Player Matchup

Aphrodite
Aphrodite
Cartier9836
Aphrodite
Level 27
God Stats
58W - 45L
1,600 SR
Queue Stats
78W - 72L
1,554 Elo+
Solo
Danzaburou
Danzaburou
LoonaLioka
Danzaburou
Level 5
God Stats
17W - 18L
1,933 SR
Queue Stats
70W - 60L
1,775 Elo+
Solo
Ra
Ra
ScurBoyQ
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,472 Elo+
Solo
Ares
Ares
Stratos--86
Ares
Level 26
God Stats
9W - 9L
1,606 SR
Queue Stats
16W - 19L
1,395 Elo+
Solo
Pele
Pele
zSanjiiiz
Pele
Level 28
God Stats
9W - 7L
1,505 SR
Queue Stats
430W - 437L
1,470 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,533 Elo+

VS

Team Averages
Level 14
1,638 SR
1,524 Elo+
Anubis
Anubis
NRG_XragnarX
Anubis
Level 10
God Stats
28W - 22L
1,614 SR
Queue Stats
421W - 429L
1,649 Elo+
Party 1
Tsukuyomi
Tsukuyomi
enzo-claro
Tsukuyomi
Level 19
God Stats
30W - 20L
1,695 SR
Queue Stats
715W - 752L
1,628 Elo+
Party 1
Izanami
Izanami
lavalle-94
Izanami
Level 8
God Stats
2W - 2L
1,874 SR
Queue Stats
27W - 43L
1,605 Elo+
Solo
Nike
Nike
memon8s
Nike
Level 27
God Stats
5W - 4L
1,877 SR
Queue Stats
159W - 158L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
vasajulik
Cthulhu
Level 7
God Stats
0W - 2L
1,129 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cartier9836
Aphrodite
19
7 / 0 / 9
11,994
571
10,072
13,174
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
LoonaLioka
Danzaburou
18
10 / 2 / 14
12,338
588
20,746
19,617
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 8
12,314
586
12,696
14,030
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 14
11,412
543
10,335
14,350
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
19
15 / 1 / 8
12,476
594
15,489
18,485
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 6 / 1
9,166
436
8,331
15,654
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
enzo-claro
Tsukuyomi
14
1 / 11 / 1
8,988
428
11,243
18,062
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
lavalle-94
Izanami
14
0 / 13 / 1
8,695
414
6,103
17,107
4,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
memon8s
Nike
16
2 / 5 / 1
9,791
466
12,504
20,665
16,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
vasajulik
Cthulhu
15
1 / 11 / 1
9,258
441
7,957
19,962
15,959
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
45
Kills
4
4
Deaths
46
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cartier9836
Aphrodite
7
0
9
11.5
W
Danzaburou
LoonaLioka
Danzaburou
10
2
14
8.5
L
Anubis
0
6
1
0.08
W
6
0
8
10
W
7
1
14
14
L
Tsukuyomi
enzo-claro
Tsukuyomi
1
11
1
0.14
L
Izanami
lavalle-94
Izanami
0
13
1
0.04
L
Nike
memon8s
Nike
2
5
1
0.5
L
Cthulhu
vasajulik
Cthulhu
1
11
1
0.14
W
Pele
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,338
Damage
46,138
79,656
Taken
91,450
46,811
Mitigated
50,957
43,709
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cartier9836
Aphrodite
10,072
1,252
6,710
10,094
13,174
6,803
1,539
3,969
9,130
74,047
0
W
Danzaburou
LoonaLioka
Danzaburou
20,746
12,415
0
10,820
19,617
8,336
6,012
6,246
13,321
0
96,247
L
Anubis
8,331
672
0
4,877
15,654
7,972
751
7,621
7,943
56,948
0
W
12,696
1,488
2,486
6,948
14,030
5,967
2,630
1,501
12,204
80,735
0
W
10,335
1,344
8
1,767
14,350
16,896
891
3,826
10,424
30,187
0
L
Tsukuyomi
enzo-claro
Tsukuyomi
11,243
2,980
0
3,454
18,062
6,136
0
4,851
13,019
0
57,490
L
Izanami
lavalle-94
Izanami
6,103
4,433
0
2,136
17,107
4,689
2,313
5,420
11,667
0
60,619
L
Nike
memon8s
Nike
12,504
1,678
0
3,475
20,665
16,201
115
8,821
11,462
7,515
47,595
L
Cthulhu
vasajulik
Cthulhu
7,957
1,903
0
499
19,962
15,959
322
5,706
14,256
41,806
0
W
Pele
15,489
5,502
0
4,876
18,485
8,809
440
3,110
15,200
0
70,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
45,898
560
Minions Killed
462
0
Camps Cleared
0
1,995,561
Distance Traveled
1,684,204
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,994
571
135
6
0
399,887
2
W
Danzaburou
12,338
588
126
6
0
342,537
6
L
Anubis
9,166
436
107
5
0
308,656
0
W
Ra
12,314
586
151
7
0
399,902
3
W
Ares
11,412
543
43
2
0
388,864
2
L
Tsukuyomi
8,988
428
84
4
0
366,440
0
L
Izanami
8,695
414
123
6
0
304,292
0
L
Nike
9,791
466
89
4
0
365,468
2
L
Cthulhu
9,258
441
59
3
0
339,348
0
W
Pele
12,476
594
105
5
0
464,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role