Player Matchup

Mulan
Mulan
FangBoar_
Mulan
Level 154
God Stats
3W - 3L
1,238 SR
Queue Stats
126W - 127L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
IamUrStepSis
Heimdallr
Level 105
God Stats
2W - 7L
1,500 SR
Queue Stats
486W - 368L
1,479 Elo+
Solo
Merlin
Merlin
L3G3nDXxP996
Merlin
Level 18
God Stats
1W - 1L
1,384 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 3
Ullr
Ullr
PnG R4F3
Ullr
Level 156
God Stats
1W - 2L
1,677 SR
Queue Stats
319W - 281L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
x-DREDD-93-x
Kuzenbo
Level 64
God Stats
0W - 1L
1,737 SR
Queue Stats
11W - 22L
1,384 Elo+
Party 3
Team Averages
Level 99
1,507 SR
1,468 Elo+

VS

Team Averages
Level 82
1,483 SR
1,484 Elo+
Medusa
Medusa
Hunger_Mystika
Medusa
Level 35
God Stats
28W - 15L
1,536 SR
Queue Stats
108W - 77L
1,692 Elo+
Party 1
Scylla
Scylla
MrSenZa_Fari
Scylla
Level 159
God Stats
29W - 13L
1,599 SR
Queue Stats
326W - 283L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
TFS_BILLARAS2005
Cernunnos
Level 42
God Stats
2W - 8L
1,280 SR
Queue Stats
15W - 32L
1,358 Elo+
Party 2
Loki
Loki
TFS_ZLOLKILL
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,300 Elo+
Party 2
Hel
Hel
Xaelii
Hel
Level 143
God Stats
10W - 7L
1,500 SR
Queue Stats
252W - 239L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FangBoar_
Mulan
15
3 / 2 / 1
9,334
519
10,517
12,536
10,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IamUrStepSis
Heimdallr
13
0 / 4 / 0
7,779
432
4,753
11,276
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
2 / 4 / 1
8,787
488
6,870
10,885
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
14
2 / 5 / 0
8,285
460
4,200
15,171
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
x-DREDD-93-x
Kuzenbo
12
0 / 6 / 1
7,800
433
2,887
14,265
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
10,000
556
12,229
10,738
3,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
18
4 / 0 / 6
10,495
583
12,491
9,013
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
16
1 / 2 / 3
9,209
512
3,587
9,264
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 5 / 1
7,985
444
3,076
11,047
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Xaelii
Hel
16
9 / 0 / 7
9,972
554
13,811
10,616
9,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
21
21
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
FangBoar_
Mulan
3
2
1
1.75
W
4
0
6
7
L
Heimdallr
IamUrStepSis
Heimdallr
0
4
0
0
L
Merlin
2
4
1
0.63
W
Scylla
4
0
6
7
L
Ullr
2
5
0
0.4
W
Cernunnos
1
2
3
1.25
W
3
5
1
0.7
W
Hel
Xaelii
Hel
9
0
7
12.5
L
Kuzenbo
x-DREDD-93-x
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
45,194
64,133
Taken
50,678
34,445
Mitigated
23,603
15,175
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
FangBoar_
Mulan
10,517
1,223
0
2,174
12,536
10,483
0
4,095
8,339
0
60,351
W
12,229
5,272
0
4,218
10,738
3,864
1,833
3,137
7,481
0
59,874
L
Heimdallr
IamUrStepSis
Heimdallr
4,753
2,016
0
2,893
11,276
3,794
0
4,967
6,253
0
59,007
L
Merlin
6,870
580
0
2,445
10,885
4,154
0
5,155
5,590
59,816
0
W
Scylla
12,491
1,431
0
3,055
9,013
3,698
600
1,234
7,615
87,924
0
L
Ullr
4,200
2,233
0
4,604
15,171
5,428
0
6,717
8,326
0
57,801
W
Cernunnos
3,587
1,320
979
2,504
9,264
3,751
1,110
1,261
7,906
0
49,685
W
3,076
741
290
2,770
11,047
3,227
0
1,628
9,235
0
29,951
W
Hel
Xaelii
Hel
13,811
1,726
5,169
6,894
10,616
9,063
256
1,830
8,684
56,398
0
L
Kuzenbo
x-DREDD-93-x
Kuzenbo
2,887
1,316
747
2,312
14,265
10,586
20
4,879
9,323
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
47,661
497
Minions Killed
493
0
Camps Cleared
0
1,627,928
Distance Traveled
1,816,426
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,334
519
134
7
0
349,928
7
W
Medusa
10,000
556
93
5
0
398,855
3
L
Heimdallr
7,779
432
99
6
0
286,966
5
L
Merlin
8,787
488
111
6
0
323,654
6
W
Scylla
10,495
583
166
9
0
365,506
3
L
Ullr
8,285
460
109
6
0
345,276
1
W
Cernunnos
9,209
512
100
6
0
342,944
0
W
Loki
7,985
444
53
3
0
347,528
0
W
Hel
9,972
554
81
5
0
361,593
0
L
Kuzenbo
7,800
433
44
2
0
322,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role