Player Matchup

Loki
Loki
JHAQS-yavuzs41
Loki
Level 18
God Stats
5W - 8L
1,426 SR
Queue Stats
5W - 8L
1,771 Elo+
Solo
Bacchus
Bacchus
JamieRhys09
Bacchus
Level 8
God Stats
10W - 8L
1,620 SR
Queue Stats
25W - 14L
1,673 Elo+
Party 1
Chernobog
Chernobog
MasterStain
Chernobog
Level 27
God Stats
5W - 5L
1,173 SR
Queue Stats
12W - 10L
1,235 Elo+
Solo
Nu Wa
Nu Wa
Phill mcball
Nu Wa
Level 26
God Stats
18W - 7L
1,723 SR
Queue Stats
125W - 111L
1,654 Elo+
Solo
Chaac
Chaac
the Mawi wowi
Chaac
Level 156
God Stats
10W - 3L
1,555 SR
Queue Stats
51W - 37L
1,618 Elo+
Party 1
Team Averages
Level 47
1,499 SR
1,590 Elo+

VS

Team Averages
Level 12
1,549 SR
1,470 Elo+
Ymir
Ymir
CoffeeBreath87
Ymir
Level 28
God Stats
8W - 8L
1,660 SR
Queue Stats
115W - 145L
1,648 Elo+
Solo
Merlin
Merlin
El_Bocha_73
Merlin
Level 7
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Thanatos
Thanatos
Reyes_920
Thanatos
Level 16
God Stats
28W - 37L
1,597 SR
Queue Stats
68W - 78L
1,526 Elo+
Solo
Fenrir
Fenrir
eyelesshunter54
Fenrir
Level 7
God Stats
3W - 3L
1,240 SR
Queue Stats
23W - 29L
1,616 Elo+
Solo
Yemoja
Yemoja
xLostFoundx
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
13,072
934
9,851
11,899
4,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
JamieRhys09
Bacchus
18
0 / 3 / 18
11,827
845
6,533
10,862
11,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MasterStain
Chernobog
20
3 / 1 / 18
12,988
928
15,593
8,251
4,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 1 / 15
14,223
1,016
24,453
7,194
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
17 / 0 / 10
15,889
1,135
30,495
15,931
21,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 5
13,351
954
13,342
23,131
28,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
0 / 4 / 0
10,293
735
1,807
5,506
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Reyes_920
Thanatos
19
3 / 7 / 5
12,589
899
14,043
18,645
8,662
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 8 / 0
12,407
886
14,953
25,380
15,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
18
0 / 10 / 6
11,881
849
5,758
24,134
19,191
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
32
Kills
8
8
Deaths
32
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Merlin
0
4
0
0
W
5
3
14
4
W
Bacchus
JamieRhys09
Bacchus
0
3
18
3
W
Chernobog
MasterStain
Chernobog
3
1
18
12
W
7
1
15
14.5
L
Thanatos
Reyes_920
Thanatos
3
7
5
0.79
L
4
8
0
0.5
W
17
0
10
22
L
Yemoja
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,925
Damage
49,903
54,137
Taken
96,796
46,350
Mitigated
73,467
13,037
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,342
940
938
2,205
23,131
28,115
0
5,748
17,383
62,695
0
L
Merlin
1,807
259
0
0
5,506
1,927
0
2,109
3,397
5,546
0
W
9,851
2,889
0
486
11,899
4,841
0
4,061
7,838
0
19,799
W
Bacchus
JamieRhys09
Bacchus
6,533
753
0
0
10,862
11,944
0
4,197
6,665
9,869
0
W
Chernobog
MasterStain
Chernobog
15,593
11,876
642
806
8,251
4,439
0
2,441
5,810
79
29,659
W
24,453
9,130
79
1,536
7,194
4,081
0
4,084
3,110
57,980
0
L
Thanatos
Reyes_920
Thanatos
14,043
3,839
0
3,968
18,645
8,662
0
3,488
15,157
0
27,316
L
14,953
6,921
0
4,422
25,380
15,572
0
9,934
15,446
0
41,072
W
30,495
7,368
0
9,488
15,931
21,045
0
6,124
9,807
0
75,731
L
Yemoja
5,758
480
215
264
24,134
19,191
0
9,786
14,348
26,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,999
Gold Earned
60,521
244
Minions Killed
223
10
Camps Cleared
7
1,193,890
Distance Traveled
984,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,351
954
107
8
0
238,781
0
L
Merlin
10,293
735
2
0
0
88,407
2
W
Loki
13,072
934
13
1
4
216,939
0
W
Bacchus
11,827
845
8
1
1
207,186
2
W
Chernobog
12,988
928
28
2
1
228,108
0
W
Nu Wa
14,223
1,016
75
5
0
244,462
0
L
Thanatos
12,589
899
26
2
0
231,362
0
L
Fenrir
12,407
886
63
5
7
228,459
0
W
Chaac
15,889
1,135
120
9
4
297,195
0
L
Yemoja
11,881
849
25
2
0
197,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role