Player Matchup

Set
Set
Arestacus
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,524 Elo+
Solo
Amaterasu
Amaterasu
MajinVioss
Amaterasu
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrAlexSanYa
King Arthur
Level 27
God Stats
9W - 10L
1,642 SR
Queue Stats
37W - 34L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Shukogeki
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 1
Medusa
Medusa
Treikhi
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,528 SR
1,421 Elo+

VS

Team Averages
Level 20
1,443 SR
1,448 Elo+
Mercury
Mercury
IlIIlIII
Mercury
Level 16
God Stats
3W - 2L
1,168 SR
Queue Stats
31W - 26L
1,374 Elo+
Solo
Nu Wa
Nu Wa
Ivodlor
Nu Wa
Level 28
God Stats
11W - 11L
1,362 SR
Queue Stats
73W - 82L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Mertonia
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 79L
1,463 Elo+
Solo
Neith
Neith
ryujiinjaaka
Neith
Level 24
God Stats
2W - 0L
1,686 SR
Queue Stats
29W - 19L
1,471 Elo+
Solo
Bellona
Bellona
thijs077nl
Bellona
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,330
549
5,593
12,484
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
MajinVioss
Amaterasu
11
3 / 7 / 2
7,991
470
4,096
15,024
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
MrAlexSanYa
King Arthur
12
3 / 6 / 1
7,435
437
4,509
13,441
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Shukogeki
Xbalanque
10
0 / 8 / 2
6,315
371
1,938
10,837
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Treikhi
Medusa
10
2 / 7 / 1
6,761
398
5,483
11,385
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IlIIlIII
Mercury
16
7 / 4 / 7
10,228
602
9,085
13,778
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Ivodlor
Nu Wa
15
10 / 3 / 8
10,042
591
13,107
7,254
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mertonia
Xing Tian
12
0 / 2 / 8
7,478
440
1,299
7,755
5,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 2 / 8
9,591
564
13,933
8,556
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
thijs077nl
Bellona
16
8 / 0 / 10
10,380
611
12,628
7,942
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
11
Kills
33
33
Deaths
11
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Mercury
IlIIlIII
Mercury
7
4
7
2.63
W
Nu Wa
Ivodlor
Nu Wa
10
3
8
4.67
L
Amaterasu
MajinVioss
Amaterasu
3
7
2
0.57
W
Xing Tian
Mertonia
Xing Tian
0
2
8
2
L
King Arthur
MrAlexSanYa
King Arthur
3
6
1
0.58
L
Xbalanque
Shukogeki
Xbalanque
0
8
2
0.13
L
Medusa
Treikhi
Medusa
2
7
1
0.36
W
8
2
8
6
W
Bellona
thijs077nl
Bellona
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
50,052
63,171
Taken
45,285
32,827
Mitigated
23,803
9,959
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
2,561
0
2,761
12,484
7,853
0
3,261
8,943
0
66,204
W
Mercury
IlIIlIII
Mercury
9,085
4,035
0
4,312
13,778
5,385
0
0
13,628
0
67,364
W
Nu Wa
Ivodlor
Nu Wa
13,107
3,159
0
1,045
7,254
2,597
2,557
0
7,229
47,894
0
L
Amaterasu
MajinVioss
Amaterasu
4,096
1,231
0
2,640
15,024
7,178
0
3,623
11,239
0
15,479
W
Xing Tian
Mertonia
Xing Tian
1,299
251
0
1,940
7,755
5,568
639
0
7,755
13,966
0
L
King Arthur
MrAlexSanYa
King Arthur
4,509
640
234
1,618
13,441
11,581
75
1,570
11,498
0
29,127
L
Xbalanque
Shukogeki
Xbalanque
1,938
996
0
486
10,837
3,345
204
2,330
8,022
0
12,229
L
Medusa
Treikhi
Medusa
5,483
1,972
0
2,220
11,385
2,870
413
2,916
8,361
0
31,219
W
13,933
6,464
0
3,629
8,556
3,465
1,124
0
8,531
110
60,004
W
Bellona
thijs077nl
Bellona
12,628
3,272
0
2,366
7,942
6,788
956
0
7,717
0
55,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
47,719
263
Minions Killed
382
0
Camps Cleared
0
1,396,178
Distance Traveled
1,486,368
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,330
549
125
7
0
278,155
0
W
Mercury
10,228
602
105
6
0
302,905
0
W
Nu Wa
10,042
591
71
4
0
293,260
1
L
Amaterasu
7,991
470
15
1
0
315,013
0
W
Xing Tian
7,478
440
23
1
0
275,178
4
L
King Arthur
7,435
437
39
2
0
310,217
1
L
Xbalanque
6,315
371
33
2
0
260,984
0
L
Medusa
6,761
398
51
3
0
231,809
0
W
Neith
9,591
564
85
5
0
306,977
1
W
Bellona
10,380
611
98
6
0
308,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role