Player Matchup

Neith
Neith
gogolec
Neith
Level 6
God Stats
0W - 3L
1,509 SR
Queue Stats
2W - 4L
1,544 Elo+
Party 1
Nemesis
Nemesis
honda_inicial070
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,523 Elo+
Solo
Arachne
Arachne
loltorrent357
Arachne
Level 27
God Stats
48W - 28L
1,781 SR
Queue Stats
66W - 43L
1,613 Elo+
Solo
Olorun
Olorun
papajos130
Olorun
Level 16
God Stats
0W - 2L
1,509 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Cerberus
Cerberus
x VIN3R
Cerberus
Level 28
God Stats
10W - 6L
1,694 SR
Queue Stats
214W - 207L
1,535 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,545 Elo+

VS

Team Averages
Level 25
1,530 SR
1,549 Elo+
Ymir
Ymir
Hitmeg12
Ymir
Level 26
God Stats
19W - 11L
1,504 SR
Queue Stats
235W - 190L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Korebaton
Kuzenbo
Level 27
God Stats
7W - 9L
1,362 SR
Queue Stats
154W - 149L
1,500 Elo+
Party 2
Loki
Loki
Legendslayer1988
Loki
Level 23
God Stats
13W - 8L
1,756 SR
Queue Stats
253W - 180L
1,670 Elo+
Solo
Heimdallr
Heimdallr
Sperrok
Heimdallr
Level 22
God Stats
13W - 14L
1,470 SR
Queue Stats
74W - 76L
1,492 Elo+
Party 2
Artio
Artio
dippertje1000
Artio
Level 28
God Stats
9W - 9L
1,559 SR
Queue Stats
68W - 69L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
gogolec
Neith
7
0 / 2 / 0
4,268
427
2,823
4,261
1,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,854
485
1,823
5,658
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
8
0 / 3 / 0
4,861
486
3,492
5,940
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
papajos130
Olorun
7
0 / 2 / 0
4,449
445
3,293
3,713
1,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
x VIN3R
Cerberus
8
0 / 5 / 1
4,791
479
2,711
8,518
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 0 / 5
6,581
658
6,643
6,986
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Korebaton
Kuzenbo
9
0 / 0 / 3
5,249
525
2,102
5,880
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 1 / 4
6,807
681
3,720
5,653
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Sperrok
Heimdallr
9
2 / 0 / 1
5,050
505
3,107
3,790
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
6,072
607
4,133
5,871
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
5
6.5
W
Kuzenbo
Korebaton
Kuzenbo
0
0
3
1.5
W
7
1
4
9
W
Heimdallr
Sperrok
Heimdallr
2
0
1
2.5
W
1
0
2
2
L
Neith
gogolec
Neith
0
2
0
0
L
0
2
0
0
L
Arachne
0
3
0
0
L
Olorun
papajos130
Olorun
0
2
0
0
L
Cerberus
x VIN3R
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
19,705
28,090
Taken
28,180
11,591
Mitigated
12,356
9,255
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,643
1,569
0
2,286
6,986
2,517
0
2,121
4,602
32,261
0
W
Kuzenbo
Korebaton
Kuzenbo
2,102
726
0
2,132
5,880
3,781
0
1,532
4,348
11,169
0
W
3,720
1,575
0
3,128
5,653
1,661
0
303
5,326
0
36,569
W
Heimdallr
Sperrok
Heimdallr
3,107
800
0
1,518
3,790
1,204
0
1,761
2,029
0
21,210
W
4,133
324
0
3,599
5,871
3,193
510
0
5,871
30,580
0
L
Neith
gogolec
Neith
2,823
988
0
1,386
4,261
1,196
151
1,578
2,643
0
16,391
L
1,823
574
0
2,256
5,658
1,577
0
1,973
3,601
0
22,871
L
Arachne
3,492
2,024
0
1,688
5,940
2,811
0
3,200
2,740
0
19,247
L
Olorun
papajos130
Olorun
3,293
1,222
77
828
3,713
1,146
496
826
2,887
19,063
0
L
Cerberus
x VIN3R
Cerberus
2,711
225
0
3,020
8,518
4,861
0
4,749
3,341
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
29,759
207
Minions Killed
297
0
Camps Cleared
0
928,719
Distance Traveled
947,777
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,581
658
62
6
0
187,951
1
W
Kuzenbo
5,249
525
15
2
0
181,755
2
W
Loki
6,807
681
81
8
0
222,458
2
W
Heimdallr
5,050
505
49
5
0
164,794
0
W
Artio
6,072
607
90
9
0
190,819
3
L
Neith
4,268
427
36
4
0
206,208
0
L
Nemesis
4,854
485
54
5
0
215,035
2
L
Arachne
4,861
486
38
4
0
183,426
1
L
Olorun
4,449
445
36
4
0
147,823
1
L
Cerberus
4,791
479
43
4
0
176,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role