Player Matchup

Sun Wukong
Sun Wukong
Desmer11
Sun Wukong
Level 28
God Stats
7W - 1L
1,840 SR
Queue Stats
18W - 15L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Harrycaptain1
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Vilchoy
Baba Yaga
Level 16
God Stats
4W - 6L
1,365 SR
Queue Stats
33W - 34L
1,424 Elo+
Solo
Cthulhu
Cthulhu
atomniyhuesos
Cthulhu
Level 7
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 6L
1,085 Elo+
Solo
Danzaburou
Danzaburou
potdavid121
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,393 Elo+

VS

Team Averages
Level 21
1,500 SR
1,337 Elo+
Mercury
Mercury
BlackDevotion
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,077 Elo+
Party 1
Izanami
Izanami
G1enna
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
albci
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,530 Elo+
Solo
King Arthur
King Arthur
micabesona
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,077 Elo+
Party 1
Scylla
Scylla
xAyDenYT
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Desmer11
Sun Wukong
15
6 / 7 / 6
9,828
468
9,472
16,382
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 10 / 8
8,828
420
10,489
18,695
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Vilchoy
Baba Yaga
16
10 / 7 / 6
10,544
502
13,413
12,736
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
12
2 / 6 / 2
8,635
411
5,320
19,052
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
potdavid121
Danzaburou
14
4 / 8 / 5
9,211
439
11,243
14,600
6,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 9 / 7
10,406
496
6,723
13,471
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
G1enna
Izanami
20
24 / 1 / 2
16,553
788
24,135
14,081
9,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
albci
Tsukuyomi
16
4 / 3 / 4
10,927
520
9,299
12,700
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
micabesona
King Arthur
14
1 / 7 / 10
9,396
447
10,709
22,849
17,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
xAyDenYT
Scylla
14
4 / 5 / 4
9,855
469
10,217
10,728
3,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
24
Kills
38
38
Deaths
25
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
9
7
0.94
L
Sun Wukong
Desmer11
Sun Wukong
6
7
6
1.29
W
Izanami
G1enna
Izanami
24
1
2
25
L
2
10
8
0.6
L
Baba Yaga
Vilchoy
Baba Yaga
10
7
6
1.86
W
Tsukuyomi
albci
Tsukuyomi
4
3
4
2
L
Cthulhu
2
6
2
0.5
W
King Arthur
micabesona
King Arthur
1
7
10
0.86
L
Danzaburou
potdavid121
Danzaburou
4
8
5
0.81
W
Scylla
xAyDenYT
Scylla
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
61,083
81,465
Taken
73,829
43,926
Mitigated
40,040
14,360
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,723
3,390
0
1,634
13,471
4,975
248
4,345
9,001
0
37,296
L
Sun Wukong
Desmer11
Sun Wukong
9,472
3,019
0
3,297
16,382
10,690
237
1,500
14,707
159
52,631
W
Izanami
G1enna
Izanami
24,135
14,700
0
8,989
14,081
9,156
6,403
2,565
11,450
0
167,824
L
10,489
4,955
0
4,934
18,695
6,605
788
1,058
17,562
0
43,552
L
Baba Yaga
Vilchoy
Baba Yaga
13,413
959
0
1,810
12,736
5,940
600
3,013
9,654
51,783
0
W
Tsukuyomi
albci
Tsukuyomi
9,299
2,176
0
4,065
12,700
4,718
105
2,930
9,595
0
56,948
L
Cthulhu
5,320
201
87
689
19,052
14,501
0
2,951
15,861
31,649
0
W
King Arthur
micabesona
King Arthur
10,709
1,143
0
5,288
22,849
17,394
185
4,167
18,483
79
28,135
L
Danzaburou
potdavid121
Danzaburou
11,243
7,018
171
3,372
14,600
6,190
486
1,769
12,631
0
39,203
W
Scylla
xAyDenYT
Scylla
10,217
653
0
751
10,728
3,797
574
4,885
5,793
41,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
57,137
364
Minions Killed
495
0
Camps Cleared
0
1,633,729
Distance Traveled
1,919,631
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,406
496
50
2
0
391,753
1
L
Sun Wukong
9,828
468
96
5
0
374,810
1
W
Izanami
16,553
788
255
12
0
377,062
5
L
Hou Yi
8,828
420
60
3
0
316,570
0
L
Baba Yaga
10,544
502
88
4
0
372,051
2
W
Tsukuyomi
10,927
520
95
5
0
410,430
3
L
Cthulhu
8,635
411
53
3
0
279,948
0
W
King Arthur
9,396
447
33
2
0
372,132
3
L
Danzaburou
9,211
439
67
3
0
290,350
0
W
Scylla
9,855
469
62
3
0
368,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role