Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ace6563
Ah Muzen Cab
Level 25
God Stats
40W - 31L
1,561 SR
Queue Stats
97W - 95L
1,437 Elo+
Solo
Zeus
Zeus
TheDeadFisch
Zeus
Level 27
God Stats
7W - 6L
1,456 SR
Queue Stats
44W - 53L
1,418 Elo+
Solo
Loki
Loki
Zazo15
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 47L
1,299 Elo+
Solo
Cthulhu
Cthulhu
bedore5
Cthulhu
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
11W - 11L
1,295 Elo+
Solo
Fenrir
Fenrir
yoosungdeath
Fenrir
Level 28
God Stats
23W - 35L
1,486 SR
Queue Stats
154W - 218L
1,401 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,370 Elo+

VS

Team Averages
Level 28
1,535 SR
1,516 Elo+
Mercury
Mercury
ShadedThief
Mercury
Level 11
God Stats
51W - 95L
1,352 SR
Queue Stats
52W - 103L
1,356 Elo+
Solo
Mulan
Mulan
WhiteCracker46
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 149L
1,392 Elo+
Solo
He Bo
He Bo
cabbany
He Bo
Level 81
God Stats
0W - 4L
1,382 SR
Queue Stats
87W - 81L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
veybol
Danzaburou
Level 17
God Stats
7W - 4L
1,714 SR
Queue Stats
11W - 17L
1,651 Elo+
Solo
Bellona
Bellona
xTwiSt3D P3cKax
Bellona
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace6563
Ah Muzen Cab
20
10 / 1 / 18
17,465
1,164
35,766
11,648
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 6 / 13
18,502
1,233
41,563
20,711
9,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Zazo15
Loki
20
0 / 16 / 12
12,957
864
5,611
24,104
12,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
bedore5
Cthulhu
20
0 / 16 / 16
13,378
892
3,203
37,233
47,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
14 / 0 / 18
17,514
1,168
24,451
18,132
8,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ShadedThief
Mercury
20
8 / 11 / 13
13,761
917
21,309
25,737
10,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 8 / 20
15,185
1,012
23,279
32,356
40,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
cabbany
He Bo
20
11 / 6 / 18
15,617
1,041
28,039
16,190
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
veybol
Danzaburou
20
8 / 6 / 19
14,207
947
14,561
19,115
9,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 8 / 25
14,576
972
13,820
26,385
31,110
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
134
39
Kills
39
39
Deaths
39
77
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ace6563
Ah Muzen Cab
10
1
18
19
L
Mercury
ShadedThief
Mercury
8
11
13
1.32
W
15
6
13
3.58
L
8
8
20
2.25
W
Loki
Zazo15
Loki
0
16
12
0.38
W
Cthulhu
bedore5
Cthulhu
0
16
16
0.5
L
He Bo
cabbany
He Bo
11
6
18
3.33
L
Danzaburou
veybol
Danzaburou
8
6
19
2.92
L
4
8
25
2.06
W
Fenrir
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,594
Damage
101,008
111,828
Taken
119,783
83,222
Mitigated
97,196
15,924
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ace6563
Ah Muzen Cab
35,766
14,297
1,289
6,364
11,648
5,460
0
821
10,827
0
94,273
L
Mercury
ShadedThief
Mercury
21,309
14,742
0
1,150
25,737
10,323
0
10,498
15,164
0
31,078
W
41,563
5,338
9
3,975
20,711
9,479
0
4,541
16,170
69,111
0
L
23,279
5,765
0
1,719
32,356
40,309
0
15,091
17,069
0
38,530
W
Loki
Zazo15
Loki
5,611
3,589
0
995
24,104
12,565
0
6,573
17,531
0
13,565
W
Cthulhu
bedore5
Cthulhu
3,203
843
0
366
37,233
47,307
0
9,229
28,004
10,196
0
L
He Bo
cabbany
He Bo
28,039
4,049
1,176
1,143
16,190
6,448
0
4,487
11,653
64,915
0
L
Danzaburou
veybol
Danzaburou
14,561
6,008
0
304
19,115
9,006
0
5,690
13,350
0
44,589
L
13,820
4,876
0
722
26,385
31,110
0
8,504
17,781
0
30,734
W
Fenrir
24,451
3,852
0
2,926
18,132
8,411
0
6,875
11,257
0
41,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,816
Gold Earned
73,346
252
Minions Killed
282
9
Camps Cleared
1
1,217,016
Distance Traveled
1,318,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,465
1,164
128
9
2
270,169
0
L
Mercury
13,761
917
19
1
0
328,789
0
W
Zeus
18,502
1,233
71
5
5
268,176
0
L
Mulan
15,185
1,012
42
3
0
254,676
0
W
Loki
12,957
864
11
1
0
158,956
0
W
Cthulhu
13,378
892
26
2
1
188,142
0
L
He Bo
15,617
1,041
95
6
1
238,909
0
L
Danzaburou
14,207
947
88
6
0
260,537
0
L
Bellona
14,576
972
38
3
0
235,331
0
W
Fenrir
17,514
1,168
16
1
1
331,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role