Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Memioi
King Arthur
Level 16
God Stats
41W - 35L
1,571 SR
Queue Stats
110W - 86L
1,536 Elo+
Solo
Zeus
Zeus
Perfect OVW
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
lavalle-94
Izanami
Level 8
God Stats
4W - 1L
1,817 SR
Queue Stats
28W - 30L
1,618 Elo+
Solo
Nemesis
Nemesis
maximus72616
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,647 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,560 Elo+

VS

Team Averages
Level 22
1,530 SR
1,521 Elo+
Hou Yi
Hou Yi
KEMASANGRES5588
Hou Yi
Level 18
God Stats
22W - 12L
1,707 SR
Queue Stats
26W - 20L
1,555 Elo+
Party 1
He Bo
He Bo
bawiee
He Bo
Level 29
God Stats
7W - 10L
1,220 SR
Queue Stats
106W - 111L
1,557 Elo+
Solo
Ganesha
Ganesha
graphic_hallway7
Ganesha
Level 28
God Stats
60W - 42L
1,629 SR
Queue Stats
271W - 301L
1,488 Elo+
Solo
Danzaburou
Danzaburou
nokeao x ahi
Danzaburou
Level 18
God Stats
9W - 6L
1,653 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 1
Awilix
Awilix
ormaeczea116uu
Awilix
Level 16
God Stats
18W - 27L
1,442 SR
Queue Stats
50W - 56L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 6 / 20
11,258
1,126
8,719
16,479
13,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Memioi
King Arthur
17
4 / 1 / 14
11,168
1,117
14,652
18,134
22,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 8 / 18
10,328
1,033
15,400
10,573
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
lavalle-94
Izanami
18
0 / 4 / 17
10,389
1,039
15,505
15,331
7,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
maximus72616
Nemesis
20
28 / 1 / 5
16,661
1,666
39,414
15,619
8,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

217

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 15
10,064
1,006
12,854
20,562
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
bawiee
He Bo
16
6 / 9 / 8
10,475
1,048
15,125
20,618
7,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 16
10,726
1,073
8,019
21,141
23,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
nokeao x ahi
Danzaburou
16
8 / 11 / 7
11,119
1,112
19,156
23,041
10,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
6 / 6 / 8
10,820
1,082
13,513
15,986
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
35
Kills
20
20
Deaths
35
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
6
20
2.17
L
0
7
15
1.07
W
King Arthur
Memioi
King Arthur
4
1
14
11
W
0
8
18
1.13
L
He Bo
bawiee
He Bo
6
9
8
1.11
L
0
2
16
4
W
Izanami
lavalle-94
Izanami
0
4
17
2.13
W
Nemesis
maximus72616
Nemesis
28
1
5
30.5
L
Danzaburou
nokeao x ahi
Danzaburou
8
11
7
1.05
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,690
Damage
68,667
76,136
Taken
101,348
57,193
Mitigated
57,475
31,809
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,719
108
10,175
8,290
16,479
13,434
0
6,863
9,616
20,700
0
L
12,854
7,950
0
2,004
20,562
8,945
0
3,164
17,398
0
28,655
W
King Arthur
Memioi
King Arthur
14,652
2,872
0
5,417
18,134
22,500
0
3,694
14,440
0
27,418
W
15,400
2,978
0
0
10,573
4,977
0
4,809
5,764
27,510
0
L
He Bo
bawiee
He Bo
15,125
2,283
0
3,067
20,618
7,389
0
5,615
15,003
39,755
0
L
8,019
1,788
0
1,446
21,141
23,784
0
7,471
13,670
12,066
0
W
Izanami
lavalle-94
Izanami
15,505
11,507
0
2,405
15,331
7,711
0
4,248
11,083
0
53,268
W
Nemesis
maximus72616
Nemesis
39,414
27,139
0
5,522
15,619
8,571
0
3,530
12,089
0
54,179
L
Danzaburou
nokeao x ahi
Danzaburou
19,156
12,054
0
893
23,041
10,871
0
5,205
17,836
0
41,707
L
13,513
6,239
0
1,264
15,986
6,486
0
2,664
13,322
0
27,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
53,204
196
Minions Killed
172
9
Camps Cleared
4
998,468
Distance Traveled
935,408
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,258
1,126
30
3
0
216,115
0
L
Hou Yi
10,064
1,006
33
3
1
158,748
0
W
King Arthur
11,168
1,117
26
3
2
224,939
0
W
Zeus
10,328
1,033
35
4
1
166,253
1
L
He Bo
10,475
1,048
61
6
1
187,647
0
L
Ganesha
10,726
1,073
0
0
0
187,688
0
W
Izanami
10,389
1,039
80
8
0
167,384
0
W
Nemesis
16,661
1,666
25
3
6
223,777
0
L
Danzaburou
11,119
1,112
36
4
2
177,377
0
L
Awilix
10,820
1,082
42
4
0
223,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role