Player Matchup

Chronos
Chronos
DrNizzDank
Chronos
Level 148
God Stats
3W - 4L
1,758 SR
Queue Stats
630W - 765L
1,496 Elo+
Solo
Set
Set
Klafferr
Set
Level 140
God Stats
4W - 2L
1,844 SR
Queue Stats
393W - 170L
1,755 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nakabaki
Cu Chulainn
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
980W - 304L
1,827 Elo+
Party 1
Bellona
Bellona
Parasprite
Bellona
Level 154
God Stats
19W - 3L
1,787 SR
Queue Stats
377W - 128L
1,726 Elo+
Party 1
He Bo
He Bo
Rex4ever
He Bo
Level 157
God Stats
38W - 11L
1,625 SR
Queue Stats
883W - 297L
1,748 Elo+
Party 1
Team Averages
Level 152
1,703 SR
1,710 Elo+

VS

Team Averages
Level 112
1,516 SR
1,521 Elo+
Danzaburou
Danzaburou
Denizen5010
Danzaburou
Level 104
God Stats
21W - 23L
1,589 SR
Queue Stats
206W - 247L
1,561 Elo+
Party 2
Hercules
Hercules
Jaycey21
Hercules
Level 137
God Stats
37W - 35L
1,615 SR
Queue Stats
438W - 461L
1,555 Elo+
Party 2
Anubis
Anubis
ScarredDireWolf
Anubis
Level 122
God Stats
13W - 15L
1,513 SR
Queue Stats
278W - 297L
1,543 Elo+
Party 2
Merlin
Merlin
ash216
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
tiidecosmic
Ares
Level 68
God Stats
38W - 40L
1,366 SR
Queue Stats
103W - 122L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrNizzDank
Chronos
17
6 / 1 / 3
10,697
594
7,675
9,116
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 1 / 2
12,238
680
7,748
9,386
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Nakabaki
Cu Chulainn
16
5 / 3 / 9
10,618
590
13,348
17,621
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Parasprite
Bellona
16
3 / 2 / 5
10,129
563
8,269
14,125
12,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Rex4ever
He Bo
19
6 / 0 / 6
11,495
639
14,540
9,455
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Denizen5010
Danzaburou
12
1 / 7 / 3
7,748
430
7,991
11,487
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Jaycey21
Hercules
13
3 / 3 / 3
8,516
473
7,953
16,094
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 5 / 1
8,449
469
9,263
14,202
7,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
ash216
Merlin
14
1 / 6 / 3
8,629
479
5,614
11,086
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 3
7,501
417
3,189
11,189
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
7
7
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Denizen5010
Danzaburou
1
7
3
0.36
W
Chronos
DrNizzDank
Chronos
6
1
3
7.5
L
Hercules
Jaycey21
Hercules
3
3
3
1.5
W
5
1
2
6
W
Cu Chulainn
Nakabaki
Cu Chulainn
5
3
9
3.17
W
Bellona
Parasprite
Bellona
3
2
5
2.75
W
He Bo
Rex4ever
He Bo
6
0
6
9
L
1
5
1
0.3
L
Merlin
ash216
Merlin
1
6
3
0.42
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,580
Damage
34,010
59,703
Taken
64,058
42,405
Mitigated
31,080
23,881
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Denizen5010
Danzaburou
7,991
3,654
0
1,671
11,487
3,420
0
4,233
7,254
0
43,108
W
Chronos
DrNizzDank
Chronos
7,675
3,222
0
3,882
9,116
5,640
720
1,931
7,166
67,225
6,171
L
Hercules
Jaycey21
Hercules
7,953
3,197
0
6,539
16,094
8,772
0
5,666
10,428
0
49,912
W
7,748
3,171
0
4,295
9,386
4,537
403
1,435
7,849
0
103,557
W
Cu Chulainn
Nakabaki
Cu Chulainn
13,348
2,729
0
3,924
17,621
16,310
366
4,272
13,241
0
56,328
W
Bellona
Parasprite
Bellona
8,269
3,157
0
6,704
14,125
12,598
480
5,611
8,425
0
54,289
W
He Bo
Rex4ever
He Bo
14,540
730
0
5,076
9,455
3,320
415
4,435
4,956
99,830
0
L
9,263
1,112
0
5,954
14,202
7,882
0
4,509
9,693
53,718
0
L
Merlin
ash216
Merlin
5,614
626
0
500
11,086
3,738
0
3,303
7,783
54,299
0
L
3,189
250
0
1,927
11,189
7,268
0
4,070
7,119
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,177
Gold Earned
40,843
679
Minions Killed
428
0
Camps Cleared
0
1,833,600
Distance Traveled
1,664,139
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,748
430
83
5
0
325,668
6
W
Chronos
10,697
594
143
8
0
318,687
3
L
Hercules
8,516
473
85
5
0
387,216
4
W
Set
12,238
680
212
12
0
395,587
5
W
Cu Chulainn
10,618
590
64
4
0
360,684
4
W
Bellona
10,129
563
108
6
0
377,304
6
W
He Bo
11,495
639
152
8
0
381,338
2
L
Anubis
8,449
469
114
6
0
301,864
6
L
Merlin
8,629
479
124
7
0
299,273
5
L
Ares
7,501
417
22
1
0
350,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role