Player Matchup

Achilles
Achilles
GRVLT_Itachi
Achilles
Level 81
God Stats
2W - 3L
1,378 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo
Ymir
Ymir
ND FAN 68
Ymir
Level 119
God Stats
12W - 9L
1,508 SR
Queue Stats
348W - 330L
1,655 Elo+
Party 1
Nemesis
Nemesis
VintrxTV
Nemesis
Level 125
God Stats
2W - 2L
1,760 SR
Queue Stats
118W - 110L
1,652 Elo+
Party 1
Scylla
Scylla
evanstoreyy1
Scylla
Level 58
God Stats
17W - 16L
1,578 SR
Queue Stats
505W - 509L
1,596 Elo+
Party 1
Neith
Neith
grimance309
Neith
Level 56
God Stats
24W - 21L
1,500 SR
Queue Stats
160W - 204L
1,185 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,507 Elo+

VS

Team Averages
Level 129
1,571 SR
1,488 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CaduKobold
Bastet
Level 88
God Stats
9W - 6L
1,311 SR
Queue Stats
244W - 297L
1,386 Elo+
Solo
Janus
Janus
I AM PREDITOR
Janus
Level 158
God Stats
37W - 33L
1,678 SR
Queue Stats
698W - 663L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Im Shannan
Jormungandr
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
563W - 542L
1,524 Elo+
Solo
Tyr
Tyr
rexygamer1
Tyr
Level 119
God Stats
2W - 2L
1,869 SR
Queue Stats
332W - 291L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GRVLT_Itachi
Achilles
10
0 / 0 / 0
5,296
530
1,179
6,189
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
0 / 5 / 1
4,532
453
3,865
8,246
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
VintrxTV
Nemesis
8
3 / 1 / 0
5,326
533
4,385
6,350
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 5 / 0
5,044
504
1,768
5,447
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 2
4,877
488
2,361
3,772
897
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
4 / 1 / 3
5,565
557
5,258
4,768
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
CaduKobold
Bastet
10
3 / 0 / 1
5,915
592
2,302
5,614
1,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 0 / 1
6,558
656
3,843
3,546
1,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Im Shannan
Jormungandr
9
2 / 2 / 5
5,276
528
3,280
8,774
3,631
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 0
5,800
580
5,023
3,258
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
3
5.5
W
Bastet
CaduKobold
Bastet
3
0
1
3.5
L
Achilles
GRVLT_Itachi
Achilles
0
0
0
0
W
3
0
1
3.5
W
Jormungandr
Im Shannan
Jormungandr
2
2
5
2.25
L
Ymir
0
5
1
0.1
L
Nemesis
VintrxTV
Nemesis
3
1
0
3
L
Scylla
0
5
0
0
L
0
2
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,558
Damage
19,706
30,004
Taken
25,960
13,275
Mitigated
9,923
5,243
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,258
2,951
0
1,851
4,768
1,445
0
1,143
3,625
0
22,034
W
Bastet
CaduKobold
Bastet
2,302
273
0
3,091
5,614
1,599
0
717
4,773
0
23,845
L
Achilles
GRVLT_Itachi
Achilles
1,179
407
0
2,349
6,189
4,658
0
0
5,889
0
23,153
W
3,843
275
90
2,536
3,546
1,340
0
881
2,569
38,799
0
W
Jormungandr
Im Shannan
Jormungandr
3,280
939
144
1,784
8,774
3,631
0
2,320
6,454
20,791
0
L
Ymir
3,865
1,979
0
250
8,246
4,407
0
2,671
5,575
19,434
2,728
L
Nemesis
VintrxTV
Nemesis
4,385
2,059
0
1,012
6,350
1,692
0
916
5,409
0
25,975
L
Scylla
1,768
80
0
260
5,447
1,621
370
3,023
2,424
23,672
0
L
2,361
1,105
0
1,372
3,772
897
0
513
3,259
0
18,143
W
5,023
903
0
1,489
3,258
1,908
0
0
3,108
0
31,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
29,114
213
Minions Killed
295
0
Camps Cleared
0
851,009
Distance Traveled
914,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,565
557
46
5
0
164,115
3
W
Bastet
5,915
592
52
5
0
203,862
3
L
Achilles
5,296
530
50
5
0
156,092
0
W
Janus
6,558
656
83
8
0
185,461
1
W
Jormungandr
5,276
528
36
4
0
156,388
1
L
Ymir
4,532
453
32
3
0
153,451
1
L
Nemesis
5,326
533
44
4
0
216,564
2
L
Scylla
5,044
504
48
5
0
162,846
0
L
Neith
4,877
488
39
4
0
162,056
1
W
Tyr
5,800
580
78
8
0
204,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role