Player Matchup

Chernobog
Chernobog
BigSquig
Chernobog
Level 49
God Stats
9W - 10L
1,390 SR
Queue Stats
159W - 139L
1,477 Elo+
Solo
Amaterasu
Amaterasu
CryogenicDragon
Amaterasu
Level 142
God Stats
2W - 1L
1,896 SR
Queue Stats
51W - 39L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
MKPanther
Kumbhakarna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Secduction
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SuchZz
Tyr
Level 40
God Stats
14W - 15L
1,529 SR
Queue Stats
284W - 264L
1,538 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,500 Elo+

VS

Team Averages
Level 86
1,508 SR
1,494 Elo+
Baron Samedi
Baron Samedi
Af1ershock
Baron Samedi
Level 122
God Stats
4W - 1L
1,746 SR
Queue Stats
148W - 121L
1,725 Elo+
Solo
Bellona
Bellona
Eryxid
Bellona
Level 66
God Stats
4W - 3L
1,650 SR
Queue Stats
217W - 234L
1,423 Elo+
Solo
Bastet
Bastet
HazardFree
Bastet
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 97L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
OhNahImGhost
Cernunnos
Level 55
God Stats
2W - 3L
1,144 SR
Queue Stats
107W - 104L
1,353 Elo+
Solo
Guan Yu
Guan Yu
PallMalls
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigSquig
Chernobog
20
10 / 15 / 15
20,826
508
34,027
39,199
16,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
CryogenicDragon
Amaterasu
20
13 / 8 / 18
21,747
530
31,193
43,794
52,968
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MKPanther
Kumbhakarna
16
3 / 9 / 14
14,879
363
8,532
29,798
28,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Secduction
Cthulhu
20
12 / 12 / 9
21,592
527
37,689
56,030
27,168
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
SuchZz
Tyr
20
12 / 6 / 16
22,082
539
32,907
63,937
104,539
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Af1ershock
Baron Samedi
20
15 / 9 / 11
24,290
592
48,943
38,710
23,706
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Eryxid
Bellona
20
0 / 12 / 6
19,169
468
11,151
42,660
35,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
HazardFree
Bastet
20
14 / 12 / 18
20,981
512
48,971
41,116
20,520
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
OhNahImGhost
Cernunnos
20
5 / 11 / 14
21,517
525
29,433
39,779
20,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
PallMalls
Guan Yu
20
16 / 6 / 12
23,831
581
45,628
43,507
51,159
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
111
50
Kills
50
50
Deaths
50
72
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Af1ershock
Baron Samedi
15
9
11
2.28
L
Chernobog
BigSquig
Chernobog
10
15
15
1.17
L
Amaterasu
CryogenicDragon
Amaterasu
13
8
18
2.75
W
Bellona
Eryxid
Bellona
0
12
6
0.25
W
Bastet
HazardFree
Bastet
14
12
18
1.92
L
Kumbhakarna
MKPanther
Kumbhakarna
3
9
14
1.11
W
Cernunnos
OhNahImGhost
Cernunnos
5
11
14
1.09
W
Guan Yu
PallMalls
Guan Yu
16
6
12
3.67
L
Cthulhu
Secduction
Cthulhu
12
12
9
1.38
L
Tyr
SuchZz
Tyr
12
6
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,348
Damage
184,126
232,758
Taken
205,772
229,541
Mitigated
151,353
51,887
Healing
66,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Af1ershock
Baron Samedi
48,943
3,001
1,603
12,310
38,710
23,706
3,364
13,854
24,523
209,909
0
L
Chernobog
BigSquig
Chernobog
34,027
26,387
0
7,131
39,199
16,115
1,896
8,107
30,971
0
173,010
L
Amaterasu
CryogenicDragon
Amaterasu
31,193
14,896
0
8,621
43,794
52,968
2,467
10,529
33,117
0
153,030
W
Bellona
Eryxid
Bellona
11,151
2,227
0
9,988
42,660
35,550
340
9,520
33,109
0
114,140
W
Bastet
HazardFree
Bastet
48,971
13,924
0
1,007
41,116
20,520
1,439
10,069
30,675
0
130,962
L
Kumbhakarna
MKPanther
Kumbhakarna
8,532
916
0
6,100
29,798
28,751
274
7,323
22,219
19,167
0
W
Cernunnos
OhNahImGhost
Cernunnos
29,433
15,137
0
17,158
39,779
20,418
4,711
6,215
33,434
0
180,399
W
Guan Yu
PallMalls
Guan Yu
45,628
14,990
6,593
17,523
43,507
51,159
6,475
9,983
33,227
0
184,675
L
Cthulhu
Secduction
Cthulhu
37,689
414
2,246
6,520
56,030
27,168
0
18,041
37,570
166,936
0
L
Tyr
SuchZz
Tyr
32,907
3,994
0
21,269
63,937
104,539
707
10,466
53,343
0
156,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,126
Gold Earned
109,788
855
Minions Killed
952
0
Camps Cleared
0
3,575,367
Distance Traveled
3,589,057
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
24,290
592
266
6
0
640,289
4
L
Chernobog
20,826
508
209
5
0
621,826
7
L
Amaterasu
21,747
530
181
4
0
881,204
5
W
Bellona
19,169
468
193
5
0
683,589
15
W
Bastet
20,981
512
111
3
0
755,754
5
L
Kumbhakarna
14,879
363
24
1
0
493,789
1
W
Cernunnos
21,517
525
198
5
0
718,305
2
W
Guan Yu
23,831
581
184
4
0
791,120
3
L
Cthulhu
21,592
527
223
5
0
750,486
5
L
Tyr
22,082
539
218
5
0
828,062
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role