Player Matchup

Chaac
Chaac
Mictlanecuhtli
Chaac
Level 118
God Stats
14W - 18L
1,800 SR
Queue Stats
299W - 332L
1,468 Elo+
Solo
Ra
Ra
PrORoKAN
Ra
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 34L
1,536 Elo+
Solo
Camazotz
Camazotz
SBr0k3r
Camazotz
Level 105
God Stats
12W - 20L
1,596 SR
Queue Stats
446W - 405L
1,554 Elo+
Solo
Chang'e
Chang'e
Sandyr
Chang'e
Level 123
God Stats
0W - 2L
1,282 SR
Queue Stats
57W - 62L
1,557 Elo+
Solo
Danzaburou
Danzaburou
WonderWufleWolf
Danzaburou
Level 58
God Stats
2W - 4L
1,526 SR
Queue Stats
7W - 18L
1,375 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,498 Elo+

VS

Team Averages
Level 107
1,571 SR
1,599 Elo+
Kali
Kali
DenNo1s
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FloS71
Ullr
Level 73
God Stats
11W - 8L
1,662 SR
Queue Stats
31W - 23L
1,536 Elo+
Solo
Nike
Nike
Neferupito
Nike
Level 67
God Stats
11W - 7L
1,695 SR
Queue Stats
315W - 271L
1,761 Elo+
Solo
Cerberus
Cerberus
Srsantos
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,697 Elo+
Solo
Zeus
Zeus
Śion
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,089
358
6,959
14,568
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 5 / 2
8,511
501
3,486
10,300
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
SBr0k3r
Camazotz
14
3 / 1 / 3
8,771
516
4,602
14,610
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Sandyr
Chang'e
14
2 / 4 / 0
8,591
505
8,235
11,114
3,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
WonderWufleWolf
Danzaburou
11
1 / 3 / 2
7,323
431
4,984
8,201
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DenNo1s
Kali
15
4 / 3 / 5
8,959
527
5,229
13,456
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
FloS71
Ullr
15
3 / 0 / 5
8,825
519
10,898
8,044
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 1
8,405
494
7,529
11,428
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Srsantos
Cerberus
13
2 / 1 / 5
7,966
469
6,482
9,318
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Śion
Zeus
15
5 / 2 / 2
9,255
544
12,043
7,236
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
17
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
DenNo1s
Kali
4
3
5
2.17
W
Ullr
FloS71
Ullr
3
0
5
5.5
L
0
4
3
0.38
W
3
2
1
1.75
L
2
5
2
0.6
L
Camazotz
SBr0k3r
Camazotz
3
1
3
4.5
L
Chang'e
Sandyr
Chang'e
2
4
0
0.5
W
Cerberus
Srsantos
Cerberus
2
1
5
4.5
L
Danzaburou
WonderWufleWolf
Danzaburou
1
3
2
0.67
W
Zeus
Śion
Zeus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
42,181
58,793
Taken
49,482
22,291
Mitigated
23,225
25,077
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DenNo1s
Kali
5,229
2,324
0
5,361
13,456
5,801
259
3,578
9,853
0
40,555
W
Ullr
FloS71
Ullr
10,898
4,203
0
2,813
8,044
2,782
0
72
7,822
0
70,068
L
6,959
589
437
6,096
14,568
6,869
0
6,639
7,770
0
23,885
W
7,529
565
0
1,920
11,428
6,032
189
6,009
5,419
0
49,387
L
3,486
227
830
2,596
10,300
3,918
0
4,213
5,750
51,709
0
L
Camazotz
SBr0k3r
Camazotz
4,602
1,149
0
9,058
14,610
5,509
0
2,833
11,559
0
48,388
L
Chang'e
Sandyr
Chang'e
8,235
410
413
4,106
11,114
3,771
0
794
9,842
47,995
0
W
Cerberus
Srsantos
Cerberus
6,482
298
0
2,589
9,318
6,022
0
89
8,829
28,367
0
L
Danzaburou
WonderWufleWolf
Danzaburou
4,984
1,909
0
1,541
8,201
2,224
44
3,352
4,782
0
35,031
W
Zeus
Śion
Zeus
12,043
849
85
2,836
7,236
2,588
138
1,973
5,138
64,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
43,410
400
Minions Killed
511
0
Camps Cleared
0
1,629,863
Distance Traveled
1,631,231
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,959
527
87
5
0
346,518
4
W
Ullr
8,825
519
145
9
0
306,917
4
L
Chaac
6,089
358
23
1
0
333,505
10
W
Nike
8,405
494
99
6
0
310,998
6
L
Ra
8,511
501
107
6
0
299,812
4
L
Camazotz
8,771
516
98
6
0
354,031
6
L
Chang'e
8,591
505
102
6
0
308,815
4
W
Cerberus
7,966
469
57
3
0
354,651
1
L
Danzaburou
7,323
431
70
4
0
333,700
2
W
Zeus
9,255
544
123
7
0
312,147
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role