Player Matchup

Danzaburou
Danzaburou
Exorcist696
Danzaburou
Level 141
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 10L
1,417 Elo+
Party 3
Amaterasu
Amaterasu
Kirless
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
LoliCallMeSenpаi
Chang'e
Level 148
God Stats
4W - 3L
1,413 SR
Queue Stats
419W - 440L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Волк23
Sylvanus
Level 128
God Stats
17W - 11L
1,879 SR
Queue Stats
313W - 306L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
СrаzzуD
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 147
1,521 SR
1,500 Elo+

VS

Team Averages
Level 113
1,638 SR
1,492 Elo+
Vamana
Vamana
BROARCHANGELUS
Vamana
Level 140
God Stats
2W - 2L
1,570 SR
Queue Stats
178W - 214L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
ChigiVaro
Kukulkan
Level 119
God Stats
10W - 7L
1,386 SR
Queue Stats
467W - 458L
1,498 Elo+
Party 2
Apollo
Apollo
WING3L
Apollo
Level 69
God Stats
46W - 24L
2,080 SR
Queue Stats
1,008W - 992L
1,540 Elo+
Solo
Geb
Geb
Ybiky
Geb
Level 138
God Stats
7W - 5L
1,854 SR
Queue Stats
242W - 224L
1,546 Elo+
Solo
Thanatos
Thanatos
ЧерепашкиПицца
Thanatos
Level 97
God Stats
0W - 1L
1,299 SR
Queue Stats
32W - 49L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exorcist696
Danzaburou
15
4 / 1 / 4
9,388
587
8,310
7,449
2,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Kirless
Amaterasu
16
0 / 1 / 2
8,933
558
2,375
12,808
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 3 / 8
9,595
600
11,159
13,869
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Волк23
Sylvanus
14
2 / 1 / 9
8,825
552
7,532
15,018
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
СrаzzуD
Cu Chulainn
17
10 / 2 / 4
10,368
648
13,313
12,358
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
9,217
576
9,918
11,838
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ChigiVaro
Kukulkan
12
1 / 5 / 2
7,196
450
7,697
8,193
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
WING3L
Apollo
14
1 / 3 / 1
7,956
497
3,399
8,946
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Ybiky
Geb
11
0 / 4 / 4
7,280
455
3,636
11,934
6,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 9 / 0
7,455
466
7,748
15,388
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
8
8
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Kukulkan
ChigiVaro
Kukulkan
1
5
2
0.4
W
Danzaburou
Exorcist696
Danzaburou
4
1
4
6
W
Amaterasu
Kirless
Amaterasu
0
1
2
1
W
7
3
8
3.67
L
Apollo
WING3L
Apollo
1
3
1
0.5
L
Geb
Ybiky
Geb
0
4
4
0.5
W
Sylvanus
Волк23
Sylvanus
2
1
9
6.5
W
Cu Chulainn
СrаzzуD
Cu Chulainn
10
2
4
6
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
32,398
61,502
Taken
56,299
38,679
Mitigated
23,174
32,881
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,918
5,991
0
2,344
11,838
7,676
710
1,928
9,811
0
65,227
L
Kukulkan
ChigiVaro
Kukulkan
7,697
399
0
492
8,193
2,518
0
4,185
3,864
41,148
0
W
Danzaburou
Exorcist696
Danzaburou
8,310
3,659
0
3,808
7,449
2,883
2,583
537
6,912
0
63,814
W
Amaterasu
Kirless
Amaterasu
2,375
894
0
9,339
12,808
8,709
684
871
11,857
0
53,082
W
11,159
752
2,360
6,742
13,869
5,232
92
4,615
9,000
53,623
0
L
Apollo
WING3L
Apollo
3,399
1,835
0
2,614
8,946
2,282
0
1,800
7,146
0
46,081
L
Geb
Ybiky
Geb
3,636
455
0
775
11,934
6,112
0
4,917
6,933
12,100
0
W
Sylvanus
Волк23
Sylvanus
7,532
1,358
1,144
8,231
15,018
14,065
675
3,107
11,823
32,307
0
W
Cu Chulainn
СrаzzуD
Cu Chulainn
13,313
4,859
0
1,257
12,358
7,790
224
1,675
10,577
0
77,863
L
7,748
1,052
0
7,273
15,388
4,586
0
5,349
9,854
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
39,104
523
Minions Killed
385
0
Camps Cleared
0
1,487,645
Distance Traveled
1,423,102
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,217
576
127
8
0
290,447
6
L
Kukulkan
7,196
450
90
6
0
263,185
2
W
Danzaburou
9,388
587
129
8
0
257,459
4
W
Amaterasu
8,933
558
133
8
0
302,536
0
W
Chang'e
9,595
600
90
6
0
307,224
4
L
Apollo
7,956
497
120
8
0
256,335
0
L
Geb
7,280
455
7
0
0
302,190
7
W
Sylvanus
8,825
552
51
3
0
247,482
3
W
Cu Chulainn
10,368
648
120
8
0
372,944
0
L
Thanatos
7,455
466
41
3
0
310,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role