Player Matchup

Persephone
Persephone
Gold II
Ammón
Persephone
Gold II
Level 160
God Stats
14W - 12L
1,701 SR
Queue Stats
181W - 183L
1,579 MMR
Solo
Anhur
Anhur
Silver III
KillerAztec
Anhur
Silver III
Level 157
God Stats
1W - 0L
1,701 SR
Queue Stats
32W - 17L
1,510 MMR
Solo
Janus
Janus
Gold IV
TheMeatiestMyth
Janus
Gold IV
Level 67
God Stats
3W - 3L
1,560 SR
Queue Stats
67W - 54L
1,478 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
TheRealCasanova
Cu Chulainn
Silver I
Level 80
God Stats
4W - 2L
1,558 SR
Queue Stats
94W - 76L
1,498 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Toxichaxx
Xing Tian
Silver I
Level 109
God Stats
1W - 1L
1,720 SR
Queue Stats
27W - 24L
1,528 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,648 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,556 SR
1,518 MMR
Kukulkan
Kukulkan
Silver II
A1Legged
Kukulkan
Silver II
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
478W - 479L
1,420 MMR
Party 2
Izanami
Izanami
Gold V
Juggernaughts
Izanami
Gold V
Level 124
God Stats
14W - 9L
1,500 SR
Queue Stats
258W - 263L
1,581 MMR
Solo
Horus
Horus
Bronze III
ReaperofMMR
Horus
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,508 MMR
Solo
Hades
Hades
Gold V
TrashIncarnite
Hades
Gold V
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 125L
1,538 MMR
Party 2
Serqet
Serqet
Gold III
caltel
Serqet
Gold III
Level 54
God Stats
11W - 11L
1,782 SR
Queue Stats
122W - 123L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ammón
Persephone
12
3 / 0 / 2
6,891
626
5,127
2,976
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 3
6,797
618
6,302
7,109
1,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 0 / 1
6,407
582
1,526
4,763
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheRealCasanova
Cu Chulainn
10
2 / 2 / 6
5,817
529
3,980
6,494
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Toxichaxx
Xing Tian
11
2 / 1 / 1
5,789
526
4,540
9,084
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetDanzaburouApolloThothTsukuyomi

VS

Bans
CupidNemesisYmirRamaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A1Legged
Kukulkan
9
0 / 3 / 1
5,318
483
2,236
5,682
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
8
0 / 4 / 2
5,035
458
3,175
6,135
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 2
4,661
424
1,448
6,163
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 1
5,831
530
6,272
9,795
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
caltel
Serqet
10
3 / 2 / 0
5,825
530
2,293
6,341
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
4
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A1Legged
Kukulkan
0
3
1
0.17
W
Persephone
Ammón
Persephone
3
0
2
4
L
Izanami
0
4
2
0.25
W
5
1
3
6.5
L
1
2
2
1
W
1
0
1
1.5
W
Cu Chulainn
TheRealCasanova
Cu Chulainn
2
2
6
2.5
W
Xing Tian
Toxichaxx
Xing Tian
2
1
1
2.5
L
0
2
1
0.25
L
Serqet
caltel
Serqet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
15,424
30,426
Taken
34,116
12,302
Mitigated
15,881
11,902
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A1Legged
Kukulkan
2,236
431
0
580
5,682
1,717
0
3,343
2,173
25,289
0
W
Persephone
Ammón
Persephone
5,127
33
0
1,187
2,976
759
634
246
2,528
40,774
0
L
Izanami
3,175
1,576
0
1,475
6,135
1,200
0
236
5,885
0
30,548
W
6,302
4,216
0
3,540
7,109
1,953
47
1,335
5,561
0
35,812
L
1,448
469
282
1,457
6,163
2,792
0
1,102
4,999
0
4,605
W
1,526
181
0
3,648
4,763
1,163
0
288
4,301
38,208
0
W
Cu Chulainn
TheRealCasanova
Cu Chulainn
3,980
563
234
784
6,494
2,767
0
768
5,586
1,062
26,828
W
Xing Tian
Toxichaxx
Xing Tian
4,540
1,174
0
2,509
9,084
5,660
0
5,733
3,351
27,717
0
L
6,272
1,850
68
5,710
9,795
8,161
20
4,839
4,470
33,255
0
L
Serqet
caltel
Serqet
2,293
495
0
1,880
6,341
2,011
0
1,269
5,034
0
23,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
26,670
351
Minions Killed
269
0
Camps Cleared
0
1,056,055
Distance Traveled
961,868
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,318
483
69
6
0
178,539
4
W
Persephone
6,891
626
83
8
0
221,071
6
L
Izanami
5,035
458
71
6
0
187,168
2
W
Anhur
6,797
618
92
8
0
195,098
3
L
Horus
4,661
424
6
1
0
192,493
6
W
Janus
6,407
582
92
8
0
239,245
3
W
Cu Chulainn
5,817
529
34
3
0
219,335
6
W
Xing Tian
5,789
526
50
5
0
181,306
0
L
Hades
5,831
530
64
6
0
184,080
3
L
Serqet
5,825
530
59
5
0
219,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role