Player Matchup

Bacchus
Bacchus
BloodyVeder
Bacchus
Level 13
God Stats
9W - 11L
1,882 SR
Queue Stats
47W - 59L
1,569 Elo+
Solo
Pele
Pele
SandraSomers
Pele
Level 14
God Stats
3W - 4L
1,289 SR
Queue Stats
31W - 40L
1,186 Elo+
Solo
Cerberus
Cerberus
ViniiZXL
Cerberus
Level 6
God Stats
2W - 1L
1,710 SR
Queue Stats
11W - 8L
1,628 Elo+
Solo
Chiron
Chiron
WardMidLane
Chiron
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,842 Elo+
Solo
Yemoja
Yemoja
djtravisjack465
Yemoja
Level 1
God Stats
2W - 2L
1,698 SR
Queue Stats
3W - 5L
1,683 Elo+
Solo
Team Averages
Level 8
1,616 SR
1,582 Elo+

VS

Team Averages
Level 20
1,564 SR
1,596 Elo+
Vamana
Vamana
Crystal_Dragon_k
Vamana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,584 Elo+
Solo
Guan Yu
Guan Yu
agskratos
Guan Yu
Level 14
God Stats
2W - 0L
1,735 SR
Queue Stats
12W - 11L
1,485 Elo+
Solo
Amaterasu
Amaterasu
iratitxu67
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Solo
Agni
Agni
ninjaonii
Agni
Level 29
God Stats
5W - 4L
1,587 SR
Queue Stats
48W - 45L
1,655 Elo+
Solo
Sol
Sol
oEl_Fuego
Sol
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
156W - 185L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodyVeder
Bacchus
7
0 / 1 / 1
4,642
464
1,416
4,765
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 2 / 0
3,525
353
1,068
1,827
427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ViniiZXL
Cerberus
8
0 / 1 / 0
4,331
433
1,760
6,547
2,268
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
8
1 / 2 / 0
4,651
465
4,470
6,666
1,844
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,323
432
745
1,898
600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,757
576
2,444
6,586
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
agskratos
Guan Yu
9
1 / 1 / 1
5,496
550
1,714
5,064
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
iratitxu67
Amaterasu
9
1 / 0 / 0
5,257
526
1,063
3,663
2,019
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
8
1 / 0 / 0
4,818
482
3,326
4,011
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 2
6,555
656
4,976
4,189
1,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BloodyVeder
Bacchus
0
1
1
0.5
W
1
0
2
2
L
0
2
0
0
L
Cerberus
ViniiZXL
Cerberus
0
1
0
0
L
Chiron
1
2
0
0.5
W
Guan Yu
agskratos
Guan Yu
1
1
1
1.5
L
0
1
0
0
W
Amaterasu
iratitxu67
Amaterasu
1
0
0
1
W
Agni
1
0
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,459
Damage
13,523
21,703
Taken
23,513
7,704
Mitigated
8,725
4,219
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BloodyVeder
Bacchus
1,416
181
0
595
4,765
2,565
0
1,934
2,831
6,717
0
W
2,444
1,349
0
3,733
6,586
2,547
351
405
6,181
0
29,406
L
1,068
676
0
127
1,827
427
12
672
1,155
0
2,146
L
Cerberus
ViniiZXL
Cerberus
1,760
314
0
671
6,547
2,268
0
3,383
3,111
13,319
0
L
Chiron
4,470
1,256
487
2,339
6,666
1,844
62
1,392
5,274
0
27,314
W
Guan Yu
agskratos
Guan Yu
1,714
40
555
2,594
5,064
2,220
125
786
4,278
0
17,010
L
745
74
0
0
1,898
600
266
921
952
9,496
0
W
Amaterasu
iratitxu67
Amaterasu
1,063
397
0
838
3,663
2,019
275
1,425
2,238
0
9,006
W
Agni
3,326
123
0
415
4,011
793
182
242
3,769
17,551
0
W
4,976
1,707
36
2,539
4,189
1,146
2,638
1,063
3,126
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,472
Gold Earned
27,883
110
Minions Killed
212
0
Camps Cleared
0
698,861
Distance Traveled
928,669
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,642
464
16
2
0
184,155
0
W
Vamana
5,757
576
63
6
0
203,458
2
L
Pele
3,525
353
4
0
0
77,524
0
L
Cerberus
4,331
433
20
2
0
166,744
0
L
Chiron
4,651
465
48
5
0
169,591
1
W
Guan Yu
5,496
550
24
2
0
183,136
1
L
Yemoja
4,323
432
22
2
0
100,847
0
W
Amaterasu
5,257
526
23
2
0
180,200
0
W
Agni
4,818
482
28
3
0
206,979
3
W
Sol
6,555
656
74
7
0
154,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role