Player Matchup

Kukulkan
Kukulkan
CRAZZY M0NKEY64
Kukulkan
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,658 Elo+
Party 1
Sol
Sol
Hammz441
Sol
Level 27
God Stats
35W - 38L
1,607 SR
Queue Stats
72W - 77L
1,604 Elo+
Solo
Ares
Ares
Listilteinen
Ares
Level 4
God Stats
7W - 0L
2,000 SR
Queue Stats
7W - 0L
1,899 Elo+
Party 1
Nu Wa
Nu Wa
ieatchocolate5
Nu Wa
Level 18
God Stats
11W - 1L
1,785 SR
Queue Stats
19W - 8L
1,701 Elo+
Party 1
Loki
Loki
waanwaangujaba
Loki
Level 5
God Stats
21W - 31L
1,500 SR
Queue Stats
193W - 195L
1,426 Elo+
Solo
Team Averages
Level 41
1,679 SR
1,658 Elo+

VS

Team Averages
Level 17
1,502 SR
1,541 Elo+
Ra
Ra
Heilung666
Ra
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 45L
1,717 Elo+
Solo
Ah Puch
Ah Puch
IODie 1969
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,269 Elo+
Solo
Kuzenbo
Kuzenbo
Rondough
Kuzenbo
Level 25
God Stats
3W - 3L
1,497 SR
Queue Stats
59W - 40L
1,627 Elo+
Solo
Xbalanque
Xbalanque
kanashi_hanashi
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,590 Elo+
Solo
Danzaburou
Danzaburou
spumy__kazoo
Danzaburou
Level 6
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 2 / 11
18,915
1,051
37,433
22,580
11,530
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 3 / 16
15,619
868
26,284
28,361
15,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 6 / 20
16,990
944
13,902
33,337
46,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 12
17,472
971
35,615
16,427
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 8 / 11
15,167
843
14,906
19,902
9,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 9
17,318
962
21,392
33,447
15,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
IODie 1969
Ah Puch
18
0 / 5 / 3
13,286
738
1,792
11,815
4,335
Kuzenbo
Rondough
Kuzenbo
20
3 / 4 / 11
17,378
965
24,807
37,997
79,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
kanashi_hanashi
Xbalanque
20
12 / 10 / 7
18,524
1,029
62,059
47,451
19,686
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
spumy__kazoo
Danzaburou
17
0 / 1 / 0
12,568
698
1,561
4,613
1,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
28
Kills
20
20
Deaths
28
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
2
11
8.75
W
2
3
16
3.33
L
5
8
9
1.19
L
Ah Puch
IODie 1969
Ah Puch
0
5
3
0.3
W
1
6
20
1.83
L
Kuzenbo
Rondough
Kuzenbo
3
4
11
2.13
W
9
1
12
15
L
Xbalanque
kanashi_hanashi
Xbalanque
12
10
7
1.55
L
Danzaburou
spumy__kazoo
Danzaburou
0
1
0
0
W
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,140
Damage
111,611
120,607
Taken
135,323
91,379
Mitigated
120,588
12,554
Healing
34,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
37,433
4,662
0
0
22,580
11,530
0
9,724
12,856
99,732
0
W
26,284
2,347
0
6,052
28,361
15,524
0
7,237
21,124
56,640
0
L
21,392
2,843
5,804
6,399
33,447
15,074
0
28,243
5,204
99,914
0
L
Ah Puch
IODie 1969
Ah Puch
1,792
0
0
147
11,815
4,335
0
8,942
2,873
10,134
0
W
13,902
1,556
0
1,596
33,337
46,870
0
17,309
16,028
28,112
0
L
Kuzenbo
Rondough
Kuzenbo
24,807
7,897
0
1,545
37,997
79,896
0
31,919
6,078
58,239
0
W
35,615
9,491
277
2,250
16,427
7,813
0
9,181
7,246
65,798
0
L
Xbalanque
kanashi_hanashi
Xbalanque
62,059
43,535
0
19,739
47,451
19,686
0
39,810
7,641
0
111,132
L
Danzaburou
spumy__kazoo
Danzaburou
1,561
540
0
375
4,613
1,597
0
4,320
293
0
4,890
W
14,906
5,163
411
1,968
19,902
9,642
0
4,540
15,362
0
26,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,163
Gold Earned
79,074
336
Minions Killed
360
6
Camps Cleared
10
1,640,589
Distance Traveled
1,219,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,915
1,051
169
9
1
353,127
0
W
Sol
15,619
868
57
3
1
373,744
0
L
Ra
17,318
962
196
11
1
285,350
0
L
Ah Puch
13,286
738
13
1
0
201,259
0
W
Ares
16,990
944
24
1
3
331,201
0
L
Kuzenbo
17,378
965
47
3
1
369,516
0
W
Nu Wa
17,472
971
63
4
1
332,227
0
L
Xbalanque
18,524
1,029
99
6
7
319,306
0
L
Danzaburou
12,568
698
5
0
1
44,518
0
W
Loki
15,167
843
23
1
0
250,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role