Player Matchup

Thanatos
Thanatos
ChosenAffiliate
Thanatos
Level 20
God Stats
2W - 4L
1,727 SR
Queue Stats
16W - 28L
1,527 Elo+
Solo
Scylla
Scylla
DavidMoore1
Scylla
Level 35
God Stats
7W - 15L
1,277 SR
Queue Stats
709W - 686L
1,520 Elo+
Party 1
Neith
Neith
ItsMrJerry
Neith
Level 12
God Stats
7W - 6L
1,502 SR
Queue Stats
109W - 98L
1,476 Elo+
Party 1
Ganesha
Ganesha
Lil_Smog58
Ganesha
Level 25
God Stats
4W - 2L
1,498 SR
Queue Stats
17W - 14L
1,539 Elo+
Party 1
Odin
Odin
chrissychris105
Odin
Level 15
God Stats
21W - 9L
1,876 SR
Queue Stats
154W - 129L
1,564 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,525 Elo+

VS

Team Averages
Level 17
1,530 SR
1,519 Elo+
Arachne
Arachne
BromoDragonfly-W
Arachne
Level 8
God Stats
4W - 7L
1,587 SR
Queue Stats
26W - 42L
1,286 Elo+
Solo
Kukulkan
Kukulkan
KILLAZ-971
Kukulkan
Level 27
God Stats
40W - 29L
1,578 SR
Queue Stats
80W - 90L
1,493 Elo+
Solo
Neith
Neith
Otamaru25
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Wdragon-darkW
Merlin
Level 18
God Stats
7W - 12L
1,487 SR
Queue Stats
11W - 20L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
jejedu62440
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 5 / 6
12,100
504
14,851
18,014
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
18
7 / 2 / 4
12,324
514
8,226
8,166
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
3 / 5 / 3
11,732
489
6,738
14,171
6,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Lil_Smog58
Ganesha
18
3 / 0 / 16
12,984
541
17,815
20,161
27,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 0 / 1
12,528
522
10,244
14,694
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 3
10,206
425
12,065
21,468
8,811
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KILLAZ-971
Kukulkan
18
5 / 4 / 0
11,627
484
14,351
12,624
3,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Otamaru25
Neith
16
3 / 8 / 5
10,084
420
12,013
20,556
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
8,216
342
2,851
10,284
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jejedu62440
Heimdallr
9
0 / 6 / 3
7,307
304
1,600
8,330
3,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
32
Kills
12
12
Deaths
32
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Thanatos
8
5
6
2.2
W
Scylla
7
2
4
4.5
W
Neith
3
5
3
0.9
L
Kukulkan
KILLAZ-971
Kukulkan
5
4
0
1.25
W
Ganesha
Lil_Smog58
Ganesha
3
0
16
11
L
Neith
Otamaru25
Neith
3
8
5
0.69
L
0
4
3
0.38
W
11
0
1
11.5
L
Heimdallr
jejedu62440
Heimdallr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,874
Damage
42,880
75,206
Taken
73,262
57,111
Mitigated
25,222
24,796
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,065
6,248
0
4,727
21,468
8,811
330
7,000
14,104
0
44,747
W
Thanatos
14,851
5,879
0
10,398
18,014
7,291
2,314
2,748
15,266
0
61,845
W
Scylla
8,226
303
124
935
8,166
3,288
390
3,208
4,958
55,994
0
W
Neith
6,738
2,458
0
4,958
14,171
6,461
9,136
2,254
11,917
0
65,269
L
Kukulkan
KILLAZ-971
Kukulkan
14,351
303
0
1,047
12,624
3,652
0
4,564
7,976
78,622
0
W
Ganesha
Lil_Smog58
Ganesha
17,815
1,167
0
3,337
20,161
27,851
1,330
4,870
15,291
56,790
0
L
Neith
Otamaru25
Neith
12,013
3,738
0
4,946
20,556
6,757
468
6,811
13,544
0
54,349
L
2,851
351
0
2,515
10,284
2,706
308
3,492
6,512
28,862
0
W
10,244
1,597
0
5,044
14,694
12,220
2,228
4,122
10,389
0
53,975
L
Heimdallr
jejedu62440
Heimdallr
1,600
518
0
60
8,330
3,296
466
3,656
4,433
0
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
47,440
516
Minions Killed
372
0
Camps Cleared
0
2,294,335
Distance Traveled
1,722,650
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,206
425
68
3
0
438,790
1
W
Thanatos
12,100
504
98
4
0
493,718
0
W
Scylla
12,324
514
119
5
0
423,699
9
W
Neith
11,732
489
149
6
0
354,200
0
L
Kukulkan
11,627
484
156
7
0
353,326
0
W
Ganesha
12,984
541
14
1
0
507,367
0
L
Neith
10,084
420
71
3
0
376,561
1
L
Merlin
8,216
342
64
3
0
311,997
0
W
Odin
12,528
522
136
6
0
515,351
1
L
Heimdallr
7,307
304
13
1
0
241,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role