Player Matchup

Ares
Ares
BloodyMenaxe
Ares
Level 21
God Stats
1W - 3L
1,704 SR
Queue Stats
67W - 96L
1,507 Elo+
Solo
Izanami
Izanami
CEO_murphy
Izanami
Level 4
God Stats
6W - 5L
1,796 SR
Queue Stats
6W - 6L
1,660 Elo+
Solo
Nemesis
Nemesis
GIockboy
Nemesis
Level 28
God Stats
14W - 9L
1,544 SR
Queue Stats
92W - 81L
1,678 Elo+
Party 2
Poseidon
Poseidon
Lil Usoz
Poseidon
Level 14
God Stats
1W - 1L
1,782 SR
Queue Stats
34W - 11L
1,861 Elo+
Party 2
Anubis
Anubis
Pook320
Anubis
Level 29
God Stats
27W - 40L
1,506 SR
Queue Stats
27W - 42L
1,469 Elo+
Solo
Team Averages
Level 19
1,666 SR
1,635 Elo+

VS

Team Averages
Level 18
1,496 SR
1,630 Elo+
Yemoja
Yemoja
 
Yemoja
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GetSneezedOnBoi
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,755 Elo+
Party 1
Mercury
Mercury
MI-CEMENTAL
Mercury
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 51L
1,760 Elo+
Solo
Heimdallr
Heimdallr
SiirSkiMask
Heimdallr
Level 15
God Stats
2W - 0L
1,513 SR
Queue Stats
4W - 1L
1,755 Elo+
Party 1
Persephone
Persephone
venelii
Persephone
Level 15
God Stats
21W - 27L
1,468 SR
Queue Stats
76W - 81L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,229
402
2,290
15,134
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
CEO_murphy
Izanami
13
0 / 10 / 3
7,917
440
6,483
11,774
4,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
GIockboy
Nemesis
16
6 / 5 / 1
9,839
547
8,304
14,416
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Lil Usoz
Poseidon
15
5 / 5 / 2
10,128
563
10,556
11,197
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Pook320
Anubis
14
2 / 7 / 2
8,519
473
5,304
12,982
6,912
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 1 / 11
9,505
528
6,490
10,691
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 3 / 5
10,812
601
15,104
13,586
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MI-CEMENTAL
Mercury
20
10 / 1 / 4
12,097
672
9,877
12,557
4,685
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SiirSkiMask
Heimdallr
15
12 / 4 / 3
10,655
592
11,402
12,704
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
venelii
Persephone
11
0 / 4 / 1
7,175
399
3,034
4,928
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
13
Kills
34
35
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
11
8.5
L
0
8
0
0
L
Izanami
CEO_murphy
Izanami
0
10
3
0.15
L
Nemesis
GIockboy
Nemesis
6
5
1
1.3
W
9
3
5
3.83
L
Poseidon
Lil Usoz
Poseidon
5
5
2
1.2
W
Mercury
MI-CEMENTAL
Mercury
10
1
4
12
L
Anubis
Pook320
Anubis
2
7
2
0.43
W
Heimdallr
SiirSkiMask
Heimdallr
12
4
3
3.38
W
Persephone
venelii
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,937
Damage
45,907
65,503
Taken
54,466
33,450
Mitigated
24,913
8,420
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,490
895
182
287
10,691
9,600
549
1,855
8,836
39,705
0
L
2,290
70
0
253
15,134
12,883
478
5,716
9,418
25,895
0
L
Izanami
CEO_murphy
Izanami
6,483
4,220
0
0
11,774
4,257
920
4,108
7,666
0
47,330
L
Nemesis
GIockboy
Nemesis
8,304
4,476
0
1,967
14,416
5,950
0
4,541
9,875
0
62,291
W
15,104
2,124
656
4,578
13,586
5,249
1,133
5,468
8,118
75,028
0
L
Poseidon
Lil Usoz
Poseidon
10,556
1,330
0
2,072
11,197
3,448
780
3,233
7,964
65,888
0
W
Mercury
MI-CEMENTAL
Mercury
9,877
3,980
0
5,448
12,557
4,685
0
2,421
10,136
0
113,432
L
Anubis
Pook320
Anubis
5,304
229
0
4,128
12,982
6,912
439
7,030
5,949
46,750
0
W
Heimdallr
SiirSkiMask
Heimdallr
11,402
4,857
0
2,153
12,704
4,418
180
5,883
6,821
0
46,512
W
Persephone
venelii
Persephone
3,034
215
0
140
4,928
961
582
2,521
2,403
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
50,244
446
Minions Killed
487
0
Camps Cleared
0
1,684,332
Distance Traveled
1,667,725
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,505
528
71
4
0
321,299
0
L
Ares
7,229
402
40
2
0
325,624
0
L
Izanami
7,917
440
98
5
0
287,282
0
L
Nemesis
9,839
547
106
6
0
420,246
6
W
Ra
10,812
601
133
7
0
362,107
2
L
Poseidon
10,128
563
119
7
0
351,279
0
W
Mercury
12,097
672
181
10
0
421,715
1
L
Anubis
8,519
473
83
5
0
299,901
0
W
Heimdallr
10,655
592
73
4
0
300,052
3
W
Persephone
7,175
399
29
2
0
262,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role