Player Matchup

Aphrodite
Aphrodite
Buonisssimo
Aphrodite
Level 5
God Stats
9W - 2L
1,765 SR
Queue Stats
14W - 5L
1,744 Elo+
Party 2
Heimdallr
Heimdallr
KyotoShinobu
Heimdallr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NikandreNabba
Izanami
Level 59
God Stats
11W - 7L
1,725 SR
Queue Stats
29W - 24L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
Søcky
Jing Wei
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
wyvern1985
Ao Kuang
Level 25
God Stats
4W - 8L
1,738 SR
Queue Stats
22W - 38L
1,293 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,519 Elo+

VS

Team Averages
Level 24
1,495 SR
1,294 Elo+
Medusa
Medusa
BaolongZhang
Medusa
Level 28
God Stats
14W - 12L
1,650 SR
Queue Stats
95W - 99L
1,571 Elo+
Solo
Bellona
Bellona
chemicalyilmo53
Bellona
Level 17
God Stats
1W - 5L
1,347 SR
Queue Stats
88W - 110L
1,321 Elo+
Party 1
Raijin
Raijin
ist25cm
Raijin
Level 42
God Stats
1W - 2L
1,719 SR
Queue Stats
60W - 91L
1,160 Elo+
Party 1
Thor
Thor
sorryidkthisgame
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,037 Elo+
Party 1
Nu Wa
Nu Wa
САТеrnаtivе
Nu Wa
Level 25
God Stats
4W - 8L
1,262 SR
Queue Stats
38W - 50L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buonisssimo
Aphrodite
17
5 / 0 / 14
12,653
633
8,927
19,145
18,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
KyotoShinobu
Heimdallr
14
2 / 5 / 7
10,493
525
3,257
13,894
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
18
11 / 0 / 7
12,360
618
14,424
17,005
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Søcky
Jing Wei
18
6 / 2 / 1
13,146
657
8,232
15,718
6,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
wyvern1985
Ao Kuang
13
4 / 6 / 7
9,961
498
8,780
12,392
4,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 4 / 1
10,288
514
11,815
13,016
5,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 9 / 0
7,747
387
5,978
19,043
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
ist25cm
Raijin
15
5 / 2 / 1
9,351
468
12,764
12,788
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 12 / 1
6,331
317
324
14,172
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 4 / 6
6,647
332
4,859
5,529
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
28
Kills
13
13
Deaths
31
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
4
1
1.88
W
Aphrodite
Buonisssimo
Aphrodite
5
0
14
12
W
Heimdallr
KyotoShinobu
Heimdallr
2
5
7
1.1
W
Izanami
11
0
7
14.5
W
Jing Wei
Søcky
Jing Wei
6
2
1
3.25
L
1
9
0
0.11
L
Raijin
ist25cm
Raijin
5
2
1
2.75
L
0
12
1
0.04
W
Ao Kuang
wyvern1985
Ao Kuang
4
6
7
1.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
35,740
78,154
Taken
64,548
42,267
Mitigated
34,918
43,810
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,815
4,516
0
4,375
13,016
5,305
608
3,321
9,695
0
61,566
W
Aphrodite
Buonisssimo
Aphrodite
8,927
1,543
8,646
15,444
19,145
18,385
2,437
4,174
14,921
51,790
0
W
Heimdallr
KyotoShinobu
Heimdallr
3,257
1,417
0
6,078
13,894
5,369
5,378
2,834
11,035
0
45,268
W
Izanami
14,424
10,586
0
6,545
17,005
7,921
6,233
5,355
11,523
0
84,839
W
Jing Wei
Søcky
Jing Wei
8,232
6,068
0
5,110
15,718
6,521
3,306
3,140
12,528
0
97,943
L
5,978
2,379
0
710
19,043
16,717
990
6,031
13,012
0
31,975
L
Raijin
ist25cm
Raijin
12,764
462
0
620
12,788
4,996
74
4,858
7,930
55,406
0
L
324
235
0
1,135
14,172
4,234
600
1,502
12,670
0
19,474
W
Ao Kuang
wyvern1985
Ao Kuang
8,780
2,975
0
1,987
12,392
4,071
211
4,355
7,912
27,430
0
L
4,859
939
12
321
5,529
3,666
208
1,995
3,534
8,934
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
40,364
457
Minions Killed
290
0
Camps Cleared
0
1,907,154
Distance Traveled
1,444,777
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,288
514
99
5
0
318,019
4
W
Aphrodite
12,653
633
64
3
0
401,903
5
W
Heimdallr
10,493
525
57
3
0
368,447
4
W
Izanami
12,360
618
150
8
0
389,832
0
W
Jing Wei
13,146
657
150
8
0
363,469
3
L
Bellona
7,747
387
61
3
0
340,528
0
L
Raijin
9,351
468
91
5
0
398,378
2
L
Thor
6,331
317
32
2
0
224,153
0
W
Ao Kuang
9,961
498
36
2
0
383,503
1
L
Nu Wa
6,647
332
7
0
0
163,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role