Player Matchup

Mercury
Mercury
Dardycinqq
Mercury
Level 17
God Stats
11W - 10L
1,577 SR
Queue Stats
13W - 21L
1,425 Elo+
Party 3
Merlin
Merlin
HolyLightbringer
Merlin
Level 28
God Stats
21W - 20L
1,511 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Aphrodite
Aphrodite
SpaaceJaam
Aphrodite
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 142L
1,302 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ooJiraiya
Ah Muzen Cab
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
451W - 599L
1,396 Elo+
Party 2
Osiris
Osiris
tolubly
Osiris
Level 29
God Stats
7W - 2L
1,703 SR
Queue Stats
22W - 23L
1,432 Elo+
Party 3
Team Averages
Level 71
1,558 SR
1,411 Elo+

VS

Team Averages
Level 90
1,470 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
Applecruzz-
Ah Muzen Cab
Level 86
God Stats
7W - 2L
1,496 SR
Queue Stats
345W - 431L
1,519 Elo+
Party 1
Ares
Ares
DrunknX1
Ares
Level 107
God Stats
17W - 14L
1,499 SR
Queue Stats
335W - 401L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Gustes-
Sun Wukong
Level 121
God Stats
9W - 16L
1,394 SR
Queue Stats
396W - 478L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
HUSSQ8_
Nu Wa
Level 127
God Stats
24W - 17L
1,460 SR
Queue Stats
505W - 532L
1,446 Elo+
Party 1
Bellona
Bellona
smitemebrooo
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dardycinqq
Mercury
18
3 / 5 / 4
11,626
465
10,681
20,311
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 2
13,844
554
18,226
18,520
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SpaaceJaam
Aphrodite
10
2 / 6 / 2
8,388
336
3,956
10,731
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ooJiraiya
Ah Muzen Cab
15
0 / 4 / 1
10,334
413
8,820
21,449
7,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
tolubly
Osiris
18
1 / 5 / 2
11,117
445
7,137
20,000
17,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Applecruzz-
Ah Muzen Cab
20
5 / 3 / 5
13,472
539
18,274
18,590
12,025
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
6 / 2 / 9
12,524
501
10,707
21,862
28,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Gustes-
Sun Wukong
20
6 / 1 / 4
13,800
552
19,415
26,364
22,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
HUSSQ8_
Nu Wa
20
4 / 4 / 10
14,186
567
22,296
13,756
5,966
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
smitemebrooo
Bellona
14
2 / 3 / 2
10,370
415
1,967
16,348
12,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
23
23
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Applecruzz-
Ah Muzen Cab
5
3
5
2.5
L
Mercury
Dardycinqq
Mercury
3
5
4
1
W
Ares
6
2
9
5.25
W
Sun Wukong
Gustes-
Sun Wukong
6
1
4
8
W
Nu Wa
HUSSQ8_
Nu Wa
4
4
10
2.25
L
7
3
2
2.67
L
Aphrodite
SpaaceJaam
Aphrodite
2
6
2
0.5
L
Ah Muzen Cab
ooJiraiya
Ah Muzen Cab
0
4
1
0.13
W
Bellona
smitemebrooo
Bellona
2
3
2
1
L
Osiris
tolubly
Osiris
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
72,659
91,011
Taken
96,920
44,874
Mitigated
81,060
11,602
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Applecruzz-
Ah Muzen Cab
18,274
9,774
0
10,312
18,590
12,025
4,284
2,680
15,830
0
117,396
L
Mercury
Dardycinqq
Mercury
10,681
5,680
0
359
20,311
8,000
434
7,026
13,013
0
90,242
W
Ares
10,707
215
0
2,371
21,862
28,166
322
3,436
18,265
37,120
0
W
Sun Wukong
Gustes-
Sun Wukong
19,415
4,397
0
14,179
26,364
22,442
283
5,529
20,751
0
99,462
W
Nu Wa
HUSSQ8_
Nu Wa
22,296
3,593
0
3,733
13,756
5,966
2,585
4,254
9,190
133,199
0
L
18,226
643
218
1,331
18,520
7,813
412
7,578
10,443
122,835
0
L
Aphrodite
SpaaceJaam
Aphrodite
3,956
301
1,406
3,081
10,731
3,720
120
4,362
6,124
16,397
0
L
Ah Muzen Cab
ooJiraiya
Ah Muzen Cab
8,820
3,516
0
4,707
21,449
7,829
1,230
7,903
12,739
0
57,533
W
Bellona
smitemebrooo
Bellona
1,967
961
0
3,774
16,348
12,461
1,709
5,784
10,414
0
52,140
L
Osiris
tolubly
Osiris
7,137
2,423
0
500
20,000
17,512
0
5,194
14,565
0
64,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
64,352
636
Minions Killed
717
0
Camps Cleared
0
1,967,379
Distance Traveled
2,344,890
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,472
539
202
8
0
450,664
2
L
Mercury
11,626
465
128
5
0
525,917
6
W
Ares
12,524
501
38
2
0
516,884
11
W
Sun Wukong
13,800
552
185
7
0
504,699
0
W
Nu Wa
14,186
567
203
8
0
451,822
8
L
Merlin
13,844
554
223
9
0
468,045
3
L
Aphrodite
8,388
336
35
1
0
219,925
0
L
Ah Muzen Cab
10,334
413
124
5
0
293,029
0
W
Bellona
10,370
415
89
4
0
420,821
3
L
Osiris
11,117
445
126
5
0
460,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role