Player Matchup

Vamana
Vamana
Silver I
HitMwitDaRythm
Vamana
Silver I
Level 156
God Stats
7W - 9L
1,582 SR
Queue Stats
23W - 30L
1,360 MMR
Solo
Skadi
Skadi
Gold IV
QUEEN_GRAnNy
Skadi
Gold IV
Level 124
God Stats
339W - 291L
1,550 SR
Queue Stats
1,567W - 1,602L
1,391 MMR
Solo
Yemoja
Yemoja
Silver I
Shadow_X_RiPPeR
Yemoja
Silver I
Level 85
God Stats
3W - 4L
1,736 SR
Queue Stats
222W - 221L
1,350 MMR
Solo
Poseidon
Poseidon
Gold III
TheApparentElf
Poseidon
Gold III
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
58W - 59L
1,376 MMR
Solo
Persephone
Persephone
Gold IV
xMr Ceifador
Persephone
Gold IV
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,624 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,464 SR
1,450 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
 
Janus
Silver III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold I
HinduSin
Cupid
Gold I
Level 114
God Stats
8W - 17L
1,500 SR
Queue Stats
463W - 472L
1,396 MMR
Solo
Bellona
Bellona
Bronze III
LoT s1mple
Bellona
Bronze III
Level 32
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
Shuavv
Sobek
Gold V
Level 125
God Stats
0W - 3L
1,541 SR
Queue Stats
84W - 80L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,149
457
8,092
17,890
15,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 5
10,207
510
10,763
11,903
4,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 11
9,427
471
9,051
10,472
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
18
4 / 0 / 6
10,720
536
10,793
11,290
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
xMr Ceifador
Persephone
15
8 / 4 / 7
9,827
491
10,419
10,259
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiZeusDanzaburouCu ChulainnCthulhu

VS

Bans
SetAresScyllaArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 3 / 3
9,499
475
13,463
16,113
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
 
Janus
10
2 / 7 / 2
7,766
388
5,883
9,441
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
HinduSin
Cupid
14
0 / 3 / 0
8,365
418
7,549
12,873
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LoT s1mple
Bellona
13
2 / 2 / 1
8,123
406
5,537
12,952
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Shuavv
Sobek
12
0 / 6 / 2
7,333
367
4,001
17,884
9,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
6
7
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
3
1.17
L
Janus
 
Janus
2
7
2
0.43
L
Cupid
HinduSin
Cupid
0
3
0
0
W
1
3
9
1.83
L
Bellona
LoT s1mple
Bellona
2
2
1
1.25
W
5
0
5
7.5
W
3
0
11
8.5
L
Sobek
Shuavv
Sobek
0
6
2
0.17
W
Poseidon
4
0
6
7
W
Persephone
xMr Ceifador
Persephone
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,118
Damage
36,433
61,814
Taken
69,263
35,354
Mitigated
34,903
26,793
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,463
995
0
5,662
16,113
9,684
0
4,479
11,434
76,070
0
L
Janus
 
Janus
5,883
444
0
0
9,441
2,937
0
6,911
2,082
30,690
0
L
Cupid
HinduSin
Cupid
7,549
3,269
815
5,286
12,873
4,227
0
4,087
8,706
0
62,777
W
8,092
3,032
0
6,196
17,890
15,428
244
4,331
13,559
6,793
38,625
L
Bellona
LoT s1mple
Bellona
5,537
812
0
3,712
12,952
8,857
0
6,650
6,202
0
32,244
W
10,763
4,889
0
1,911
11,903
4,304
704
3,299
8,604
0
77,995
W
9,051
2,452
5,695
4,843
10,472
7,559
178
4,592
5,880
33,199
0
L
Sobek
Shuavv
Sobek
4,001
125
454
4,425
17,884
9,198
0
9,177
8,603
23,943
0
W
Poseidon
10,793
1,951
0
6,005
11,290
4,116
439
3,845
7,445
96,879
0
W
Persephone
xMr Ceifador
Persephone
10,419
1,676
0
2,143
10,259
3,947
860
7,411
2,845
44,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
41,086
509
Minions Killed
404
0
Camps Cleared
0
1,831,798
Distance Traveled
1,767,403
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,499
475
108
5
0
369,278
3
L
Janus
7,766
388
60
3
0
278,388
3
L
Cupid
8,365
418
132
7
0
366,545
2
W
Vamana
9,149
457
81
4
0
370,751
10
L
Bellona
8,123
406
70
4
0
376,312
4
W
Skadi
10,207
510
144
7
0
339,080
4
W
Yemoja
9,427
471
36
2
0
349,260
9
L
Sobek
7,333
367
34
2
0
376,880
2
W
Poseidon
10,720
536
162
8
0
427,444
5
W
Persephone
9,827
491
86
4
0
345,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role