Player Matchup

King Arthur
King Arthur
Silver I
AntonioP97
King Arthur
Silver I
Level 153
God Stats
15W - 16L
1,476 SR
Queue Stats
40W - 35L
1,395 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
HiperGamer
Ao Kuang
Silver III
Level 36
God Stats
21W - 23L
1,578 SR
Queue Stats
126W - 138L
1,401 MMR
Solo
Janus
Janus
Silver III
Noxova
Janus
Silver III
Level 159
God Stats
11W - 11L
1,571 SR
Queue Stats
289W - 295L
1,400 MMR
Solo
Sylvanus
Sylvanus
Silver I
Riberto1996
Sylvanus
Silver I
Level 108
God Stats
7W - 5L
1,960 SR
Queue Stats
73W - 76L
1,395 MMR
Party 1
Anhur
Anhur
Gold V
buubly
Anhur
Gold V
Level 110
God Stats
12W - 6L
1,825 SR
Queue Stats
299W - 300L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,682 SR
1,398 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,480 SR
1,424 MMR
Horus
Horus
Silver I
Bringit0nn
Horus
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
BugZzy1
Hou Yi
Silver III
Level 158
God Stats
7W - 6L
1,522 SR
Queue Stats
44W - 44L
1,394 MMR
Solo
Osiris
Osiris
Bronze III
Djholmes1
Osiris
Bronze III
Level 86
God Stats
3W - 4L
1,168 SR
Queue Stats
40W - 37L
1,450 MMR
Solo
Serqet
Serqet
Bronze III
Joxiiv2
Serqet
Bronze III
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,368 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
LuigiMarines
Baron Samedi
Gold IV
Level 129
God Stats
7W - 4L
1,712 SR
Queue Stats
24W - 26L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntonioP97
King Arthur
20
4 / 7 / 4
13,347
513
13,646
31,869
28,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HiperGamer
Ao Kuang
18
1 / 8 / 4
11,619
447
11,004
27,965
11,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Noxova
Janus
20
8 / 6 / 3
14,681
565
24,062
16,895
6,349
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Riberto1996
Sylvanus
17
4 / 9 / 6
11,884
457
12,217
27,538
33,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
buubly
Anhur
18
2 / 7 / 7
12,172
468
14,817
20,273
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaCthulhuApolloChang'eSet

VS

Bans
TsukuyomiYemojaKaliSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
5 / 4 / 20
14,983
576
11,265
37,415
47,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
BugZzy1
Hou Yi
19
3 / 4 / 17
14,094
542
19,360
24,191
10,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Djholmes1
Osiris
20
7 / 3 / 10
15,366
591
20,600
23,721
32,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Joxiiv2
Serqet
20
10 / 5 / 8
15,239
586
17,993
24,853
10,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
LuigiMarines
Baron Samedi
20
12 / 3 / 11
15,698
604
24,528
19,683
10,712
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
19
Kills
37
37
Deaths
19
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AntonioP97
King Arthur
4
7
4
0.86
W
Horus
5
4
20
3.75
W
Hou Yi
BugZzy1
Hou Yi
3
4
17
2.88
W
Osiris
Djholmes1
Osiris
7
3
10
4
L
Ao Kuang
HiperGamer
Ao Kuang
1
8
4
0.38
W
Serqet
Joxiiv2
Serqet
10
5
8
2.8
W
Baron Samedi
LuigiMarines
Baron Samedi
12
3
11
5.83
L
Janus
Noxova
Janus
8
6
3
1.58
L
Sylvanus
Riberto1996
Sylvanus
4
9
6
0.78
L
Anhur
buubly
Anhur
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,746
Damage
93,746
124,540
Taken
129,863
86,618
Mitigated
111,434
25,595
Healing
65,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AntonioP97
King Arthur
13,646
536
0
6,612
31,869
28,472
0
3,802
26,258
711
90,022
W
Horus
11,265
5,664
7,623
18,251
37,415
47,028
551
14,980
21,963
0
27,932
W
Hou Yi
BugZzy1
Hou Yi
19,360
11,972
0
11,997
24,191
10,222
5,904
12,385
11,492
0
110,863
W
Osiris
Djholmes1
Osiris
20,600
8,227
0
7,601
23,721
32,728
1,245
9,289
14,259
0
102,405
L
Ao Kuang
HiperGamer
Ao Kuang
11,004
1,920
0
8,611
27,965
11,505
0
3,203
24,530
78,794
0
W
Serqet
Joxiiv2
Serqet
17,993
4,890
0
8,876
24,853
10,744
5,039
6,677
17,669
0
94,737
W
Baron Samedi
LuigiMarines
Baron Samedi
24,528
2,215
3,352
7,730
19,683
10,712
4,198
7,047
12,469
105,460
0
L
Janus
Noxova
Janus
24,062
662
0
916
16,895
6,349
69
5,239
11,516
112,846
0
L
Sylvanus
Riberto1996
Sylvanus
12,217
3,470
1,473
5,664
27,538
33,133
34
5,419
22,119
29,112
0
L
Anhur
buubly
Anhur
14,817
8,606
0
2,319
20,273
7,159
3,484
6,865
13,352
0
81,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,703
Gold Earned
75,380
637
Minions Killed
582
0
Camps Cleared
0
2,213,465
Distance Traveled
2,461,462
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,347
513
162
6
0
455,710
6
W
Horus
14,983
576
22
1
0
484,064
7
W
Hou Yi
14,094
542
136
5
0
451,762
7
W
Osiris
15,366
591
161
6
0
533,458
2
L
Ao Kuang
11,619
447
128
5
0
432,967
4
W
Serqet
15,239
586
129
5
0
528,339
5
W
Baron Samedi
15,698
604
134
5
0
463,839
15
L
Janus
14,681
565
195
8
0
488,462
5
L
Sylvanus
11,884
457
23
1
0
410,542
7
L
Anhur
12,172
468
129
5
0
425,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role