Player Matchup

Chaac
Chaac
Silver III
GodChvnged
Chaac
Silver III
Level 78
God Stats
10W - 7L
1,785 SR
Queue Stats
287W - 271L
1,321 MMR
Solo
Poseidon
Poseidon
Gold IV
Koco974
Poseidon
Gold IV
Level 146
God Stats
29W - 21L
1,688 SR
Queue Stats
193W - 203L
1,395 MMR
Solo
Medusa
Medusa
Gold V
OJRbaka
Medusa
Gold V
Level 82
God Stats
3W - 3L
1,136 SR
Queue Stats
62W - 63L
1,289 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
YEMS600
Baron Samedi
Gold V
Level 81
God Stats
115W - 106L
1,495 SR
Queue Stats
174W - 179L
1,278 MMR
Solo
Ymir
Ymir
Gold V
leeroy31
Ymir
Gold V
Level 83
God Stats
66W - 52L
1,590 SR
Queue Stats
136W - 154L
1,287 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,539 SR
1,314 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,492 SR
1,314 MMR
Cupid
Cupid
Silver V
JeremyL_023
Cupid
Silver V
Level 119
God Stats
2W - 7L
1,454 SR
Queue Stats
9W - 19L
1,228 MMR
Solo
Loki
Loki
Silver III
Pers1balito
Loki
Silver III
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,357 MMR
Solo
Chang'e
Chang'e
Bronze III
Ruby_Defries
Chang'e
Bronze III
Level 106
God Stats
51W - 57L
1,565 SR
Queue Stats
317W - 323L
1,367 MMR
Solo
Aphrodite
Aphrodite
Silver I
aydogan-turkish
Aphrodite
Silver I
Level 104
God Stats
13W - 10L
1,431 SR
Queue Stats
448W - 453L
1,297 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
xz1M-IQxz
Sylvanus
Bronze IV
Level 118
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 8L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 2 / 9
9,226
577
13,147
16,552
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Koco974
Poseidon
17
6 / 2 / 4
9,521
595
12,984
10,255
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
OJRbaka
Medusa
12
5 / 3 / 3
7,963
498
9,639
10,856
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
YEMS600
Baron Samedi
16
5 / 2 / 3
9,435
590
11,314
8,464
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 3 / 7
7,467
467
5,651
14,447
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouSetCthulhuNu WaCu Chulainn

VS

Bans
CerberusAmaterasuHeraPersephoneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,165
448
8,336
12,824
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 3
7,303
456
3,886
13,460
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Ruby_Defries
Chang'e
14
5 / 5 / 2
8,794
550
7,203
12,597
4,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
aydogan-turkish
Aphrodite
14
6 / 3 / 4
8,980
561
13,537
14,507
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xz1M-IQxz
Sylvanus
10
0 / 5 / 7
6,968
436
8,994
15,211
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
12
12
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
9
4.75
L
1
4
2
0.5
W
Poseidon
Koco974
Poseidon
6
2
4
4
W
Medusa
OJRbaka
Medusa
5
3
3
2.17
L
0
5
3
0.3
L
Chang'e
Ruby_Defries
Chang'e
5
5
2
1.2
W
Baron Samedi
YEMS600
Baron Samedi
5
2
3
3.25
L
Aphrodite
aydogan-turkish
Aphrodite
6
3
4
2.67
W
Ymir
1
3
7
1.5
L
Sylvanus
xz1M-IQxz
Sylvanus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
41,956
60,574
Taken
68,599
30,159
Mitigated
29,928
20,353
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,147
5,133
0
7,812
16,552
7,678
0
6,794
9,534
0
71,359
L
8,336
5,075
73
4,733
12,824
4,261
0
3,406
9,382
0
40,342
W
Poseidon
Koco974
Poseidon
12,984
1,434
0
4,119
10,255
3,188
218
3,915
6,131
76,700
0
W
Medusa
OJRbaka
Medusa
9,639
4,430
0
3,540
10,856
3,441
0
5,541
5,203
0
43,373
L
3,886
777
0
3,896
13,460
4,697
0
5,285
8,137
0
40,411
L
Chang'e
Ruby_Defries
Chang'e
7,203
410
581
3,920
12,597
4,513
0
7,037
4,970
47,082
0
W
Baron Samedi
YEMS600
Baron Samedi
11,314
490
568
2,757
8,464
3,926
648
4,961
3,235
54,320
0
L
Aphrodite
aydogan-turkish
Aphrodite
13,537
1,166
910
8,211
14,507
6,917
402
7,390
7,023
53,790
0
W
Ymir
5,651
450
0
1,557
14,447
11,926
0
7,415
6,737
22,116
0
L
Sylvanus
xz1M-IQxz
Sylvanus
8,994
2,069
1,923
3,847
15,211
9,540
0
6,033
9,138
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
39,210
428
Minions Killed
408
0
Camps Cleared
0
1,487,833
Distance Traveled
1,449,452
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,226
577
112
7
0
330,353
3
L
Cupid
7,165
448
75
5
0
294,121
0
W
Poseidon
9,521
595
119
7
0
314,548
5
W
Medusa
7,963
498
60
4
0
290,017
3
L
Loki
7,303
456
86
5
0
293,870
6
L
Chang'e
8,794
550
99
6
0
273,026
8
W
Baron Samedi
9,435
590
104
7
0
274,089
12
L
Aphrodite
8,980
561
120
8
0
283,055
4
W
Ymir
7,467
467
33
2
0
278,826
3
L
Sylvanus
6,968
436
28
2
0
305,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role