaburou
12,446
691
89
5
2
316,390
0
L
Zhong Kui
11,887
660
111
6
4
275,026
2
W
Hera
11,582
643
81
5
0
321,486
0
W
King Arthur
12,303
684
43
2
2
315,632
0
L
Mercury
11,317
629
103
6
2
394,045
4
L
Ares
8,046
447
0
0
0
370,553
0
W
Erlang Shen
11,727
652
66
4
2
317,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role