Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Data_Surge101
Cu Chulainn
Level 44
God Stats
13W - 16L
1,346 SR
Queue Stats
66W - 53L
1,393 Elo+
Party 1
Fenrir
Fenrir
The_Tary
Fenrir
Level 98
God Stats
19W - 19L
1,500 SR
Queue Stats
500W - 493L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
jdmac31
Danzaburou
Level 28
God Stats
4W - 0L
1,687 SR
Queue Stats
23W - 15L
1,470 Elo+
Party 4
Horus
Horus
oliver3900
Horus
Level 69
God Stats
2W - 1L
1,509 SR
Queue Stats
36W - 37L
1,417 Elo+
Party 4
Team Averages
Level 67
1,508 SR
1,439 Elo+

VS

Team Averages
Level 40
1,517 SR
1,432 Elo+
Eset
Eset
PHGPROBOYMessias
Eset
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 175L
1,429 Elo+
Party 3
Fenrir
Fenrir
ampm-money
Fenrir
Level 28
God Stats
5W - 12L
1,609 SR
Queue Stats
68W - 65L
1,552 Elo+
Party 2
Ymir
Ymir
misterdoce
Ymir
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
309W - 351L
1,250 Elo+
Party 3
Neith
Neith
xLegend117_
Neith
Level 36
God Stats
20W - 9L
1,721 SR
Queue Stats
70W - 66L
1,554 Elo+
Party 2
Hercules
Hercules
xXexamplezXx
Hercules
Level 44
God Stats
0W - 2L
1,256 SR
Queue Stats
147W - 195L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 3
6,152
559
4,268
6,068
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Data_Surge101
Cu Chulainn
12
3 / 1 / 2
6,917
629
4,696
5,760
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
The_Tary
Fenrir
12
8 / 2 / 3
6,908
628
4,243
7,737
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jdmac31
Danzaburou
10
3 / 3 / 9
6,251
568
7,985
6,570
2,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
10
7 / 3 / 5
6,959
633
5,152
8,652
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,811
528
3,979
5,964
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ampm-money
Fenrir
10
4 / 4 / 0
6,277
571
3,234
7,992
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 6 / 1
5,195
472
3,235
10,103
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 4
4,838
440
5,524
6,556
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xXexamplezXx
Hercules
9
0 / 4 / 3
5,586
508
2,253
7,367
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
8
9
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
W
Cu Chulainn
Data_Surge101
Cu Chulainn
3
1
2
4
L
2
3
1
0.83
W
Fenrir
The_Tary
Fenrir
8
2
3
4.75
L
Fenrir
ampm-money
Fenrir
4
4
0
1
W
Danzaburou
jdmac31
Danzaburou
3
3
9
2.5
L
2
6
1
0.42
W
Horus
7
3
5
3.17
L
0
5
4
0.4
L
Hercules
xXexamplezXx
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
18,225
34,787
Taken
37,982
17,479
Mitigated
14,174
13,217
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,268
380
0
3,013
6,068
4,331
1,052
3,409
2,659
28,952
0
W
Cu Chulainn
Data_Surge101
Cu Chulainn
4,696
1,296
0
1,751
5,760
3,463
1,399
0
5,760
0
32,602
L
3,979
523
0
1,385
5,964
1,952
0
3,158
2,806
27,218
0
W
Fenrir
The_Tary
Fenrir
4,243
1,170
0
2,687
7,737
2,768
0
911
6,826
0
27,470
L
Fenrir
ampm-money
Fenrir
3,234
732
0
2,493
7,992
2,784
0
1,110
6,882
0
23,939
W
Danzaburou
jdmac31
Danzaburou
7,985
3,722
0
1,910
6,570
2,165
748
1,113
5,457
0
27,400
L
3,235
1,117
0
565
10,103
3,986
0
0
10,103
9,959
0
W
Horus
5,152
2,595
312
3,544
8,652
4,752
438
1,781
6,871
0
15,886
L
5,524
3,281
0
968
6,556
1,551
148
0
6,556
0
22,768
L
Hercules
xXexamplezXx
Hercules
2,253
1,228
0
690
7,367
3,901
0
0
7,367
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
27,707
240
Minions Killed
199
0
Camps Cleared
0
984,167
Distance Traveled
991,836
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,152
559
62
6
0
173,616
1
W
Cu Chulainn
6,917
629
71
6
0
184,973
2
L
Eset
5,811
528
41
4
0
204,800
0
W
Fenrir
6,908
628
45
4
0
224,442
2
L
Fenrir
6,277
571
45
4
0
202,526
0
W
Danzaburou
6,251
568
39
4
0
187,618
1
L
Ymir
5,195
472
22
2
0
196,505
1
W
Horus
6,959
633
23
2
0
213,518
1
L
Neith
4,838
440
41
4
0
182,296
0
L
Hercules
5,586
508
50
5
0
205,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role